# Abuse of Depots and Citadels mechanics

**URL:** <https://forums.eveonline.com/t/abuse-of-depots-and-citadels-mechanics/89571>\
**Category:** Player Features & Ideas\
**Tags:** balance, game-mechanics\
**Created:** [July 15, 2018, 11:05pm UTC](https://forums.eveonline.com/t/abuse-of-depots-and-citadels-mechanics/89571 "2018-07-15T23:05:08Z")\
**Posts on this page:** 1\
**Showing post:** 37

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**Author:** ![MinerArt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minerart/32/33728_2.png) [@MinerArt](https://forums.eveonline.com/u/MinerArt)\
**Post date:** [July 17, 2018, 10:28pm UTC](https://forums.eveonline.com/t/abuse-of-depots-and-citadels-mechanics/89571/37 "2018-07-17T22:28:48Z")

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> [@Old\_Pervert](#):
>
> You’re just running out of arguments, and attempting to subvert the debate with false accusations.

> [@Old\_Pervert](#):
>
> At no point do they say that a stand-up module must be online for the station to be considered occupied and in use.

It is specifically stated in the flowchart… To which:

> [@Old\_Pervert](#):
>
> Even if we ignore intent and go straight for the flow chart, which says nothing about WHY low power mode was introduced, look at the flow chart.

So we are either using the flow chart to your advantage or discarding it because it declares something you don’t like based entirely on what benefits the structure being online most.

How about this:

We ask CCP to respond on if low power mode removal while under attack is working as intended?

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