# Another kick in the face, well done, CCP

**URL:** <https://forums.eveonline.com/t/another-kick-in-the-face-well-done-ccp/273458>\
**Category:** General Discussion\
**Created:** [October 14, 2020, 3:06am UTC](https://forums.eveonline.com/t/another-kick-in-the-face-well-done-ccp/273458 "2020-10-14T03:06:42Z")\
**Posts on this page:** 1\
**Showing post:** 85

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**Author:** ![Siegfried\_Tahl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/siegfried_tahl/32/377209_2.png) [@Siegfried\_Tahl](https://forums.eveonline.com/u/Siegfried_Tahl)\
**Post date:** [October 26, 2020, 2:53am UTC](https://forums.eveonline.com/t/another-kick-in-the-face-well-done-ccp/273458/85 "2020-10-26T02:53:50Z")

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> [@Solstice\_Projekt](#):
>
> Just wait.  
> There’s no reason not to implement it in highsec as well.

> [@Trig invasions are crushing hisec PvE](https://forums.eveonline.com/t/trig-invasions-are-crushing-hisec-pve/260444/183):
>
> ![image](https://global.discourse-cdn.com/eveonline/original/3X/d/b/db082cc36ce7abeae78956ffb03d324d0af8ed5c.png)
> 
> All 23 empire regions combined earn as much bounty isk as the second place Cobalt Edge region alone does. 3.856 trillion isk in the empires against 3.874 trillion isk Cobalt Edge. There is also 3 trillion in mission payouts, but even if we assume that most of it is highsec, there is 48.8 trillion isk in bounties generated outside of empire regions to compare to.

Dynamic systems may be the next step over simplistic procedural generation. It may also be the way to facilitate inequality, make rich get richer and poor got poorer, faster. Which goes against CCPs stated goal of fighting stagnation.

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