# A significant update to Industry

**URL:** <https://forums.eveonline.com/t/a-significant-update-to-industry/302303>\
**Category:** Dev Blogs\
**Tags:** feedback, official\
**Created:** [March 26, 2021, 3:00pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303 "2021-03-26T15:00:22Z")\
**Posts on this page:** 20\
**Page:** 18

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**Author:** ![Xuixien](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xuixien/32/416896_2.png) [@Xuixien](https://forums.eveonline.com/u/Xuixien)\
**Post date:** [March 29, 2021, 1:30pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/357 "2021-03-29T13:30:45Z")

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> [@Anderson\_Geten](#):
>
> That’s where you are wrong.
> 
> You don’t mine X worth of minerals.  
> You mine. You can sell them for X. But acquiring them on the market would cost MORE than X.  
> The items have a different price depending on whether your produce them and can sell them ; or need to buy them.  
> So if you mine minerals, the minerals are cheaper in terms of trade value than if you had to buy them on the market.
> 
> So yes, doing them yourself changes the profit margin.

Nope wrong, sorry bud.

It’s X worth of minerals, because that’s what you can sell them on the market for.

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [March 29, 2021, 1:50pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/358 "2021-03-29T13:50:19Z")

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> [@Xuixien](#):
>
> It’s X worth of minerals, because that’s what you can sell them on the market for.

Nope, wrong, sorry.

It does not change a single thing about what I wrote. Please learn to read.

You are wrong because you are oversimplifying a complex process. That’s the mark of the weak minded, to need to over simplify things to the points every thing is the same.

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**Author:** ![you\_are\_evil](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/you_are_evil/32/246754_2.png) [@you\_are\_evil](https://forums.eveonline.com/u/you_are_evil)\
**Post date:** [March 29, 2021, 1:53pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/359 "2021-03-29T13:53:32Z")

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> [@Xuixien](#):
>
> If fuel blocks cost 20,000 ISK on the market, and the product you make with them yields 22,000 ISK (ignoring the other components for simplification), but you produce your own fuel blocks, your profit margin is still 2,000 ISK - because you “produced” 20,000 ISK and then you “spent” it to make the final product.

if someone sells the fb at 20k he will not get 20k even if sold to the BO. (Broker fee) That is where you get more profits if you do the whole chain yourself. Unless you can make infinite profit with 2k difference, which is not the case.

Sorry, I don’t feel like chewing on real things for your theoretical thought processes. ✌

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<div class="post-metadata">

**Author:** ![Xuixien](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xuixien/32/416896_2.png) [@Xuixien](https://forums.eveonline.com/u/Xuixien)\
**Post date:** [March 29, 2021, 2:00pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/360 "2021-03-29T14:00:33Z")

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> [@Anderson\_Geten](#):
>
> Nope, wrong, sorry.
> 
> It does not change a single thing about what I wrote. Please learn to read.
> 
> You are wrong because you are oversimplifying a complex process. That’s the mark of the weak minded, to need to over simplify things to the points every thing is the same.

Sorry bud, still wrong. You just want to keep people selling ships at below mineral prices because you make your living reprocessing. ^-^

> [@you\_are\_evil](#):
>
> if someone sells the fb at 20k he will not get 20k even if sold to the BO. (Broker fee) That is where you get more profits if you do the whole chain yourself. Unless you can make infinite profit with 2k difference, which is not the case.

You can add as much stuff as you want to it, it doesn’t change the facts m8.

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**Author:** ![Ranar\_Linyne](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ranar_linyne/32/378478_2.png) [@Ranar\_Linyne](https://forums.eveonline.com/u/Ranar_Linyne)\
**Post date:** [March 29, 2021, 2:03pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/361 "2021-03-29T14:03:40Z")

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> [@Ranar\_Linyne](#):
>
> Battleships are not in the same category whatsoever. They are firmly sub caps. They do not compete or overlap with caps at all

I said quite the opposite. I understand reading comprehension may be difficult for some.

> [@Gerard\_Amatin](#):
>
> Remember this is the ‘higher tier’ of T1 we’re talking about. Battleships, capital ships and such.

Here is where you made the comparison attempting to justify complicating t1 sub cap production by comparing battleships to capitals. I simply assert that there is no comparison between the two. Which is 100% correct.

> [@Anderson\_Geten](#):
>
> That’s the mark of the weak minded, to need to over simplify things to the points every thing is the same.

Except thats what you’re advocating for.

