# An Idea to make the coming star gate's that where announced more interesting :P

**URL:** <https://forums.eveonline.com/t/an-idea-to-make-the-coming-star-gates-that-where-announced-more-interesting-p/71616>\
**Category:** Player Features & Ideas\
**Tags:** game-mechanics\
**Created:** [April 23, 2018, 3:33pm UTC](https://forums.eveonline.com/t/an-idea-to-make-the-coming-star-gates-that-where-announced-more-interesting-p/71616 "2018-04-23T15:33:37Z")\
**Posts on this page:** 13\
**Page:** 2

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**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [April 25, 2018, 8:25pm UTC](https://forums.eveonline.com/t/an-idea-to-make-the-coming-star-gates-that-where-announced-more-interesting-p/71616/21 "2018-04-25T20:25:04Z")

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Oh ■■■■ i thought these were already open gates with your idea. No we do not need a bunch of private gates around eve giving all null blocks complete control of wh and having an even easier logistical time than the current ritaru chains

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**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [April 25, 2018, 8:26pm UTC](https://forums.eveonline.com/t/an-idea-to-make-the-coming-star-gates-that-where-announced-more-interesting-p/71616/22 "2018-04-25T20:26:45Z")

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Didn’t think of permanently open gates for any wondering party that could be interesting, probably a lot more balanced than privately owned.

Raitaru chains? I’m not familiar with this

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**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [April 25, 2018, 8:28pm UTC](https://forums.eveonline.com/t/an-idea-to-make-the-coming-star-gates-that-where-announced-more-interesting-p/71616/23 "2018-04-25T20:28:14Z")

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> [@Makshima\_Shogo](#):
>
> probably a lot more balanced than privately owned.

No, just slightly less broken

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**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [April 25, 2018, 8:29pm UTC](https://forums.eveonline.com/t/an-idea-to-make-the-coming-star-gates-that-where-announced-more-interesting-p/71616/24 "2018-04-25T20:29:52Z")

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Broken in what way? wormholes already connect weird and wonderful place’s together, especially current drifter hole’s they are hardly ever used because people are to ■■■■ scared to go near them and they make wonderful attack points behind enemy intel lines :] these are already a lot more broken than what I am suggesting btw 😛 Although CCP noticed what we where doing with them and nerfed them from 40 sig’s to 8 😕

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**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [April 25, 2018, 8:32pm UTC](https://forums.eveonline.com/t/an-idea-to-make-the-coming-star-gates-that-where-announced-more-interesting-p/71616/25 "2018-04-25T20:32:55Z")

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Wormholes are semi random and temporary connections. Not permanent links. With your idea null blocks could connect each of their systems to a wh system (and why wouldn’t they) ultimately ensuring each wh was just another null system with sleepers

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**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [April 25, 2018, 8:34pm UTC](https://forums.eveonline.com/t/an-idea-to-make-the-coming-star-gates-that-where-announced-more-interesting-p/71616/26 "2018-04-25T20:34:11Z")

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> [@Lugh\_Crow-Slave](#):
>
> ould connect each of their systems to a wh system

> [@Makshima\_Shogo](#):
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> Sov Null: 1 Main system (HQ Sov Null) with either a connection to a wormhole or a single low sec system + 1 chain maybe 2-3 systems long. WH/Low \<-\> Hq Null Sov \<-\> Strategic system 1 \<-\> Strategic system 2

> [@Makshima\_Shogo](#):
>
> Another limit might be that each alliance would only be allowed to have 1 HQ Gate per region from which connections could be branched to.

No they cant already placed a limit on 1 per alliance per region. so in the whole region they can link to only 1 wh not many. Otherwise yes that would be stupid imagen 50 systems connected to 50 wh’s that would be broken as hell, I think a huge alliance having connection to only 1 wh is by no means broken.

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**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [April 25, 2018, 8:38pm UTC](https://forums.eveonline.com/t/an-idea-to-make-the-coming-star-gates-that-where-announced-more-interesting-p/71616/27 "2018-04-25T20:38:45Z")

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Mate all i need to do is put each system under a different holding alliance. This is already done now when you need an hq bonus on two systems and currently it doesn’t come with additional sleeper loot.

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**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [April 25, 2018, 8:45pm UTC](https://forums.eveonline.com/t/an-idea-to-make-the-coming-star-gates-that-where-announced-more-interesting-p/71616/28 "2018-04-25T20:45:03Z")

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Trust players to bend and break game mechanics to suit them 😕

What about a different Idea:

A temporary structure that you can build around a current wormhole that stabilizes it and extend’s it’s life by 2-3X.

The whole reason why I made this post is we usually scan for age’s to find good wormhole’s and when we do find a good one it doesn’t really last long enough to make good use of it. We thought if we could link our home to a wh with a nullsec static then that would cut out huge amounts of scanning time for pvp.

I guess we’d even settle with a structure that could just spawn a wh randomly even that would be a huge upgrade to what we have now.

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**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [April 25, 2018, 8:46pm UTC](https://forums.eveonline.com/t/an-idea-to-make-the-coming-star-gates-that-where-announced-more-interesting-p/71616/29 "2018-04-25T20:46:53Z")

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Sure you can add a device like that if wh have their natural lifetime cut by 2-3x

Or just move into a wh with a null static…

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**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [April 25, 2018, 8:48pm UTC](https://forums.eveonline.com/t/an-idea-to-make-the-coming-star-gates-that-where-announced-more-interesting-p/71616/30 "2018-04-25T20:48:57Z")

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> [@Lugh\_Crow-Slave](#):
>
> Or just move into a wh with a null static…

I keep bringing that up to corp but I get the same response: “wormhole’s are where corps go to die” since a lot of friend’s have tried in the past and their corp mates log in less and less after they move into one, saddness.

I have never lived in one thou so have no experience with it sounds quite fun thou.

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<div class="post-metadata">

**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [April 25, 2018, 8:52pm UTC](https://forums.eveonline.com/t/an-idea-to-make-the-coming-star-gates-that-where-announced-more-interesting-p/71616/31 "2018-04-25T20:52:12Z")

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Sounds like you need another corp. I have probably lived in WH more than anyplace else with fw ls being a close second. The only corps WH kills are corps that aren’t prepared/ organised enough. If all your currently doing is scanning holes to find one with a ns static then just live in one with a ns static and cut out the grind.

Rather than changing the game because you’re currently in a group that doesn’t fit what you want to do

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<div class="post-metadata">

**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [April 25, 2018, 8:55pm UTC](https://forums.eveonline.com/t/an-idea-to-make-the-coming-star-gates-that-where-announced-more-interesting-p/71616/32 "2018-04-25T20:55:05Z")

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Meh, been with my corp for like 7 years I don’t think that’s an option, but yea what you are saying is logical guess I’ll leave it at that.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [July 24, 2018, 8:55pm UTC](https://forums.eveonline.com/t/an-idea-to-make-the-coming-star-gates-that-where-announced-more-interesting-p/71616/33 "2018-07-24T20:55:07Z")

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