# A significant update to Industry

**URL:** <https://forums.eveonline.com/t/a-significant-update-to-industry/302303>\
**Category:** Dev Blogs\
**Tags:** feedback, official\
**Created:** [March 26, 2021, 3:00pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303 "2021-03-26T15:00:22Z")\
**Posts on this page:** 20\
**Page:** 12

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**Author:** ![Xuixien](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xuixien/32/416896_2.png) [@Xuixien](https://forums.eveonline.com/u/Xuixien)\
**Post date:** [March 27, 2021, 6:10pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/235 "2021-03-27T18:10:55Z")

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> [@Adunh\_Slavy](#):
>
> Nice attempt at a straw-man, and you’re moving the goal posts. So clearly you don’t have a good argument, or else you’d not need to stoop to such tactics.

Translation: “_You got me so I’m going to incorrectly invoke the names of fallacies thus performing a fallacy fallacy. Also, I’m going to be blocked and reported now. I am bad at trolling._”

> [@Tipa\_Riot](#):
>
> That’s true, if you look at the recent changes, they all had a strong monetization focus. The new fleet features for FCs were not put behind a high SP wall by accident. Same again here with capital component production, now requiring skills nobody needed before. Let’s see how they monetize the upcoming cloak nerf …

CCP has always added new skills to the game. I don’t understand why introducing new things (with concurrent nuevo skills) is “monetization”.

> [@Ash\_Beldrulf](#):
>
> For the last year and half to 2 years CCP and their dev have done nothing but nerfed high sec mining, indy and markets play. Now we can not make battleships 100% in high sec with high sec gathered items!

Why is this a problem?

> [@Ash\_Beldrulf](#):
>
> I like how Alphas are limited to battleships

They used to be limited to frigates. Alpha accounts have expanded quite considerably since their introduction a few years ago.

> [@leavwiz](#):
>
> remember when a new player could mine all the ore needed to make his own frigate?

No, I don’t remember this. But, with the coming changes, newbies will actually be able to do this now.

> [@leavwiz](#):
>
> CCP answer make it more complicated to drive away the casual builders

I mean, there’s more stuff to build now, providing more points of entry. I don’t see how that’s a bad thing.

> [@leavwiz](#):
>
> i am so tired of the cash grab “updated” stuff being added to the game.

How is this a cash grab? Literally none of this is purchasable with NEX.

> [@Arrendis](#):
>
> And then, as you point out, they go and add PI requirements and new components with new skill requirements that they _intend_ as new ways for people to get into/make money on manufacturing…

They basically trade Trit for PI. It’s not really that complicated.

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**Author:** ![Adunh\_Slavy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adunh_slavy/32/265310_2.png) [@Adunh\_Slavy](https://forums.eveonline.com/u/Adunh_Slavy)\
**Post date:** [March 27, 2021, 6:26pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/236 "2021-03-27T18:26:54Z")

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> [@Xuixien](#):
>
> - Noise \*

Grow Up

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**Author:** ![Sultar\_Moreash](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sultar_moreash/32/405759_2.png) [@Sultar\_Moreash](https://forums.eveonline.com/u/Sultar_Moreash)\
**Post date:** [March 27, 2021, 6:33pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/237 "2021-03-27T18:33:49Z")

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> [@Deth\_Rosen](#):
>
> Create more robust and interesting manufacturing progression  
> You just made it so you need 15 characters to do any sort of production. Where once a single toon could reliably produce everything up to capitals at their own pace now you’ve created such a time sink into this game that one toon couldn’t possibly produce anything except for base T1 BC and down hulls.

But that’s exactly the point I suspect. I get the sense that the intention is that the new player can mine something, harvest something or find something and actually have what they have produced be of value to another play rather than every play semi-serious about industry be able to do it all on their own and not need the newbro’s materials. I think it becomes about finding you niche and producing part of the supply chain rather than expecting to be able to do it all yourself. Sure… big alliance might have an edge but even in a big alliance, most players won’t choose to mine for free or harvest gas for free… they will expect payment from someone else in their alliance for what they have produced,

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**Author:** ![Maximus\_Hashur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/maximus_hashur/32/358747_2.png) [@Maximus\_Hashur](https://forums.eveonline.com/u/Maximus_Hashur)\
**Post date:** [March 27, 2021, 6:35pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/238 "2021-03-27T18:35:02Z")

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they are going to implement a “once every 6 hours” pulse in highly developed systems that decloaks everything.

My sister has a friend, who knows a guy, who works with a girl who used to date the janitor at CCP, and she said they overhead the devs talking. Bank on it.

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**Author:** ![zazzmatazz\_Xu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zazzmatazz_xu/32/451037_2.png) [@zazzmatazz\_Xu](https://forums.eveonline.com/u/zazzmatazz_Xu)\
**Post date:** [March 27, 2021, 6:36pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/239 "2021-03-27T18:36:57Z")

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> [@Xeux](#):
>
> Could this be the end of cloaks camping??

