# A simple fix for high-sec suicide ganking

**URL:** <https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674>\
**Category:** Assembly Hall\
**Created:** [July 30, 2020, 10:11pm UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674 "2020-07-30T22:11:44Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [August 3, 2020, 11:16am UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/61 "2020-08-03T11:16:27Z")

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> [@Brun\_Warbear](#):
>
> and it removes anti-ganking counterplay like coming back for your loot or loot interception by a third party.

How many people are actually successfully coming back for their loot ? yeah, none. The reason being, for it to work assumes the ganker is an idiot and does not want to use a neutral alt - and any gameplay that involves your opponent being an idiot has a very low rate of success, at best.  
Loot interception may be a valid point though - potentially.

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**Author:** ![Wadiest\_Yong](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wadiest_yong/32/426921_2.png) [@Wadiest\_Yong](https://forums.eveonline.com/u/Wadiest_Yong)\
**Post date:** [August 3, 2020, 11:27am UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/62 "2020-08-03T11:27:00Z")

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![giphy (28)](https://global.discourse-cdn.com/eveonline/original/3X/6/9/6959a96a1739182e6c106915ffd169fe191fa430.gif)

If those are the “fixes” then you deserve to be ganked.

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**Author:** ![Rhea\_Saffron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rhea_saffron/32/222305_2.png) [@Rhea\_Saffron](https://forums.eveonline.com/u/Rhea_Saffron)\
**Post date:** [August 5, 2020, 10:39pm UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/63 "2020-08-05T22:39:20Z")

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Stop fly freighters and industrials or other loot piñatas. Problem solved

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**Author:** ![Zombie\_Ellecon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zombie_ellecon/32/264152_2.png) [@Zombie\_Ellecon](https://forums.eveonline.com/u/Zombie_Ellecon)\
**Post date:** [August 6, 2020, 10:36pm UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/64 "2020-08-06T22:36:38Z")

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Jumped through a gate from trig invasion system to see 14 Charon’s bouncing off the gate. Prob on auto pilot.

And you wonder why people like to gank.

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**Author:** ![Kharina\_Viliana](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kharina_viliana/32/212856_2.png) [@Kharina\_Viliana](https://forums.eveonline.com/u/Kharina_Viliana)\
**Post date:** [August 7, 2020, 2:04am UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/65 "2020-08-07T02:04:54Z")

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Suicide ganking used to be abusing a game mechanic that was bannable, untill ccp realized it created toxic behaviour and drew in entertainment and attention to the game. IE more income. then they looked the other way, have fun flying in gank online stay safe out there space cowboy \<3

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**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [August 7, 2020, 2:35am UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/66 "2020-08-07T02:35:16Z")

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Nobody cared about suicide ganking back when lowsec was still alive.

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**Author:** ![Gergoran\_Moussou](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gergoran_moussou/32/381607_2.png) [@Gergoran\_Moussou](https://forums.eveonline.com/u/Gergoran_Moussou)\
**Post date:** [August 7, 2020, 3:52am UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/67 "2020-08-07T03:52:01Z")

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> [@Kharina\_Viliana](#):
>
> Suicide ganking used to be abusing a game mechanic that was bannable,

[citation needed]

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**Author:** ![Max\_Deveron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/max_deveron/32/245870_2.png) [@Max\_Deveron](https://forums.eveonline.com/u/Max_Deveron)\
**Post date:** [August 7, 2020, 7:45am UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/68 "2020-08-07T07:45:51Z")

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> [@Kharina\_Viliana](#):
>
> Suicide ganking used to be abusing a game mechanic that was bannable,

When?  
Citation needed?

Cause as far back as i can remember Ganking(suicide in HS only) was never bannable…

oh wait you are a 2018 character and probably have no clue what you are talking about…

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**Author:** ![Zombie\_Ellecon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zombie_ellecon/32/264152_2.png) [@Zombie\_Ellecon](https://forums.eveonline.com/u/Zombie_Ellecon)\
**Post date:** [August 7, 2020, 8:29am UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/69 "2020-08-07T08:29:53Z")

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Simple fix for suicide ganking…,…

Stop people from whining about it here.

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**Author:** ![Brun\_Warbear](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brun_warbear/32/380353_2.png) [@Brun\_Warbear](https://forums.eveonline.com/u/Brun_Warbear)\
**Post date:** [August 7, 2020, 10:03am UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/70 "2020-08-07T10:03:51Z")

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> [@Kharina\_Viliana](#):
>
> Suicide ganking used to be abusing a game mechanic that was bannable

Incorrect.

