# About Bumping

**URL:** <https://forums.eveonline.com/t/about-bumping/63596>\
**Category:** General Discussion\
**Created:** [March 17, 2018, 8:19pm UTC](https://forums.eveonline.com/t/about-bumping/63596 "2018-03-17T20:19:25Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [March 19, 2018, 5:55am UTC](https://forums.eveonline.com/t/about-bumping/63596/21 "2018-03-19T05:55:47Z")

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Hey, I’m the original! Everyone else are just alts or nuts/dedicated trolls.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [March 19, 2018, 6:32am UTC](https://forums.eveonline.com/t/about-bumping/63596/22 "2018-03-19T06:32:59Z")

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> [@Teckos\_Pech](#):
>
> How do you determine who bumped whom?

> [@Teckos\_Pech](#):
>
> You haven’t heard of manual flying?

Well here you have your question, and your answer. Both from yourself.  
I also already proposed that bumper is deactivated by default, and activate it only when security is yellow and you are suspect/use a specific module that makes you suspect (but would help you bump, eg a 500mn with increased mass and thrust).

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**Author:** ![Teckos\_Pech](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/teckos_pech/32/375283_2.png) [@Teckos\_Pech](https://forums.eveonline.com/u/Teckos_Pech)\
**Post date:** [March 19, 2018, 6:49am UTC](https://forums.eveonline.com/t/about-bumping/63596/23 "2018-03-19T06:49:58Z")

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> [@Anderson\_Geten](#):
>
> Well here you have your question, and your answer. Both from yourself.

A computer program cannot make that distinction though.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [March 19, 2018, 7:26am UTC](https://forums.eveonline.com/t/about-bumping/63596/24 "2018-03-19T07:26:17Z")

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Do you mean that when you get disconnected, your ship stops orbiting/keeping at range/approaching ?

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**Author:** ![Teckos\_Pech](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/teckos_pech/32/375283_2.png) [@Teckos\_Pech](https://forums.eveonline.com/u/Teckos_Pech)\
**Post date:** [March 19, 2018, 7:54am UTC](https://forums.eveonline.com/t/about-bumping/63596/25 "2018-03-19T07:54:18Z")

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> [@Anderson\_Geten](#):
>
> roaching ?

No, I mean a computer cannot determine intent.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [March 19, 2018, 10:09am UTC](https://forums.eveonline.com/t/about-bumping/63596/26 "2018-03-19T10:09:30Z")

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When you activate your propmod and click approach on a target, the server receives the intent very clearly.

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**Author:** ![Ima\_Wreckyou](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ima_wreckyou/32/235531_2.png) [@Ima\_Wreckyou](https://forums.eveonline.com/u/Ima_Wreckyou)\
**Post date:** [March 19, 2018, 12:09pm UTC](https://forums.eveonline.com/t/about-bumping/63596/27 "2018-03-19T12:09:00Z")

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I think it actually depends if CONCORD is already present in the system. If they are not they will spawn right away next to where the criminal offence happens. If they however are in the system they first despawn wherever they are and after 6s they spawn next to the criminal.

If you get popped during that 6s CONCORD will not spawn and you have effectively despawned the squad, which means that you don’t get the extra 6s on the next gank.

Please correct me if that is wrong. This is based on simple observation.

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**Author:** ![Dom\_Arkaral](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dom_arkaral/32/462611_2.png) [@Dom\_Arkaral](https://forums.eveonline.com/u/Dom_Arkaral)\
**Post date:** [March 19, 2018, 1:27pm UTC](https://forums.eveonline.com/t/about-bumping/63596/28 "2018-03-19T13:27:09Z")

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Whoa  
A thread about bumping that’s not crying about it 😮  
o/’ @op

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**Author:** ![Salvos\_Rhoska](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salvos_rhoska/32/14128_2.png) [@Salvos\_Rhoska](https://forums.eveonline.com/u/Salvos_Rhoska)\
**Post date:** [March 19, 2018, 1:43pm UTC](https://forums.eveonline.com/t/about-bumping/63596/29 "2018-03-19T13:43:54Z")

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> [@Teckos\_Pech](#):
>
> > [@Salvos\_Rhoska](#):
> >
> > Can I get a TLDR?
> 
> Bumping is not a problem.
> 
> 1. If you are getting bumped you were dumb (multiple times).
> 2. There are ways to counter act bumping.
> 3. Bumping may not be intended game play, but here is a list of things that were not intended game play.

1. How is being bumped a result of being dumb?

2. How do you prevent a ship bumping you?

3. So cos other things are unintended, this was too, and thus justifies it?  
CCP redacts unintended systems all the time.

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [March 19, 2018, 1:48pm UTC](https://forums.eveonline.com/t/about-bumping/63596/30 "2018-03-19T13:48:08Z")

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I see you’re still crying about this…

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**Author:** ![Dom\_Arkaral](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dom_arkaral/32/462611_2.png) [@Dom\_Arkaral](https://forums.eveonline.com/u/Dom_Arkaral)\
**Post date:** [March 19, 2018, 1:49pm UTC](https://forums.eveonline.com/t/about-bumping/63596/31 "2018-03-19T13:49:27Z")

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It’s Salvos  
Ofc he is lol

> [@Salvos\_Rhoska](#):
>
> How do you prevent a ship bumping you?

Simple, don’t log on  
100% safety

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<div class="post-metadata">

**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [March 19, 2018, 2:11pm UTC](https://forums.eveonline.com/t/about-bumping/63596/32 "2018-03-19T14:11:46Z")

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There are two types of people in the world:

1: Those who bump  
2: Food

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**Author:** ![Gadget\_Helmsdottir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gadget_helmsdottir/32/374037_2.png) [@Gadget\_Helmsdottir](https://forums.eveonline.com/u/Gadget_Helmsdottir)\
**Post date:** [March 19, 2018, 2:20pm UTC](https://forums.eveonline.com/t/about-bumping/63596/33 "2018-03-19T14:20:31Z")

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Bump.

