# Allow Capital Ships, Supercarriers, and Titans in Highsec

**URL:** <https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705>\
**Category:** Player Features & Ideas\
**Created:** [August 25, 2019, 7:48pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705 "2019-08-25T19:48:27Z")\
**Posts on this page:** 20\
**Page:** 11

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**Author:** ![Erin\_Oswell](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/erin_oswell/32/177229_2.png) [@Erin\_Oswell](https://forums.eveonline.com/u/Erin_Oswell)\
**Post date:** [December 29, 2019, 10:53am UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/201 "2019-12-29T10:53:49Z")

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Equal opportunity to yourself you mean? Letting rorquals and caps in HS benefits absolutely noone but griefers, gankers and lazy players who want all the benefits of null in HS. It doesn’t matter if HS has only basic moon goo, it still holds value because HS is reasonably balanced. Add rorquals into that mix, give it a week or so and moon mining in HS will no longer be viable. Try actually thinking about what you’re saying before ya post it.

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**Author:** ![Jasim\_Saleh](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jasim_saleh/32/177230_2.png) [@Jasim\_Saleh](https://forums.eveonline.com/u/Jasim_Saleh)\
**Post date:** [December 29, 2019, 10:54am UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/202 "2019-12-29T10:54:58Z")

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Why should the starting area of the game be equal to the advanced areas? This is not the case in any MMO i’ve ever played. They already give you the option of focusing your SP to quickly achieve the skills of veterans. If you have the talent you can survive in low/null, if you’re still learning or like to avoid confrontation hang back in Goldshire. Should there be easy isk with none of the risk? The way it is now makes perfect sense to me and I think what you’re proposing would require drastic changes to the very foundation of the game. If it ain’t broke don’t fix it.

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**Author:** ![Sabus\_Narian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sabus_narian/32/147677_2.png) [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Post date:** [December 29, 2019, 11:00pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/203 "2019-12-29T23:00:39Z")

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I mentioned I want capitals in highsec, rorquals are included. You keep thinking I fleece people, how would I do that with rorquals?

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**Author:** ![Sabus\_Narian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sabus_narian/32/147677_2.png) [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Post date:** [December 29, 2019, 11:02pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/204 "2019-12-29T23:02:34Z")

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Well nullsec is increasingly becoming more and more like highsec. With the advanced capital umbrella, you are reaching more and more a state of concord that is developing in highsec. Ubiquitous ores will crash, however regular mining of ore will still be profitable, which is always needed for t1 production, and t2 production through minerals.

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**Author:** ![Wacky\_Wobbler\_Wibble](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wacky_wobbler_wibble/32/171062_2.png) [@Wacky\_Wobbler\_Wibble](https://forums.eveonline.com/u/Wacky_Wobbler_Wibble)\
**Post date:** [December 29, 2019, 11:05pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/205 "2019-12-29T23:05:00Z")

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lol, lol & lol.

There is no benifit of having caps in high sec, if you want to experience capitals, go to low/null/wh n stop trying to change the game to suit your view of how it should be.

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**Author:** ![Sabus\_Narian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sabus_narian/32/147677_2.png) [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Post date:** [December 29, 2019, 11:05pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/206 "2019-12-29T23:05:29Z")

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> Why should the starting area of the game be equal to the advanced areas?

The assumption that highsec is for ‘newbies’ and nullsec is for the actual players is an assumption that needs to go away. Highsec is not a starter area, but rather a zone of the game, you can spend your first days and your 10th year there.

> Should there be easy isk with none of the risk?

All of the ways to make isk in highsec require work, and can be attacked. Ganking, wardecs, or loot thieves can attack your isk making. Nullsec due to being a pvp zone has more rewards and greater loot, this is fine by me because of the higher risk because of no concord, although nullsec is developing their own player run ‘concord’ through capital umbrellas, which I think is ingenious.