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**Author:** ![Kharina\_Viliana](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kharina_viliana/32/212856_2.png) [@Kharina\_Viliana](https://forums.eveonline.com/u/Kharina_Viliana)\
**Post date:** [August 7, 2020, 10:27pm UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/71 "2020-08-07T22:27:29Z")

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its an alt of an alt of an alt, started in 2010 i know what im talking about.

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**Author:** ![Celine\_Sophia\_Maricadie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/celine_sophia_maricadie/32/178829_2.png) [@Celine\_Sophia\_Maricadie](https://forums.eveonline.com/u/Celine_Sophia_Maricadie)\
**Post date:** [August 8, 2020, 12:13am UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/72 "2020-08-08T00:13:55Z")

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Suicide ganking has never been a bannable game mechanic. Been around since 2010 myself. I play with some dudes that have been around since 2003, and I can ask them to be doubly sure.

There have been certain activities/tactics around suicide ganking that were or became bannable.

In fact, to give you some history, it was in the [Empyrean Age 1.1](https://www.engadget.com/2008-08-06-era-of-suicide-ganking-in-eve-online-coming-to-a-close.html) release in the fall of 2008 where CCP made changes to improve CONCORD response times and increased consequences to suicide gankers.

Based just on the above information I suggest you do some research because you don’t appear to know what you’re talking about.

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**Author:** ![Brun\_Warbear](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brun_warbear/32/380353_2.png) [@Brun\_Warbear](https://forums.eveonline.com/u/Brun_Warbear)\
**Post date:** [August 8, 2020, 12:19am UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/73 "2020-08-08T00:19:16Z")

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> [@Kharina\_Viliana](#):
>
> its an alt of an alt of an alt, started in 2010 i know what im talking about.

I started playing within a few days of the launch and suicide ganking has always been part of the game and has never in itself been bannable. It’s always been an intended and specifically enabled play style.

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**Author:** ![Max\_Deveron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/max_deveron/32/245870_2.png) [@Max\_Deveron](https://forums.eveonline.com/u/Max_Deveron)\
**Post date:** [August 8, 2020, 12:58am UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/74 "2020-08-08T00:58:09Z")

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HAH ive been playing since 2010 also bud…

and so I know you are full of ■■■■! STFU and go somewhere else scrub.

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**Author:** ![Ishmael\_Ronuken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ishmael_ronuken/32/209150_2.png) [@Ishmael\_Ronuken](https://forums.eveonline.com/u/Ishmael_Ronuken)\
**Post date:** [August 9, 2020, 5:16am UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/75 "2020-08-09T05:16:08Z")

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Pray tell, what kind of freighter fit is dying to 15 ships of what? I once watched a burn Jita clip where it took a while fleet of mixed destroyers and cruisers to take down a Charon.

If you’re going to have a billion+ isk ship why would you fit it like glass?

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**Author:** ![Brun\_Warbear](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brun_warbear/32/380353_2.png) [@Brun\_Warbear](https://forums.eveonline.com/u/Brun_Warbear)\
**Post date:** [August 10, 2020, 8:58am UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/76 "2020-08-10T08:58:58Z")

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> [@Ishmael\_Ronuken](#):
>
> Pray tell, what kind of freighter fit is dying to 15 ships of what?

15 Tornados will kill any freighter fit in a .5 system.

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**Author:** ![Zozoll\_Neblyn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zozoll_neblyn/32/455733_2.png) [@Zozoll\_Neblyn](https://forums.eveonline.com/u/Zozoll_Neblyn)\
**Post date:** [August 11, 2020, 4:01am UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/77 "2020-08-11T04:01:28Z")

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> [@Brun\_Warbear](#):
>
> > [@Zozoll\_Neblyn](#):
> >
> > What would happen is, without the skill, the kill would basically drop nothing. The loot would blow up with the ship.
> 
> This is a terrible idea. It doesn’t fix anything (because most suicide gankers aren’t using disposable characters) and it removes anti-ganking counterplay like coming back for your loot or loot interception by a third party. This is a breaking change.

If the majority of suicide gankers really are long term alts, then actually then it wouldn’t break anything at all.