Nope, with veldspar being as valuable as cow manure people will now travel to low sec in the bleak hope of profits mining more valuable ore.

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**Author:** ![Sultar\_Moreash](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sultar_moreash/32/405759_2.png) [@Sultar\_Moreash](https://forums.eveonline.com/u/Sultar_Moreash)\
**Post date:** [March 27, 2021, 6:49pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/240 "2021-03-27T18:49:16Z")

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> [@Algathas](#):
>
> “A new intel tool is also coming to New Eden in the next months, one that will offer novel defenses against covert operations in New Eden.”
> 
> As if they need even more intel tools… Hopefully they will give something in the process, such as removing local and making them use the “intel tools” instead.

They won’t remove local because then that backs Black Ops ships redundant. And if they were to make BLack Ops ships immune to the new tool, that would just mean that everyone sits AFK in a black ops ship.

What I’m expecting/hoping for is that the “tool” will allow you to find plays that are AFK cloaked but not those who are active and cloaked. Or if not find the player, let you know that the cloaked player is AFK and so doesn’t need to be worried about. As a play style, sneaking into the system in something like a cloaky Stratios and trying to catch people unaware should still be a thing… what shouldn’t be a thing is parking that Stratios before you go to work, leaving the game client running while you are out the house at work and then coming back later to see if there is anyone on D-SCAN to catch.

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**Author:** ![Cpt\_WhiteEye](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cpt_whiteeye/32/473463_2.png) [@Cpt\_WhiteEye](https://forums.eveonline.com/u/Cpt_WhiteEye)\
**Post date:** [March 27, 2021, 7:23pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/241 "2021-03-27T19:23:10Z")

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Are we going to ignore that 14 added new material required to build capitals parts? Or the new stuff required to build Capitals? Like why? This is going to make a few bigger groups hold so much power while they already hold too much. “Everyone stocked the f up on capitals lets increase the difficulty to make one tenfold” Great idea. A Rorqual change and a couple of years too late.

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**Author:** ![Arrendis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arrendis/32/432594_2.png) [@Arrendis](https://forums.eveonline.com/u/Arrendis)\
**Post date:** [March 27, 2021, 7:55pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/242 "2021-03-27T19:55:53Z")

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> [@Xuixien](#):
>
> They basically trade Trit for PI. It’s not really that complicated.

Except that trading Trit for P4s… yeah, that’s a fair bit of added effort for no gain.

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**Author:** ![Xuixien](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xuixien/32/416896_2.png) [@Xuixien](https://forums.eveonline.com/u/Xuixien)\
**Post date:** [March 27, 2021, 8:24pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/243 "2021-03-27T20:24:47Z")

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> [@Arrendis](#):
>
> Except that trading Trit for P4s… yeah, that’s a fair bit of added effort for no gain.

The gain is a slow in capital proliferation.

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**Author:** ![Mr\_Epeen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mr_epeen/32/373308_2.png) [@Mr\_Epeen](https://forums.eveonline.com/u/Mr_Epeen)\
**Post date:** [March 27, 2021, 8:47pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/244 "2021-03-27T20:47:09Z")

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> [@Xuixien](#):
>
> The gain is a slow in capital proliferation.

Cool beans. A decade late, but whatever.

Still…

Good enough for the PA/CCP apologists to gather into a worship circle and hit the forums en masse in a show of corporate support.

Mr Epeen 🕶

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**Author:** ![Dan\_4-2-01](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dan_4-2-01/32/258310_2.png) [@Dan\_4-2-01](https://forums.eveonline.com/u/Dan_4-2-01)\
**Post date:** [March 27, 2021, 9:25pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/245 "2021-03-27T21:25:21Z")

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very interesting update!

cant wait how it turns out 😉

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**Author:** ![Cpt\_WhiteEye](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cpt_whiteeye/32/473463_2.png) [@Cpt\_WhiteEye](https://forums.eveonline.com/u/Cpt_WhiteEye)\
**Post date:** [March 27, 2021, 9:26pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/246 "2021-03-27T21:26:49Z")

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I tell you how it turns out: I didnt log in for months. HUEHUEHUEHUEHUE And none of this will change that.

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**Author:** ![cBOLTSON](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cboltson/32/360406_2.png) [@cBOLTSON](https://forums.eveonline.com/u/cBOLTSON)\
**Post date:** [March 27, 2021, 10:52pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/247 "2021-03-27T22:52:57Z")

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Mehh subs have lapsed yet again so what ever. Par for the course now a days with CCP. Doubt this will end well but I wouldnt mind being wrong.

