# About wardeckers in High Sec and solution

**URL:** <https://forums.eveonline.com/t/about-wardeckers-in-high-sec-and-solution/15535>\
**Category:** Player Features & Ideas\
**Created:** [August 9, 2017, 2:22pm UTC](https://forums.eveonline.com/t/about-wardeckers-in-high-sec-and-solution/15535 "2017-08-09T14:22:59Z")\
**Posts on this page:** 1\
**Showing post:** 846

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**Author:** ![March\_rabbit](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/march_rabbit/32/453160_2.png) [@March\_rabbit](https://forums.eveonline.com/u/March_rabbit)\
**Post date:** [October 25, 2017, 1:49pm UTC](https://forums.eveonline.com/t/about-wardeckers-in-high-sec-and-solution/15535/846 "2017-10-25T13:49:44Z")

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> [@Jenn\_aSide](#):
>
> What you said the only reason for it was against suicide ganking. Without CCP telling you it’s just conjecture. You can see plenty of defensive uses of Procs on Zkill (like what my corp does with them), and about 65% or so of kills procs get are in null.

Okey. Let’s look at the history:

- mining barge rebalance happened on 2012-08-03 [dev blog](https://community.eveonline.com/news/dev-blogs/ship-balancing-mining-barges/)
- zkillboard stats show that since August of 2012 procurer started to have many kills.

I won’t dig deeper into killboard but will look at the blog.

Oh… Just found this quote:

> Procurer and Skiff will have good defence.

and this one:

> The Procurer and Skiff are made for protection against suicide gank, or NPCs, by giving a large enough buffer to react to incoming attacks, while paying for that with a lower mining yield.

For some reason i feel that your version slightly differs from what CCP presented these changes with… 😉

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