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**Author:** ![Wacky\_Wobbler\_Wibble](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wacky_wobbler_wibble/32/171062_2.png) [@Wacky\_Wobbler\_Wibble](https://forums.eveonline.com/u/Wacky_Wobbler_Wibble)\
**Post date:** [December 29, 2019, 11:06pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/207 "2019-12-29T23:06:18Z")

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LOL - U clearly have no idea the amount of caps that go bang in null sec on a daily basis or u wouldn’t utter such rubbish

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**Author:** ![Sabus\_Narian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sabus_narian/32/147677_2.png) [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Post date:** [December 29, 2019, 11:06pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/208 "2019-12-29T23:06:58Z")

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> lol, lol & lol.
> 
> There is no benefit of having caps in high sec, if you want to experience capitals, go to low/null/wh n stop trying to change the game to suit your view of how it should be.

There are benefits, read up from the first post to see some of the benefits that I mentioned. Finally, EVE has changed drastically for the better, it used to be much harsher and brutal to many players, luckily CCP has done a great job at improving it.

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**Author:** ![Sabus\_Narian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sabus_narian/32/147677_2.png) [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Post date:** [December 29, 2019, 11:07pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/209 "2019-12-29T23:07:19Z")

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And clearly you do, so how many go bang? Also how is this relevant?

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**Author:** ![Wacky\_Wobbler\_Wibble](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wacky_wobbler_wibble/32/171062_2.png) [@Wacky\_Wobbler\_Wibble](https://forums.eveonline.com/u/Wacky_Wobbler_Wibble)\
**Post date:** [December 29, 2019, 11:08pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/210 "2019-12-29T23:08:12Z")

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This is not World Of Warcraft, this is Eve Online

You don’t get to experience the full game in one zone. High sec is for new players to start off, if they want to get into big pvp content, they go to low/null/wh - whats next, you want DED 6,7,8,9,10 sites to spawn in high sec as well?

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**Author:** ![Wacky\_Wobbler\_Wibble](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wacky_wobbler_wibble/32/171062_2.png) [@Wacky\_Wobbler\_Wibble](https://forums.eveonline.com/u/Wacky_Wobbler_Wibble)\
**Post date:** [December 29, 2019, 11:08pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/211 "2019-12-29T23:08:41Z")

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You seem to have this notion that null sec is super safe, it’s a laughable attitude

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**Author:** ![Wacky\_Wobbler\_Wibble](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wacky_wobbler_wibble/32/171062_2.png) [@Wacky\_Wobbler\_Wibble](https://forums.eveonline.com/u/Wacky_Wobbler_Wibble)\
**Post date:** [December 29, 2019, 11:10pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/212 "2019-12-29T23:10:27Z")

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> **[zkillboard.com / Home](https://zkillboard.com/)**
>
> zkillboard.com is a killboard for the Massively Multiplayer Online Role Playing Game (MMORPG) EVE-Online.

go see how many died in the last 24 hours in null sec

you have no idea what you are talking about

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**Author:** ![Max\_Deveron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/max_deveron/32/245870_2.png) [@Max\_Deveron](https://forums.eveonline.com/u/Max_Deveron)\
**Post date:** [December 29, 2019, 11:15pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/213 "2019-12-29T23:15:30Z")

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There has to be major restrictions for actual Caps to be allowed and used in HS.

What do you think is going to happen Sabus?

Here is a scenario,  
{insert group here} Will mass produce dreads, and carriers… wardec citadel owners, maybe even the best Moons and replace with their own.  
Someone else will be hell look, i can box 3 characters per Freighter or Bowhead to gank. Multiples to kill Rorq’s in HS.

New players wont put up with that unless they are into ganking themselves…oh look less miners.  
Keeps start going up. Supers and Titans get built.

Before you know it its gankfest and Blanket wardecs with Caps in HS, and the onyl ones allowed to fly own the big toys will be the {insert group} in control of whatever part of HS they control.

And if you want to be there too, you will have to join them.

^^^ All this is what your idea boils down to, please prove to me why the vets would not to do that with your idea?

