# Allow unlimited amount of jobs

**URL:** <https://forums.eveonline.com/t/allow-unlimited-amount-of-jobs/91890>\
**Category:** Player Features & Ideas\
**Created:** [July 24, 2018, 5:03am UTC](https://forums.eveonline.com/t/allow-unlimited-amount-of-jobs/91890 "2018-07-24T05:03:07Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Nevyn\_Auscent](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nevyn_auscent/32/255124_2.png) [@Nevyn\_Auscent](https://forums.eveonline.com/u/Nevyn_Auscent)\
**Post date:** [July 24, 2018, 8:50am UTC](https://forums.eveonline.com/t/allow-unlimited-amount-of-jobs/91890/4 "2018-07-24T08:50:45Z")

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Capped job slots are deliberate, to stop a single manufacturer from controlling all the markets.  
BPC runs could use looking at, or perhaps the whole process of invention could use a rethink.

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