# Add additional trade skill to raise max open orders x 64 per level

**URL:** <https://forums.eveonline.com/t/add-additional-trade-skill-to-raise-max-open-orders-x-64-per-level/11832>\
**Category:** Player Features & Ideas\
**Tags:** game-mechanics\
**Created:** [July 26, 2017, 4:09am UTC](https://forums.eveonline.com/t/add-additional-trade-skill-to-raise-max-open-orders-x-64-per-level/11832 "2017-07-26T04:09:29Z")\
**Posts on this page:** 9\
**Page:** 2

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**Author:** ![Cindy\_the\_Sewer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cindy_the_sewer/32/10425_2.png) [@Cindy\_the\_Sewer](https://forums.eveonline.com/u/Cindy_the_Sewer)\
**Post date:** [August 9, 2017, 12:50am UTC](https://forums.eveonline.com/t/add-additional-trade-skill-to-raise-max-open-orders-x-64-per-level/11832/21 "2017-08-09T00:50:49Z")

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> [@Strife\_Junior](#):
>
> our basing your opinion on a document you say you cannot even understand enough to make a definitive statement about its relevance
> 
> Lol. That’s not what I said at all… I said there were not enough data points in the reports to make definitive judgments about what, besides materials, are being exported by the null alliances. It’s not a matter of understanding what the data points available in the reports have to say.

And yet you intend to base your opinion on data you openly admit cannot support your argument do to insufficiency of data, is that wording of how stupid your decision is more to your liking?

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**Author:** ![von\_Susla](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/von_susla/32/227774_2.png) [@von\_Susla](https://forums.eveonline.com/u/von_Susla)\
**Post date:** [August 9, 2017, 7:49am UTC](https://forums.eveonline.com/t/add-additional-trade-skill-to-raise-max-open-orders-x-64-per-level/11832/22 "2017-08-09T07:49:51Z")

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There is about 16k (sixteen thousand) different item types in the game. If I want to create decent competitor for Jita 4-4, will be nice to have all of them on this Jita-competitor market.  
So I propose not 64 per level, but at least  
16000/3 ~ 5.3k per toon  
5.3 / 5 ~ 1,1k per skill level  
lets say 1024 will look good enough

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**Author:** ![Steve\_Ronuken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/steve_ronuken/32/373894_2.png) [@Steve\_Ronuken](https://forums.eveonline.com/u/Steve_Ronuken)\
**Post date:** [August 9, 2017, 3:16pm UTC](https://forums.eveonline.com/t/add-additional-trade-skill-to-raise-max-open-orders-x-64-per-level/11832/23 "2017-08-09T15:16:38Z")

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About 10k marketable items.

A far smaller amount which actually move regularly.

And why should _one_ character be able to fill all of it? Especially as most people will never have the isk to actually cover it all.

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**Author:** ![Frostys\_Virpio](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/frostys_virpio/32/12703_2.png) [@Frostys\_Virpio](https://forums.eveonline.com/u/Frostys_Virpio)\
**Post date:** [August 9, 2017, 4:50pm UTC](https://forums.eveonline.com/t/add-additional-trade-skill-to-raise-max-open-orders-x-64-per-level/11832/24 "2017-08-09T16:50:09Z")

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Why do you expect to cover the whole market on a single character?

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**Author:** ![von\_Susla](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/von_susla/32/227774_2.png) [@von\_Susla](https://forums.eveonline.com/u/von_Susla)\
**Post date:** [August 10, 2017, 10:39am UTC](https://forums.eveonline.com/t/add-additional-trade-skill-to-raise-max-open-orders-x-64-per-level/11832/25 "2017-08-10T10:39:34Z")

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because, as i know, there is no explanation for existing order limit

the only one i assume - order limit exists by server performance reasons

but, if there is only performance limitation I could imply any logic for order limit, e.g. “one account (three characters) should be able to cover whole market”

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**Author:** ![Steve\_Ronuken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/steve_ronuken/32/373894_2.png) [@Steve\_Ronuken](https://forums.eveonline.com/u/Steve_Ronuken)\
**Post date:** [August 10, 2017, 11:46am UTC](https://forums.eveonline.com/t/add-additional-trade-skill-to-raise-max-open-orders-x-64-per-level/11832/26 "2017-08-10T11:46:16Z")

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How about: It forces you to make meaningful decisions on what you trade on the market.

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**Author:** ![von\_Susla](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/von_susla/32/227774_2.png) [@von\_Susla](https://forums.eveonline.com/u/von_Susla)\
**Post date:** [August 10, 2017, 12:11pm UTC](https://forums.eveonline.com/t/add-additional-trade-skill-to-raise-max-open-orders-x-64-per-level/11832/27 "2017-08-10T12:11:16Z")

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than why limit is 305 and not 16 or even 1?

isn’t “1” forces you to make more meaningful decisions than 305?

will be nice to have some basis for limit. I propose “one account (three characters) should be able to cover whole market”. It may be “average corp (10 members) should be able to cover whole market”

sadly, devs didn’t gave us any

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**Author:** ![Frostys\_Virpio](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/frostys_virpio/32/12703_2.png) [@Frostys\_Virpio](https://forums.eveonline.com/u/Frostys_Virpio)\
**Post date:** [August 10, 2017, 12:25pm UTC](https://forums.eveonline.com/t/add-additional-trade-skill-to-raise-max-open-orders-x-64-per-level/11832/28 "2017-08-10T12:25:28Z")

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Because CCP aren’t raging ass-holes and give you some options while also making sure you have to make choices.

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**Author:** ![Strife\_Junior](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/strife_junior/32/13922_2.png) [@Strife\_Junior](https://forums.eveonline.com/u/Strife_Junior)\
**Post date:** [August 12, 2017, 12:27pm UTC](https://forums.eveonline.com/t/add-additional-trade-skill-to-raise-max-open-orders-x-64-per-level/11832/29 "2017-08-12T12:27:48Z")

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> [@Cindy\_the\_Sewer](#):
>
> And yet you intend to base your opinion on data you openly admit cannot support your argument do to insufficiency of data, is that wording of how stupid your decision is more to your liking?

Hahaha… I didn’t say that either, and if you have to resort to ad hominem attacks to make your point, then I’ve already won the argument. Thanks for playing. kkbye.

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