Indeed it would do the exact opposite of what you are saying, because they would all train the new skill and then most the loot would survive making “anti ganking counterplay” MORE effective. Not less.

> [@](#):
>
> > [@Zozoll\_Neblyn](#):
> >
> > You could reach a point where nearly 100% of the time, nearly 100% of their cargo survives.
> 
> And this removes basically all the risk from ganking making it insanely profitable with effectively zero loss. This significantly reduces the value you can safely haul.

It doesn’t have to reach 100%.

You’re right. 60 to 80% might be a better number?

The devs could toy around with different max yields to find one that fits.

> [@](#):
>
> Also, who’s skill applies? If you’ve got 15+ tornado pilots in a gank, do you apply highest or lowest? Just asking so I can game my gank squad for maximum loot at minimum training time.
> 
> This idea is so, so very bad.

Presently, what I’m thinking it would be would be you would have a module you can activate, so the hits you make against structure don’t also damage cargo (or only damage them slightly/sometimes.)

The default would be that every hit scored against structure has a % chance of damaging cargo. Small bits of damage would only destroy small amounts of cargo. Bigger damage would destroy more cargo… etc…

So even if the ship escapes after getting into structure, some of the cargo might get destroyed.

So if 15 Tornados engage the same target and only one of them has the module active, probably the damage from the 14 others would still destroy the cargo.

One strategy would be for the 14 with no module to only attack when the ship has armor/shield, and then once the ship is in structure they stop firing and let the one with the module finish the ship off.

(Because only hits to structure would have any chance of damaging cargo.)

> [@](#):
>
> > [@Zozoll\_Neblyn](#):
> >
> > At advanced stages, perhaps using a module, you could have the option to “scuttle” the ship, so its engine shuts down and the owner is ejected, but the ship is still intact. (Then you could come along with a bowhead, take it to a station, and fix is for like… maybe 25% of the hull price?)
> 
> Yeah let’s just wreck the T2 and capital  
> Ship manufacturing markets. Not to mention the griefing potential.
> 
> How about you think through your ideas in terms of how it changes the game and not just novelty?

Oh. I am!

Think how awesome it would be if in an alliance battle, one alliance were to achieve the ultimate humiliation!

To capture an enemy Titan, and keep it!!!

> [@](#):
>
> > [@Zozoll\_Neblyn](#):
> >
> > You shouldn’t be able to gank in a recently subbed alpha, get your sec status down to -10, and then just ditch the alpha and get another.
> 
> Given that most of the highly profitable ganking requires omega for multi-boxing and T2 fits, where are you getting your figures for alpha ganking?

Read what I said please: “Recently SUBBED alpha”.

They go Omega for one month, and get all the benefits of someone who’s been Omega for years?

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<div class="post-metadata">

**Author:** ![Celine\_Sophia\_Maricadie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/celine_sophia_maricadie/32/178829_2.png) [@Celine\_Sophia\_Maricadie](https://forums.eveonline.com/u/Celine_Sophia_Maricadie)\
**Post date:** [August 11, 2020, 4:58am UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/78 "2020-08-11T04:58:15Z")

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> [@Zozoll\_Neblyn](#):
>
> They go Omega for one month, and get all the benefits of someone who’s been Omega for years?

No they don’t, they lose Omega benefits the moment they revert to Alpha.

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<div class="post-metadata">

**Author:** ![Brun\_Warbear](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brun_warbear/32/380353_2.png) [@Brun\_Warbear](https://forums.eveonline.com/u/Brun_Warbear)\
**Post date:** [August 11, 2020, 10:13am UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/79 "2020-08-11T10:13:03Z")

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> [@Zozoll\_Neblyn](#):
>
> Read what I said please: “Recently SUBBED alpha”.

Where are you getting your figures?

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<div class="post-metadata">

**Author:** ![CowRocket\_Void](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cowrocket_void/32/189525_2.png) [@CowRocket\_Void](https://forums.eveonline.com/u/CowRocket_Void)\
**Post date:** [August 11, 2020, 7:14pm UTC](https://forums.eveonline.com/t/a-simple-fix-for-high-sec-suicide-ganking/257674/80 "2020-08-11T19:14:33Z")

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> [@Zozoll\_Neblyn](#):
>
> Recently SUBBED alpha

WTH is that? Subbed alpha? HUH??

If its subbed its omega, unsub’d its an alpha.

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