# Age of Chaos, Removal of High sec Ganking

**URL:** <https://forums.eveonline.com/t/age-of-chaos-removal-of-high-sec-ganking/206003>\
**Category:** Player Features & Ideas\
**Created:** [December 12, 2019, 6:06am UTC](https://forums.eveonline.com/t/age-of-chaos-removal-of-high-sec-ganking/206003 "2019-12-12T06:06:04Z")\
**Posts on this page:** 1\
**Showing post:** 3

<div class="post-metadata">

**Author:** ![Scoots\_Choco](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scoots_choco/32/262262_2.png) [@Scoots\_Choco](https://forums.eveonline.com/u/Scoots_Choco)\
**Post date:** [December 12, 2019, 7:10am UTC](https://forums.eveonline.com/t/age-of-chaos-removal-of-high-sec-ganking/206003/3 "2019-12-12T07:10:05Z")

</div>

Lmao, oh boy, look who it is again.

Remember this: [Reddit - Dive into anything](https://www.reddit.com/r/Eve/comments/bj6eqd/vote_naari_naarian_for_csm_14/)

> Hello I am Naari Naarian and I am running for CSM 14. I have been playing since 2003 and have countless hours played on this game. I have FCed for many well known alliances such as BoB and other major alliances. I have won countless battles as well in my EVE career.
> 
> Why vote for me?
> 
> I stand firm that we need to keep our new player base and that with 80% of EVE being PVE base we need to conform to their needs. I will advocate for the firing of Hilmar an bring in a better CEO for CCP. I believe he is the reason EVE is a total ■■■■ show today. I will also make PVP without consent a thing of the pass and eliminate highsec wardecs.
> 
> I have countless hours of being a developer and see the abuse that players who inject new characters have done to this game. I will also remove capitals from the game as they are extremely unbalanced and need to be reworked. As well as make a ship class that is inbetween Battleships and Carriers to help balance the current meta.

For all the lies about the “countless hours being a developer” and FCing for “many well known alliances such as BoB and other major alliances” (even though no one knows who you are and reject that you were ever part of those alliances), at least it’s good to know that there’s one thing you won’t lie about.

It’s being a coward. Look at all of these threads crying about ganking, wardecs, and other general pvp in highsec. For someone who used to FC a “major” alliances in nullsec, you seem to be very occupied with a natural part of the game.

> [@Concord Changes](https://forums.eveonline.com/t/concord-changes/144812):
>
> A change to concord response times. Increase the response times in high security space entering into ships while in space and not tethered by a super capital, or station is no longer possible. Low Security Guns will now 100% True damage, ignoring player resistence Guns will now scale in damage up to 500% of current rank in 0.4 systems, dropping down to 300% of current rates in 0.1 systems. (making it hard to tank and camp) Concord will now respond to low sec distress calls, that will spaw…

> [@War Declaration Changes for Pirate/Criminal Entities](https://forums.eveonline.com/t/war-declaration-changes-for-pirate-criminal-entities/152491):
>
> Another way at fixing high sec criminal activities are as follows Criminal activities now significantly reduce the alliance, and corporations standings with high sec empire entities. As they progressively reduce, war declarations become even more expensive, increasing the payment rate even more. Eventually, the corporations and alliances will be blocked from docking rights by empires outright, and all members part of the organization will be aggressed, regardless of individual standing with sa…

> [@Criminal Standing changes](https://forums.eveonline.com/t/criminal-standing-changes/152484):
>
> Curious to know what you guys think of this approach Reducing the required standings from -5.0 to -2.5 to be actively engaged by concord as criminals. Engaging high sec capitals (frieghter, orca) will reduce standing by 1 with all empire factions (concord, gallente, amarr, minmatar) At -5.0 Pods docking rights are removed from players in high sec entities At -7.5 concord will engage pods The idea behind this is that limited criminal activity is possible, but will more quickly remove people fr…

> [@Why eve's population is low, and its major problems that should be focused on](https://forums.eveonline.com/t/why-eves-population-is-low-and-its-major-problems-that-should-be-focused-on/143622):
>
> @CCP_Falcon I know you are busy making a game but please take time to consider the following Alright, this post is going to be a bit aggressive toward you ccp guys, but if you read it, and consider it i would have imparted upon you 17 years of experience in game design and heavy research. these are going to be very hard positions for you to budget on, because i know how stuck we designers can get in a games creative direction. please consider these with serious thought and consideration Playe…

> [@Things that would absolutely shift the dynamic (shake up eve)](https://forums.eveonline.com/t/things-that-would-absolutely-shift-the-dynamic-shake-up-eve/182996):
>
> Removal of high sec suicide ganking shifting all this into the war system would be interesting Shifting all the local’s into blackout mode this would absolutely change the way in which war targets hunt each other please note, i never supported blackout mode like wormhole space. i always believed it should be on a 5-10 minute timer. I despise the wormhole local mechanics. Reworking the building mechanics, so that low sec favors super cap production possibly done by allowing the dro…

---

_[View the full topic](https://forums.eveonline.com/t/age-of-chaos-removal-of-high-sec-ganking/206003)._