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**Author:** ![Cpt\_WhiteEye](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cpt_whiteeye/32/473463_2.png) [@Cpt\_WhiteEye](https://forums.eveonline.com/u/Cpt_WhiteEye)\
**Post date:** [March 27, 2021, 10:54pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/248 "2021-03-27T22:54:51Z")

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How would i not end bad? Decrese income-\>Decrease income-\>Decrease income-\>Increase mineral prices-\>Increase material need-\> Leads to? People wont use their ships because of the pricetag it comes with.

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**Author:** ![Vaendil\_Reyksen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vaendil_reyksen/32/259961_2.png) [@Vaendil\_Reyksen](https://forums.eveonline.com/u/Vaendil_Reyksen)\
**Post date:** [March 27, 2021, 11:24pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/249 "2021-03-27T23:24:32Z")

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> [@Brian\_BoBeck](#):
>
> Drake was 30 mil, now its 90mil, BS are 50% more expensive, with this they are going to be even more expensive, so…

And…? I fail to see how that concerns me. I don’t care for Drakes or battleships.  
My post said " I don’t do industry" and “I couldn’t care less”. I don’t understand why you quoted me and start talking about ships I’ll never fly.  
What’s today? Just-quote-a-random-post day? It’s the second time in 24h that someone quoted my posts and posted something that has nothing to do with them… OH well, this world is getting wierder by the day.

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<div class="post-metadata">

**Author:** ![Cpt\_WhiteEye](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cpt_whiteeye/32/473463_2.png) [@Cpt\_WhiteEye](https://forums.eveonline.com/u/Cpt_WhiteEye)\
**Post date:** [March 27, 2021, 11:33pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/250 "2021-03-27T23:33:09Z")

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You will understand how its relevant when you have no one to play with or against.

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<div class="post-metadata">

**Author:** ![Vaendil\_Reyksen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vaendil_reyksen/32/259961_2.png) [@Vaendil\_Reyksen](https://forums.eveonline.com/u/Vaendil_Reyksen)\
**Post date:** [March 27, 2021, 11:41pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/251 "2021-03-27T23:41:40Z")

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Wait what ? Is that a threat?

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<div class="post-metadata">

**Author:** ![Cpt\_WhiteEye](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cpt_whiteeye/32/473463_2.png) [@Cpt\_WhiteEye](https://forums.eveonline.com/u/Cpt_WhiteEye)\
**Post date:** [March 27, 2021, 11:54pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/252 "2021-03-27T23:54:30Z")

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What? No.  
Its a promise.

People can only tolerate so much. When it becomes a chore to play and it takes too much time to get even something as simple as a Battleship then players will look for something else to play. For the last 2 years CCP had done nothing but make this a reality. ESS/DBS/Mining/Material cost these are just the most recent ones, not including all of them. Everything they done increased the required time to acquire ships/modules/goods. While they try to promote an agressive paly style they act against it by creating an environment where you dont want to engage because you know exactly how much time it takes to replace what you are about to lose. Golden rules or not. Not everyone here is a machine that plays 12 hours a day. And if you alienate “casual” palyers because they simply cant maintain the gamestyle they used to then you will have a bleak game which wont last long.

At that point you can be the richest person in eve who doesnt have to spend any time ratting. But who are you going to play with and for how long? This game should not be 90% getting the money and 10% using what you got it for. And thats a generous percentage.

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<div class="post-metadata">

**Author:** ![Vaendil\_Reyksen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vaendil_reyksen/32/259961_2.png) [@Vaendil\_Reyksen](https://forums.eveonline.com/u/Vaendil_Reyksen)\
**Post date:** [March 28, 2021, 12:01am UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/253 "2021-03-28T00:01:55Z")

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OH! Okay then. I thought you were saying you’d somehow get me banned or something distasteful like that.  
So you’re saying that ships will end up costing too much time and Isk to replace and players will start looking elsewhere for engaging play and fun… I see… Well, I still couldn’t care less. CCP isn’t my company and I can survive without EVE. It’ll be tough but I’m sure I’d make it through.

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<div class="post-metadata">

**Author:** ![Ash\_Beldrulf](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ash_beldrulf/32/473706_2.png) [@Ash\_Beldrulf](https://forums.eveonline.com/u/Ash_Beldrulf)\
**Post date:** [March 28, 2021, 12:06am UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/254 "2021-03-28T00:06:39Z")

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> [@Xuixien](#):
>
> Why is this a problem?

It is a problem because CCP only nerfed the rewards and not the risks! CCP and the players always say Risk Vs Reward. This game has turned into all Risk with little to no Reward. Moon mining was added and the Bloodraider FoB got added as the increased risk for the increased reward of the moons. CCP nerfed Moons to death but did not nerf the risk of FoBs. I don’t think CCP could balance anything even if they used a scale. If CCP nerfs the reward they need to nerf the risk, period.

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