# A significant update to Industry

**URL:** <https://forums.eveonline.com/t/a-significant-update-to-industry/302303>\
**Category:** Dev Blogs\
**Tags:** feedback, official\
**Created:** [March 26, 2021, 3:00pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303 "2021-03-26T15:00:22Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Adunh\_Slavy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adunh_slavy/32/265310_2.png) [@Adunh\_Slavy](https://forums.eveonline.com/u/Adunh_Slavy)\
**Post date:** [March 26, 2021, 3:55pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/23 "2021-03-26T15:55:23Z")

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> [@Last\_Ninja](#):
>
> CCP , wishes for more reliance on plex to pay for the stuff you want in game , thus making everything harder to produce , and encouraging you to buy plex to build ships to sell for isk , or you could just buy plex and sell it , its all in there new business model - plex is where its at for that special ship.

Not necessarily. If everything costs more to produce in terms of time, which gets priced in ISK, then perhaps there will be less of the “big stuff” and the smaller stuff will regain usefulness. Granted it wont be a smooth transition, it never is in any system.

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**Author:** ![safira\_jomita](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/safira_jomita/32/405219_2.png) [@safira\_jomita](https://forums.eveonline.com/u/safira_jomita)\
**Post date:** [March 26, 2021, 3:55pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/24 "2021-03-26T15:55:55Z")

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mining will be fixed now i suppose?? cause belts in null are just crap

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**Author:** ![Xiombarg\_Ohmsford](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xiombarg_ohmsford/32/172425_2.png) [@Xiombarg\_Ohmsford](https://forums.eveonline.com/u/Xiombarg_Ohmsford)\
**Post date:** [March 26, 2021, 3:57pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/25 "2021-03-26T15:57:42Z")

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As a player with tens of thousands of battleship BPC’s why do I feel like I’m about to get seriously shafted once again. The extra cost will be put to the customer.

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**Author:** ![Laston\_Tane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/laston_tane/32/254261_2.png) [@Laston\_Tane](https://forums.eveonline.com/u/Laston_Tane)\
**Post date:** [March 26, 2021, 3:58pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/26 "2021-03-26T15:58:59Z")

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If CCP doesn’t force people to mine in highsec it would make the gankers unhappy. Imagine how miserable they’d be if they had to fight ships that could shoot them back. ☹

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**Author:** ![May\_Q\_Cry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/may_q_cry/32/370362_2.png) [@May\_Q\_Cry](https://forums.eveonline.com/u/May_Q_Cry)\
**Post date:** [March 26, 2021, 3:59pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/27 "2021-03-26T15:59:17Z")

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> [@safira\_jomita](#):
>
> mining will be fixed now i suppose?? cause belts in null are just crap

 ![Drc-fyDUUAAOXa8](https://global.discourse-cdn.com/eveonline/original/4X/1/b/a/1ba68a7617a03b5b36b2b26b8786f5ed22fdb239.jpeg)

Maybe after they nerf mining ships next.

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**Author:** ![Zhalyd\_Lyehin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zhalyd_lyehin/32/358574_2.png) [@Zhalyd\_Lyehin](https://forums.eveonline.com/u/Zhalyd_Lyehin)\
**Post date:** [March 26, 2021, 3:59pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/28 "2021-03-26T15:59:55Z")

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> Due to the nature of the manufacturing changes, which include introducing Mycoserocin gas as a required…

Did you forget to mention that Cytoserocin is a required gas material for some reactions as well? You sure listed it in Table 2 New Components, Reactions & Blueprints.

> In addition, the distribution of Mycoserocin gas clouds will be greatly increased and will now be included in all Lowsec systems, as well as select Nullsec systems.

Does that mean every low sec system will have a Myko site like there is a ore anom in every system now? A bit more clarity in this regard and this “super huge” dev blog would have been appreciated.

What I also do not understand is why Battleships need to become more expensive, even if it is just a little bit. These ships are hard enough to use as it is, they have more disadvantages than advantages as it is. Making them even less appealing sounds like a very backwards idea.

Why are the tables in the Excel sheet not named? Why is it an excel sheet to begin with and not a PDF that is easier to navigate and read. People use the SDE anyway for their apps and calculations.

And royally screw the person who came up with slow mode. 🙂

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**Author:** ![Auran\_Glimmer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/auran_glimmer/32/375146_2.png) [@Auran\_Glimmer](https://forums.eveonline.com/u/Auran_Glimmer)\
**Post date:** [March 26, 2021, 4:03pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/29 "2021-03-26T16:03:05Z")

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CCP needs to understand that scarcity doesn’t drive conflict. Neither does abundance. Incentives drive conflict.

Cap scarcity gives people an incentive to _not_ risk caps, which can actually reduce conflict drivers. This is not good and it’s not something you should do.

Adding WH mats to cap BPOs might increase conflict drivers in wormholes, which is more on the mark I guess?

