# Add Counter Gameplay for Ganking - Safety to Red makes you Suspect

**URL:** <https://forums.eveonline.com/t/add-counter-gameplay-for-ganking-safety-to-red-makes-you-suspect/463893>\
**Category:** Player Features & Ideas\
**Created:** [October 8, 2024, 2:31pm UTC](https://forums.eveonline.com/t/add-counter-gameplay-for-ganking-safety-to-red-makes-you-suspect/463893 "2024-10-08T14:31:31Z")\
**Posts on this page:** 2\
**Page:** 2

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**Author:** ![Kybereck](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kybereck/32/501833_2.png) [@Kybereck](https://forums.eveonline.com/u/Kybereck)\
**Post date:** [November 8, 2024, 1:40am UTC](https://forums.eveonline.com/t/add-counter-gameplay-for-ganking-safety-to-red-makes-you-suspect/463893/21 "2024-11-08T01:40:30Z")

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> [@Vokan\_Narkar](#):
>
> This is because we absolutely need a glass cannon max dps fits because we have little time to kill our target, but these can be easily oneshot

So you’d need to make adjustments and make tradeoffs or bring more friends? Sounds engaging and emergent 🙂 You _shouldn’t_ be able to waltz into a fleet of miners and some combat ships and be able to blap one fast enough before they could shoot back. You can’t do that in _any other form of gameplay or pvp_ without friends

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [February 6, 2025, 1:41am UTC](https://forums.eveonline.com/t/add-counter-gameplay-for-ganking-safety-to-red-makes-you-suspect/463893/22 "2025-02-06T01:41:17Z")

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