–Bumping Gadget

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**Author:** ![Lady\_Ayeipsia](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lady_ayeipsia/32/23528_2.png) [@Lady\_Ayeipsia](https://forums.eveonline.com/u/Lady_Ayeipsia)\
**Post date:** [March 19, 2018, 2:33pm UTC](https://forums.eveonline.com/t/about-bumping/63596/34 "2018-03-19T14:33:16Z")

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> [@GoPackGo\_Aurilen](#):
>
> Bumpers should go suspect in HS and LS imo.

So I sit on the Jita undock in an unmoving bowhead. Everyone who bumps me as they undock becomes a suspect. Not a good idea and too easily exploited.

> [@Anderson\_Geten](#):
>
> When you activate your propmod and click approach on a target, the server receives the intent very clearly.

But not all flying is done this way, nor is good bumping. I turn on my prop mod. Then using my arrow keys (short cuts anyone can set in the short cuts menu), I can pilot my ship.

I could fly into someone using this method and never once click approach. I can also use this method so I hit a ship in motion if I time things correctly instead of hoping approach works.

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**Author:** ![Salt\_Foambreaker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salt_foambreaker/32/280119_2.png) [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Post date:** [March 19, 2018, 3:18pm UTC](https://forums.eveonline.com/t/about-bumping/63596/35 "2018-03-19T15:18:34Z")

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> [@Tian\_Tian\_Tian](#):
>
> gank

Since all PvP is consensual in EVE there is no such thing as ganking or griefing…

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<div class="post-metadata">

**Author:** ![Salvos\_Rhoska](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salvos_rhoska/32/14128_2.png) [@Salvos\_Rhoska](https://forums.eveonline.com/u/Salvos_Rhoska)\
**Post date:** [March 19, 2018, 3:55pm UTC](https://forums.eveonline.com/t/about-bumping/63596/36 "2018-03-19T15:55:14Z")

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> [@Salt\_Foambreaker](#):
>
> Since all PvP is consensual in EVE there is no such thing as ganking or griefing…

Ganking has an established definition, in EVE and overall.  
I do agree, however, that ganking is not griefing.

Griefing is another concept/definition.

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**Author:** ![Old\_Pervert](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/old_pervert/32/149708_2.png) [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Post date:** [March 19, 2018, 4:03pm UTC](https://forums.eveonline.com/t/about-bumping/63596/37 "2018-03-19T16:03:35Z")

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> [@Salt\_Foambreaker](#):
>
> there is no such thing as ganking

“Gank” is a portmanteau of “GANg” and “Kill” (alternative according to google is also “gang” and “shank”). Any situation where you are ganged up on is a gank. Which makes up a large number of Eve PVP.

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**Author:** ![Gadget\_Helmsdottir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gadget_helmsdottir/32/374037_2.png) [@Gadget\_Helmsdottir](https://forums.eveonline.com/u/Gadget_Helmsdottir)\
**Post date:** [March 19, 2018, 4:18pm UTC](https://forums.eveonline.com/t/about-bumping/63596/38 "2018-03-19T16:18:00Z")

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CCP’s griefing outlook:

> CCP Eris Discordia
> 
> Posted - 2004.04.13 18:47:00 - [4]
> 
> 12.11 What is grief play?
> 
> A grief player, or “griefer,” is a player who devotes much of his time to making others’ lives miserable, in a large part deriving his enjoyment of the game from these activities. Grief tactics are the mechanics a griefer will utilize to antagonize other players.
> 
> This should not be confused with standard conflict that might arise between two players. At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account.

[https://oldforums.eveonline.com/?a=topic&threadID=73214&page=1#4](https://oldforums.eveonline.com/?a=topic&threadID=73214&page=1#4)

There is a link in the old forum post for a direct definition, but it doesn’t go anywhere.

Bumping _could_ be interpreted as griefing by CCP… except that they generally don’t see it that way.

> **[Known & Declared Exploits](https://support.eveonline.com/hc/en-us/articles/204873262-Known-Declared-Exploits)**
>
> Disclaimer
> This article outlines public exploit notifications which are still in effect and addresses certain practices which are commonly misunderstood as exploits when they in fact are not.
> Pleas...

> Common Misconceptions about Exploits  
> This passage contains common tactics and other player conduct that is often mistakenly reported as exploits but are in fact not.
> 
> Ship Bumping
> 
> Ram the ship of another player with your own in order to prevent them from warping.

OTOH, griefing is determined on a case-by-case basis at CCP’s discretion. A 6-hour bump session could be deemed griefing - or it might not. Depends on how the individual GM feels that day. /shrug

–Gadget wishes all GM’s a good day

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<div class="post-metadata">

**Author:** ![Teckos\_Pech](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/teckos_pech/32/375283_2.png) [@Teckos\_Pech](https://forums.eveonline.com/u/Teckos_Pech)\
**Post date:** [March 19, 2018, 4:19pm UTC](https://forums.eveonline.com/t/about-bumping/63596/39 "2018-03-19T16:19:34Z")

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> [@Anderson\_Geten](#):
>
> When you activate your propmod and click approach on a target, the server receives the intent very clearly.

Am I intending to bump or close range?

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [March 19, 2018, 4:28pm UTC](https://forums.eveonline.com/t/about-bumping/63596/40 "2018-03-19T16:28:19Z")

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you are approaching someone with propmod on. Again, the answer is in the question.

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