# Allow Capital Ships, Supercarriers, and Titans in Highsec

**URL:** <https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705>\
**Category:** Player Features & Ideas\
**Created:** [August 25, 2019, 7:48pm UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705 "2019-08-25T19:48:27Z")\
**Posts on this page:** 1\
**Showing post:** 94

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**Author:** ![Sabus\_Narian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sabus_narian/32/147677_2.png) [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Post date:** [December 25, 2019, 1:47am UTC](https://forums.eveonline.com/t/allow-capital-ships-supercarriers-and-titans-in-highsec/185705/94 "2019-12-25T01:47:06Z")

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Then flag the pilot and kill his ship, you don’t need to be able to blow up every ship, and several hundred catalysts could kill a light tanked nyx, its more work than a badger naturally.

Then get around 200 taloses, assuming by your figure a supercarrier of around 10-20 million ehp. It will happen rarely, you don’t need ganks every 5 minutes, only as much as gankers want to gank.

Only reason this game lasted this long was because of CCP’s good stewardship, wardec changes, releases of content for free etc.

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