# Allow Capital Ships, Supercarriers, and Titans in Highsec

**URL:** <https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705>\
**Category:** Player Features & Ideas\
**Created:** [August 25, 2019, 7:48pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705 "2019-08-25T19:48:27Z")\
**Posts on this page:** 1\
**Showing post:** 605

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**Author:** ![Bronson\_Hughes](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bronson_hughes/32/189075_2.png) [@Bronson\_Hughes](https://forums.eveonline.com/u/Bronson_Hughes)\
**Post date:** [February 17, 2020, 1:06pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/605 "2020-02-17T13:06:21Z")

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> [@Lucas\_Kell](#):
>
> > [@Bronson\_Hughes](#):
> >
> > Are you trying to suggest that allowing unrestricted access of capital ships to hisec would be an improvement? (Or “buffing it” as the OP would say.)
> 
> I think that if they were added carefully and in a balanced way that they would be good for the game, yes. I think they would give highsec players something bigger to aspire towards. Understandably they’d have to be restricted in use to stop capitals just being the answer to everything, but that could be easily done.
> 
> As an example, they could have it so that any capital engaging in capsuleer combat becomes suspect flagged and a warpable beacon drops on them, and could restrict mining yield on rorquals, using the NPC highsec owners as a reason.

So you’re not in favor of the OP’s straight up, unrestricted access of all capital ships into hisec?

Good. Then you should get out of this thread and pop over to [mine](https://forums.eveonline.com/t/capitals-in-hisec-well-sorta/146155) that’s discussing a much more limited approach.

😉

> [@Lucas\_Kell](#):
>
> > [@Bronson\_Hughes](#):
> >
> > I have yet to see anyone state conclusively how this would be an improvement.
> 
> Even if they did nothing other than look shiny and were trapped in highsec, that would be an improvement purely because it gives highsec players incredibly large projects to work towards. I think giving people more things to aspire towards helps drive content.

I have to disagree with this on three grounds:

1. Titans (and I _think_ Supers, but don’t quote me on that, I haven’t looked in a long time) can only be built by an alliance that owns sovereignty over the system they’re in. So, players in hisec aspiring to own a Titan or a Super would still need to contend with actually buying one from one of the nullsec blocs.
2. Players aspiring to fly/own a Titan or Super in hisec will presumably need somewhere to dock said Titan or Super. Is part of this aspiration also setting up Keepstar where they could eventually house it too? Because that is a _lot_ of aspiration.
3. Presumably, the “ultimate” end-game content on these ships would be to use things like Doomsdays, Effects generators, Burst Projectors, etc. but I can state with fair certainty that none of these will ever be allowed to be used in hisec. To get the full “end-game content”, you still need to go to losec or nullsec.

These are much less of an issue for other capital ships obviously, but if your motivation is easier access to “end-game content”, then simply allowing Titans and Supers to fly in hisec isn’t nearly enough to satisfy that criteria. You’d also need to change how they’re made, where they can dock, and what modules they can use, and all of those changes (well, at least the first two) would make these ships _even more_ stupidly broken than they already are. Far better in my book to keep them out of hisec because they are already so centrally focused on being built and operated in nullsec.

But seriously, come check out the discussion over in my thread…

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