# Another loss for Edencom in The Forge

**URL:** <https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914>\
**Category:** General Discussion\
**Created:** [August 26, 2020, 3:12pm UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914 "2020-08-26T15:12:48Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [August 28, 2020, 10:23am UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/104 "2020-08-28T10:23:46Z")

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Hyperbolically speaking, I see how you would feel that way.

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [August 28, 2020, 10:25am UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/105 "2020-08-28T10:25:27Z")

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> [@Ramona\_McCandless](#):
>
> I see how you would feel that way

It is felt already, just looking at killboards. Everything is exploding.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [August 28, 2020, 10:26am UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/106 "2020-08-28T10:26:43Z")

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Well thats a pretty good thing then, that those who dont scout get smeared.

Basic rule of travel, I always thought.

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**Author:** ![Tater-nuts](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tater-nuts/32/189043_2.png) [@Tater-nuts](https://forums.eveonline.com/u/Tater-nuts)\
**Post date:** [August 28, 2020, 10:27am UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/107 "2020-08-28T10:27:52Z")

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One of the problems with the high sec Trig invasion is the speed in which some systems are flipped. There are times of the year I need to play as a casual player, sometimes only logging in 2 or 3 days a week. Systems can be flipped from high to null sec so quickly, it is very possible to have a large portion of your wealth trapped in what you thought was a “safe” NPC station. I got caught and trapped with about 20+ Billion of high volume goods in a flipped system. I can afford to leave it there and wait this crap out, most players would not be so lucky. Some players, especially newer, need all the goods they have gathered in order to advance in the game. Having your items trapped in an NPC station, in a system controlled by Trigs, for most players would equal starting over.

So players turn systems to either Trig space, equal to Null or a Edencom fortress. Can someone explain to me why 3 days later players could not attack these systems and turn them back one way or the other? Isn’t this just fighting Trig NPC’s to advance one faction or another? Is this a bad or broken game mechanic? I am not complaining, just generally curious. Think of the fighting and destruction that could be had if Niarja could be flipped back and forth.

Having your items “trapped” in an NPC station that has turned into a Trig system is the exact reason Jita will never be invaded by Trigs.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [August 28, 2020, 10:30am UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/108 "2020-08-28T10:30:08Z")

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Thats more understandable. However, I feel a line drawn in the sand between Civilisation and those systems north of Narija may have a beneficial effect in the long run.

I doubt though that Trig controlled systems will remain as dangerous as people think they are for too long.

Then again, CCP so who knows.

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [August 28, 2020, 10:36am UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/109 "2020-08-28T10:36:51Z")

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> [@Ramona\_McCandless](#):
>
> Well thats a pretty good thing then, that those who dont scout get smeared.

It is very good situation for CCP, people will have to get more PLEX eventually, especially new guy. Good thing for those industrialists who somehow would be able to produce anything, which would be hard I think in High sec.

I have serious suspicion tho, that majority of established playerbase in high sec will take that thing quite negatively. CCP makes them do more stuff, or they have to pay more for convenience.

About the recon, not much people have alt for scouting. Its a thankless job usually.

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**Author:** ![Mary\_Jane\_Insane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mary_jane_insane/32/306341_2.png) [@Mary\_Jane\_Insane](https://forums.eveonline.com/u/Mary_Jane_Insane)\
**Post date:** [August 28, 2020, 11:23am UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/110 "2020-08-28T11:23:57Z")

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> [@Cati\_Tasha-Murkon\_II](#):
>
> It has nothing to do with “male” or “female” ( which happen to designate animal gender and not human gender,

I don’t know where are you from. But in my country people are still identifyed male or female (macho and fêmea).  
Actually, its written in our citizen card.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [August 28, 2020, 12:14pm UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/113 "2020-08-28T12:14:09Z")

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> [@Nana\_Skalski](#):
>
> About the recon, not much people have alt for scouting.

K, set the bar high, but Afaik everyone has 3 character spaces automatically, or alternatively, they could like do it without an alt vOv

I know, ridiculous, eh.

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [August 28, 2020, 12:17pm UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/114 "2020-08-28T12:17:33Z")

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> [@Ramona\_McCandless](#):
>
> I know, ridiculous, eh.

A bit, but how do you call a game that demands that from you. Leaves you really with such options, engage in ridiculous… or pay and maybe still engage in ridiculous somewhere else. 😜

There is really no stop to it. I am becoming tired of it.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [August 28, 2020, 12:20pm UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/115 "2020-08-28T12:20:41Z")

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Some people enjoy puzzle games

Or they dont let minor setbacks bother them

You know, a game does require things to overcome

If this gets rid of platespinning number accumulators, thats not a bad thing

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**Author:** ![Scarlet\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scarlet_starfire/32/244125_2.png) [@Scarlet\_Starfire](https://forums.eveonline.com/u/Scarlet_Starfire)\
**Post date:** [August 28, 2020, 12:24pm UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/116 "2020-08-28T12:24:18Z")

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> [@Mason\_Fightmaster](#):
>
> What’s everyone thoughts on another system, Wirashoda, in The Forge slowly falling to Trig invasion? It seems Trig forces are unstoppable in this region than contains our major trade hub.