> [@Gerard\_Amatin](#):
>
> Please explain why faction frigates should not be more complex to build than a regular t1 frigate? Or why battleships should not be more complex to build than a destroyer?

At the end of the day its still a t1 frigate hull. It isnt t2. It should not require pi or moongoo. The complexity of t1 production has always been about acquiring the required minerals which were diversified based on the parent race of the ship. Gallente bs would take a literal fuckton more trit than caldari, and they should. Complexity is not just added layers of tedium, and thats what this is. Save that ■■■■ for t2, wait… its already setup that way.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [March 29, 2021, 2:13pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/362 "2021-03-29T14:13:08Z")

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> [@Ranar\_Linyne](#):
>
> At the end of the day its still a t1 frigate hull. It isnt t2. It should not require pi or moongoo.

On what grounds are you saying that faction ships should or shouldn’t include certain items?

What you are describing is the _old situation_. But the entire point of this update is to create a _new situation_ where certain t1 frigate hulls (namely pirate, faction, trig or edencom hulls) actually do include certain items in their build process.

You’re free to say that these ships shouldn’t include certain items, but please tell us _why_ you think that, instead of referring to the old and soon outdated situation. Because soon, those non-basic t1 frigate hulls aren’t “_still a t1 frigate hull_” in terms of industry anymore.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [March 29, 2021, 2:22pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/363 "2021-03-29T14:22:23Z")

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> [@Xuixien](#):
>
> Sorry bud, still wrong. You just want to keep people selling ships at below mineral prices because you make your living reprocessing. ^-^

Okay I get it there is no point talking to you, you lack the basic ability for reasoning.

> [@Xuixien](#):
>
> You can add as much stuff as you want to it, it doesn’t change the facts m8.

You can repeat as much as you want, does not change the facts.  
The fact is, you are wrong.

> [@Ranar\_Linyne](#):
>
> Except thats what you’re advocating for.

Except it’s not.

However that’s what YOU are doing : claiming that X is Y while actually it is not.  
example saying that I am advocating for something I’m not advocating for.

> [@Ranar\_Linyne](#):
>
> At the end of the day its still a t1 frigate hull. It isnt t2. It should not require pi or moongoo.

says who ?

> [@Ranar\_Linyne](#):
>
> The complexity of t1 production has always been about acquiring the required minerals which were diversified based on the parent race of the ship.

That’s just not complexity. Complexity is about the choices you can make. Acquiring resources is not complexity, even if there are more resources : the market removes the complexity.

> [@Ranar\_Linyne](#):
>
> Complexity is not just added layers of tedium, and thats what this is.

No it’s not.

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<div class="post-metadata">

**Author:** ![Arrendis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arrendis/32/432594_2.png) [@Arrendis](https://forums.eveonline.com/u/Arrendis)\
**Post date:** [March 29, 2021, 2:30pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/364 "2021-03-29T14:30:00Z")

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🍿

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<div class="post-metadata">

**Author:** ![Xuixien](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xuixien/32/416896_2.png) [@Xuixien](https://forums.eveonline.com/u/Xuixien)\
**Post date:** [March 29, 2021, 2:36pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/365 "2021-03-29T14:36:23Z")

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> [@Anderson\_Geten](#):
>
> Okay I get it there is no point talking to you

Correct, there is no point in arguing with me when you’re wrong. Take care mate.

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [March 29, 2021, 2:55pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/366 "2021-03-29T14:55:51Z")

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> [@Xuixien](#):
>
> Correct, there is no point in arguing with me.

Indeed, there is not point arguing with someone who claims minerals he mined himself are free.

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**Author:** ![Cpt\_WhiteEye](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cpt_whiteeye/32/473463_2.png) [@Cpt\_WhiteEye](https://forums.eveonline.com/u/Cpt_WhiteEye)\
**Post date:** [March 29, 2021, 3:10pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/367 "2021-03-29T15:10:28Z")

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Just ignore Xuixien he/she is only here to boo at arguments with valid points and come up with nothing but “You are wrong” without any explanation of why until to a point where he/she is simply wrong but it wont matter. Its like talking to a concrete wall. Clearly fails to understand how market/mining and industry works. Or how buying something from the market and mining it urself is different in relation with profit margins.

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<div class="post-metadata">

**Author:** ![Ranar\_Linyne](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ranar_linyne/32/378478_2.png) [@Ranar\_Linyne](https://forums.eveonline.com/u/Ranar_Linyne)\
**Post date:** [March 29, 2021, 3:46pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/368 "2021-03-29T15:46:55Z")

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> [@Gerard\_Amatin](#):
>
> On what grounds

> [@Anderson\_Geten](#):
>
> says who ?