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**Author:** ![Wacky\_Wobbler\_Wibble](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wacky_wobbler_wibble/32/171062_2.png) [@Wacky\_Wobbler\_Wibble](https://forums.eveonline.com/u/Wacky_Wobbler_Wibble)\
**Post date:** [December 29, 2019, 11:18pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/214 "2019-12-29T23:18:25Z")

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Allow to answer for him.

Put’s on a Sabus voice

“I don’t want to go to null/wh/low sec because I know I would get owned, so I want all null sec content allowed in high sec so I can play Eve Online how I want and force people to plau how I want and not what the game was intended”

Pretty much that 🙂

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**Author:** ![Sabus\_Narian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sabus_narian/32/147677_2.png) [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Post date:** [December 29, 2019, 11:24pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/215 "2019-12-29T23:24:23Z")

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> This is not World Of Warcraft, this is Eve Online
> 
> You don’t get to experience the full game in one zone. High sec is for new players to start off, if they want to get into big pvp content, they go to low/null/wh - whats next, you want DED 6,7,8,9,10 sites to spawn in high sec as well?

Majority of players live in highsec, forcing them to leave highsec with nerfs t highsec and buffs to other areas only causes them to leave the game.

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**Author:** ![Wacky\_Wobbler\_Wibble](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wacky_wobbler_wibble/32/171062_2.png) [@Wacky\_Wobbler\_Wibble](https://forums.eveonline.com/u/Wacky_Wobbler_Wibble)\
**Post date:** [December 29, 2019, 11:28pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/216 "2019-12-29T23:28:14Z")

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LOL No it doesn’t, if they don’t have the balls to join pvp corps and go experience the game, good riddance and I am the no1 Eve Online supporter of new players.

High Sec is not, nor ever will be, filled with null sec content. This thread can go on for months but u have maybe 6-7 new players u made come here n place replies, everyone else is telling you no. Wait till the null alliance read this post, then ull be in for it 🙂

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**Author:** ![Sabus\_Narian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sabus_narian/32/147677_2.png) [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Post date:** [December 29, 2019, 11:29pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/217 "2019-12-29T23:29:28Z")

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You bring up good arguments, and yes that is one of the flaws of my proposal. My proposal exists because of the imbalance between highsec and nullsec currently, in terms of ships and strength. Having highsec be limited to sub-capitals always puts highsec players at a disadvantage versus nullsec players.

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<div class="post-metadata">

**Author:** ![Sabus\_Narian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sabus_narian/32/147677_2.png) [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Post date:** [December 29, 2019, 11:31pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/218 "2019-12-29T23:31:03Z")

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Lol in for what? Go tell them about the thread if you want.

> High Sec is not, nor ever will be, filled with null sec content.

Incursions, invasions etc. CCP is increasingly releasing content for highsec and nullsec, what are you on about.

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**Author:** ![Wacky\_Wobbler\_Wibble](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wacky_wobbler_wibble/32/171062_2.png) [@Wacky\_Wobbler\_Wibble](https://forums.eveonline.com/u/Wacky_Wobbler_Wibble)\
**Post date:** [December 29, 2019, 11:32pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/219 "2019-12-29T23:32:40Z")

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Incursions rarley spawn in Null sec  
Invasions do not spawn in null sec

Incursions was never a “null sec” content release, watch the trailer, it was always intended for high sec, as is invasions.

Again your ignorance is astounding of the most basic history and current pve activities in eve online

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<div class="post-metadata">

**Author:** ![Sabus\_Narian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sabus_narian/32/147677_2.png) [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Post date:** [December 29, 2019, 11:34pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/220 "2019-12-29T23:34:50Z")

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Umm there are always more nullsec spawns that highsec ones, you are quite the fool for arguing that I am ignorant when basic facts like this you do not know.

As for invasions they spawn in lowsec, and I remember seeing them spawn in highsec near release, if they do not spawn in null then they should.

> Again your ignorance is astounding of the most basic history and current pve activities in eve online

lol what a crybaby

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