# An Open and Honest Letter to CCP from an Alliance Leader

**URL:** <https://forums.eveonline.com/t/an-open-and-honest-letter-to-ccp-from-an-alliance-leader/379870>\
**Category:** General Discussion\
**Created:** [October 10, 2022, 8:47pm UTC](https://forums.eveonline.com/t/an-open-and-honest-letter-to-ccp-from-an-alliance-leader/379870 "2022-10-10T20:47:03Z")\
**Posts on this page:** 1\
**Showing post:** 416

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**Author:** ![CCP\_Swift](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_swift/32/381987_2.png) [@CCP\_Swift](https://forums.eveonline.com/u/CCP_Swift)\
**Post date:** [October 11, 2022, 1:52pm UTC](https://forums.eveonline.com/t/an-open-and-honest-letter-to-ccp-from-an-alliance-leader/379870/416 "2022-10-11T13:52:57Z")

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I think Shines identified a lot of issues that players of many playstyles feel is important; some of his answers are null-sec focuses, but the problems are more universal. I’m oversimplifying, of course, but:

- I want a reason to undock
- I want some goals that are within reach, and some that are harder
- I want more people in space to interact with
- I want iterative changes to systems I’ve mastered

New, old, null, hs - I think those are some topics that a lot of players can get behind.

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