In space, it’s a t1 hull. Seriously undock a comet it’s strong, but it isnt a ■■■■■■■ enyo. It isn’t even a taranis, which are still milder than they should be imo.

> [@Anderson\_Geten](#):
>
> Complexity is about the choices you can make.

What choices? That’s irrelvant nonsense. If you want to make X and it requires Y you don’t have a choice.

> [@Anderson\_Geten](#):
>
> No it’s not

What is pi if not tedium? See i believe pi is actually the purest form of distilled and concentrated tedium that exist in this game universe.

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<div class="post-metadata">

**Author:** ![Xuixien](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xuixien/32/416896_2.png) [@Xuixien](https://forums.eveonline.com/u/Xuixien)\
**Post date:** [March 29, 2021, 3:52pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/369 "2021-03-29T15:52:18Z")

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> [@Anderson\_Geten](#):
>
> > [@Xuixien](#):
> >
> > Correct, there is no point in arguing with me.
> 
> Indeed, there is not point arguing with someone who claims minerals he mined himself are free.

My argument is exactly the opposite. And this is why there is no point in you talking to me. 🕶

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [March 29, 2021, 3:59pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/370 "2021-03-29T15:59:13Z")

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> [@Xuixien](#):
>
> My argument is exactly the opposite. And this is why there is no point in you talking to me. 🕶

When you say I am wrong it actually exactly is.

either you accept that minerals you mine are free. OR you accept that items your mined yourself have a lower price than purchasing them from the market.

Now if you don’t understand that, you also don’t understand why minerals you mine are actually not free.

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**Author:** ![Harley-1998\_Davidson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/harley-1998_davidson/32/390884_2.png) [@Harley-1998\_Davidson](https://forums.eveonline.com/u/Harley-1998_Davidson)\
**Post date:** [March 29, 2021, 3:59pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/371 "2021-03-29T15:59:47Z")

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Oh I have doing industry for over 10 yrs, and have done a lot of research and reading over the past 10 plus years.  
I am pretty sure I know what I am doing, and if I don’t know or am in doubt, I ask or do some research it out.  
The tax rates for one, what stations to do it in for better results, even have a clone set up to do just Industry. There are so many variables involved in industry for sure.  
And for a person who has worked major Industrial Manufacturing for 30 plus years in RL it is the same  
thing pretty much.

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [March 29, 2021, 4:10pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/372 "2021-03-29T16:10:02Z")

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> [@Ranar\_Linyne](#):
>
> In space, it’s a t1 hull. Seriously undock a comet it’s strong, but it isnt a ■■■■■■■ enyo. It isn’t even a taranis, which are still milder than they should be imo.

That’s their combat tier. That uses a different tier system than the industry tiers. In industry, those ships will be a completely different tier than the basic T1 ships after this update.

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<div class="post-metadata">

**Author:** ![Xuixien](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xuixien/32/416896_2.png) [@Xuixien](https://forums.eveonline.com/u/Xuixien)\
**Post date:** [March 29, 2021, 4:19pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/373 "2021-03-29T16:19:08Z")

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> [@Harley-1998\_Davidson](#):
>
> The tax rates for one, what stations to do it in for better results, even have a clone set up to do just Industry. There are so many variables involved in industry for sure.

Yeah and some people like that complexity. Some people don’t. These changes now allow players who don’t like complexity to have a point of access and people who like complexity to rise to the level of complexity they enjoy. Win/wins all around.

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<div class="post-metadata">

**Author:** ![Ranar\_Linyne](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ranar_linyne/32/378478_2.png) [@Ranar\_Linyne](https://forums.eveonline.com/u/Ranar_Linyne)\
**Post date:** [March 29, 2021, 4:51pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/374 "2021-03-29T16:51:25Z")

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My point is that that should remain relevant. Realistically that’s the most important fact imo.

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [March 29, 2021, 4:52pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/375 "2021-03-29T16:52:40Z")

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CCP thought it should be _irrelevant_ and created new industry tiers. Sorry.

We’re talking in circles because you have not yet told us _why_ you think it should be relevant. You’re only saying it should stay as it is, without any more arguments than _“that’s how it is now!”_

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [March 29, 2021, 5:18pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/376 "2021-03-29T17:18:09Z")

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> [@Gerard\_Amatin](#):
>
> without any more arguments than _“that’s how it is now!”_

but you are wrong !

Sorry, little joke.

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