# Allow Black ops BS and Covert ops Frigates in built Local Immunity

**URL:** <https://forums.eveonline.com/t/allow-black-ops-bs-and-covert-ops-frigates-in-built-local-immunity/220022>\
**Category:** Player Features & Ideas\
**Created:** [February 15, 2020, 2:09pm UTC](https://forums.eveonline.com/t/allow-black-ops-bs-and-covert-ops-frigates-in-built-local-immunity/220022 "2020-02-15T14:09:11Z")\
**Posts on this page:** 1\
**Showing post:** 17

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**Author:** ![Wadiest\_Yong](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wadiest_yong/32/426921_2.png) [@Wadiest\_Yong](https://forums.eveonline.com/u/Wadiest_Yong)\
**Post date:** [February 16, 2020, 11:16am UTC](https://forums.eveonline.com/t/allow-black-ops-bs-and-covert-ops-frigates-in-built-local-immunity/220022/17 "2020-02-16T11:16:28Z")

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This older thread may interest you.

> [@Brainstorming Blackops gameplay: How can it evolve and improve?](https://forums.eveonline.com/t/brainstorming-blackops-gameplay-how-can-it-evolve-and-improve/154429):
>
> Black ops as a whole, not just the ship class, is stagnant and lacking. The playstyle is underutilized outside of bomber runs and the occasional pubstomp drops here and there. Looking at the current KBs, blops battleships have the most presence on kills of explorers, ratters and indies. But how can we evolve and improve the gameplay? how can we bring more players to it, and how can we make it more lucrative to try out? One of the major issues is the black ops battleships, which are often out…

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_[View the full topic](https://forums.eveonline.com/t/allow-black-ops-bs-and-covert-ops-frigates-in-built-local-immunity/220022)._
