# Add fuel consumption and abandoned state to POCOs

**URL:** <https://forums.eveonline.com/t/add-fuel-consumption-and-abandoned-state-to-pocos/252035>\
**Category:** Player Features & Ideas\
**Created:** [June 29, 2020, 8:26am UTC](https://forums.eveonline.com/t/add-fuel-consumption-and-abandoned-state-to-pocos/252035 "2020-06-29T08:26:31Z")\
**Posts on this page:** 1\
**Showing post:** 11

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**Author:** ![Manweru\_Cemenotar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/manweru_cemenotar/32/230368_2.png) [@Manweru\_Cemenotar](https://forums.eveonline.com/u/Manweru_Cemenotar)\
**Post date:** [July 1, 2020, 10:47am UTC](https://forums.eveonline.com/t/add-fuel-consumption-and-abandoned-state-to-pocos/252035/11 "2020-07-01T10:47:43Z")

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> [@Do\_Little](#):
>
> An idea I’ve been playing with would combine the launchpad and command center so you launch a can, up to 10Km3, that needs to be picked up by an Epithal or other industrial with sufficient capacity.

You do realize this is how you extract pi resources out of planet when you don’t build a launchpad? (which used to be called “space port” dunno, when or why they renamed it)

It’s just nobody uses that feature because launching a rocket with a can is tad expensive - especially compared to just moving it through POCO.

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