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**Author:** ![Robin\_21](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/robin_21/32/257888_2.png) [@Robin\_21](https://forums.eveonline.com/u/Robin_21)\
**Post date:** [March 26, 2021, 4:07pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/30 "2021-03-26T16:07:02Z")

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money money and loads of money 🤑 🤑 💸 💰 💰

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [March 26, 2021, 4:08pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/31 "2021-03-26T16:08:38Z")

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THANK YOU FOR FINALLY FIXING AFK CLOAKER CAMPING CCP!!!

It was getting absolutely ridiculous, but now I can finally start farming in null-sec again! I’m going to resubscribe at least 4 accounts that I mothballed because of the griefers! 🥳

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**Author:** ![ISD\_Golem](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/isd_golem/32/376192_2.png) [@ISD\_Golem](https://forums.eveonline.com/u/ISD_Golem)\
**Post date:** [March 26, 2021, 4:08pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/32 "2021-03-26T16:08:49Z")

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You should post those questions over on the Q&A thread for the stream on Monday.

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**Author:** ![Arrendis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arrendis/32/432594_2.png) [@Arrendis](https://forums.eveonline.com/u/Arrendis)\
**Post date:** [March 26, 2021, 4:11pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/33 "2021-03-26T16:11:40Z")

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They won’t get selected, but sure.

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<div class="post-metadata">

**Author:** ![May\_Q\_Cry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/may_q_cry/32/370362_2.png) [@May\_Q\_Cry](https://forums.eveonline.com/u/May_Q_Cry)\
**Post date:** [March 26, 2021, 4:14pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/34 "2021-03-26T16:14:17Z")

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I mean the answer to question 3 is obvious anyways… it speaks to the general incompetence of CCP developers.

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**Author:** ![Rainus\_Max](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rainus_max/32/444844_2.png) [@Rainus\_Max](https://forums.eveonline.com/u/Rainus_Max)\
**Post date:** [March 26, 2021, 4:18pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/35 "2021-03-26T16:18:44Z")

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So you’re increasing the complexity of building during an era you’re supposedly simplifying things because people complain EVE is too difficult to get into?

Also, (I know the answer is no but I’m gonna ask anyway) are we going to get an increase the maximum number of build/reaction slots on a character to compensate for all this new stuff?

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**Author:** ![Sarah\_Olson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sarah_olson/32/377582_2.png) [@Sarah\_Olson](https://forums.eveonline.com/u/Sarah_Olson)\
**Post date:** [March 26, 2021, 4:19pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/36 "2021-03-26T16:19:32Z")

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> [@Arrendis](#):
>
> **Question 2** : Why is the Scorpion—and _only_ the Scorpion—less material-intensive to build than literally all other T1 Battleships?

Just my guess but it is probably because the Scorpion is by far the least popular T1 battleship in the game, it is the only one not focused on damage dealing but rather on the nerfed into the ground ECM.

I have not seen a Scorpion in space in at least 2 years.

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**Author:** ![KiithSoban](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kiithsoban/32/262630_2.png) [@KiithSoban](https://forums.eveonline.com/u/KiithSoban)\
**Post date:** [March 26, 2021, 4:21pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/37 "2021-03-26T16:21:45Z")

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Awesome changes!

I’m going to edit this post later to respond to the details but initial reaction is this can be nothing but a good thing.

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<div class="post-metadata">

**Author:** ![Vela\_Lightbringer\_Ho](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vela_lightbringer_ho/32/255621_2.png) [@Vela\_Lightbringer\_Ho](https://forums.eveonline.com/u/Vela_Lightbringer_Ho)\
**Post date:** [March 26, 2021, 4:24pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/38 "2021-03-26T16:24:22Z")

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They have, did you see the new material costs for barges?

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**Author:** ![Blesniv](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/blesniv/32/262088_2.png) [@Blesniv](https://forums.eveonline.com/u/Blesniv)\
**Post date:** [March 26, 2021, 4:24pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/39 "2021-03-26T16:24:42Z")

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Just add plex and red dots to a blueprints.

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<div class="post-metadata">

**Author:** ![safira\_jomita](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/safira_jomita/32/405219_2.png) [@safira\_jomita](https://forums.eveonline.com/u/safira_jomita)\
**Post date:** [March 26, 2021, 4:27pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/40 "2021-03-26T16:27:59Z")

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what about mining ships?

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<div class="post-metadata">

**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [March 26, 2021, 4:29pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/41 "2021-03-26T16:29:09Z")

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How the f\*\* should that make things simpler? I’m not going through pages of xls without any meaning (as there is no delta). Can somebody summarize for me?

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [March 26, 2021, 4:31pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/42 "2021-03-26T16:31:10Z")

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But that would suggest the game omega status is desirable and that would automatically make PLEX price rise as alphas would want it. 🤔

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