Great, with a bit of luck Jita and the surrounding systems will become Trig as well.

Does have me wondering, what happens to all your stuff in the station. Everything my main character owns is all in one NPC station in an Amarr system, it’s only worth about 19 billion though.

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<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [August 28, 2020, 12:26pm UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/117 "2020-08-28T12:26:08Z")

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> [@Ramona\_McCandless](#):
>
> a game does require things to overcome

For how long, how much obstacles… There just isnt enough energy in human to run marathon like sprinters do their run.

People will have to move out of high sec… Or just resign if they dont fit in.  
There are so many games to enjoy.

Rip EVE, for some its over.

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<div class="post-metadata">

**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [August 28, 2020, 12:29pm UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/118 "2020-08-28T12:29:31Z")

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> [@Nana\_Skalski](#):
>
> For how long

For the lifetime of the game?

> [@Nana\_Skalski](#):
>
> how much obstacles

Enough to keep the variety up and appeal to all levels of players through the game’s lifetime.

Look, if its curbing you, thats fine, you can say why, but the constant “think of the children” is getting dull there, Nana

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<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [August 28, 2020, 12:33pm UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/119 "2020-08-28T12:33:33Z")

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> [@Ramona\_McCandless](#):
>
> if its curbing you

Me, a lot of people I fly with. I dont know if you take part in Invasions or have been in high sec recently, but I am with people who do the invasion content there. Trigs, or EDENCOM, both sides are in a war, It looks like both are losing something important.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [August 28, 2020, 12:34pm UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/120 "2020-08-28T12:34:13Z")

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And the easy answer is not to be on either vOv

Profit from both

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<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [August 28, 2020, 12:37pm UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/121 "2020-08-28T12:37:59Z")

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> [@Ramona\_McCandless](#):
>
> Profit from both

Maybe few industrialists will get a bit richer initially, but long term, I really fear it will just make high sec a scorched earth.

 ![](https://global.discourse-cdn.com/eveonline/original/3X/5/f/5f9fdf9e8615c54c0f956cc1d28c940a0b184428.jpeg)

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<div class="post-metadata">

**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [August 28, 2020, 12:38pm UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/122 "2020-08-28T12:38:55Z")

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High Sec isnt just Caldari Space, as well you know.

I think the opposite of your position.

Its a bit messy now, but those who take advantage of it will be richer after the split

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<div class="post-metadata">

**Author:** ![Drammie\_Askold](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/drammie_askold/32/380085_2.png) [@Drammie\_Askold](https://forums.eveonline.com/u/Drammie_Askold)\
**Post date:** [August 29, 2020, 10:03am UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/128 "2020-08-29T10:03:28Z")

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Off topic, much?

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<div class="post-metadata">

**Author:** ![Cati\_Tasha-Murkon\_II](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cati_tasha-murkon_ii/32/231973_2.png) [@Cati\_Tasha-Murkon\_II](https://forums.eveonline.com/u/Cati_Tasha-Murkon_II)\
**Post date:** [August 29, 2020, 12:34pm UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/140 "2020-08-29T12:34:03Z")

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> [@Ramona\_McCandless](#):
>
> If your on topic posts are as inaccurate as your offtopic ones, I cant wait to read the bundle of further lies you decide to tell lol.

Don’t hold your breath.

> [@Sugar\_Smacks](#):
>
> Out of curiosity what exactly is interesting about this “war”?

It’s interesting to see how the Trigs are CCP’s pets but beyond that… yep, boring.

> [@Sugar\_Smacks](#):
>
> but what exactly is interesting about a war where one side brings almost 3x the numbers as the other side?

About as interesting as watching Desert Storm on CNN.

> [@Sugar\_Smacks](#):
>
> Tell me how you sell that to someone who doesn’t play EvE how your war is interesting when you bring beyond overwhelming odds in every battle and there is literally 0 chance of a different conclusion. Then on top of the every victory gains you almost 0 loot because it all was magically teleported via “asset safety” away?

Good promotional advertisement ?

> [@Sugar\_Smacks](#):
>
> The ■■■■ Null people would have us all believe i swear.

They think it’s their game 🤣

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<div class="post-metadata">

**Author:** ![Namaros](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/namaros/32/461419_2.png) [@Namaros](https://forums.eveonline.com/u/Namaros)\
**Post date:** [August 29, 2020, 1:00pm UTC](https://forums.eveonline.com/t/another-loss-for-edencom-in-the-forge/262914/141 "2020-08-29T13:00:05Z")

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Null players are always salty because most players don’t want to hang up with them so they force thier “friendship” on others. Sad, toxic people.

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