# Any theories on why so many people have quit over the last 2 years?

**URL:** <https://forums.eveonline.com/t/any-theories-on-why-so-many-people-have-quit-over-the-last-2-years/15537>\
**Category:** General Discussion\
**Created:** [August 9, 2017, 2:30pm UTC](https://forums.eveonline.com/t/any-theories-on-why-so-many-people-have-quit-over-the-last-2-years/15537 "2017-08-09T14:30:13Z")\
**Posts on this page:** 1\
**Showing post:** 161

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**Author:** ![yellow\_parasol](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/yellow_parasol/32/10455_2.png) [@yellow\_parasol](https://forums.eveonline.com/u/yellow_parasol)\
**Post date:** [August 13, 2017, 1:36pm UTC](https://forums.eveonline.com/t/any-theories-on-why-so-many-people-have-quit-over-the-last-2-years/15537/161 "2017-08-13T13:36:05Z")

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> enjoyment

Relevant:

> [@Horrible Economy, why?](https://forums.eveonline.com/t/horrible-economy-why/15025/38):
>
> I disagree heavily with this rather shallow approach of looking at it and i do so for good reasons. I strongly suggest rethinking this approach, especially because “fun / hr” does not fit well into what EVE ONLINE is and provides. I apologize in advance for being so thorough and writing books. I am used to speaking to people, which makes it much easier for me to skip whole paragraphs of text (you know what i mean :p), because I can observe if the one who’s listening is actually able to follo…

I believe this covers your whole post actually, but the below needs to be addressed specifically.

> [@Rowdy\_Ronny](#):
>
> So in my case half of the people I know and ask about playing ‘EVE Online’ roll their eyes. And let me tell you that they wouldn’t even do that with other games except for Goat Simulator maybe.

This isn’t an argument, or point, because social circles - people who share at least percentages of your interests and beliefs - are a thing. Plus, as a side-note: Quantity \> Quality. Blanket statements that “more people playing is better” is simply not valid, because it depends on the person.

Example: Gaining 100k players in a week is great, until you realize that most of them are just farmers. In EVE that’s a big problem, because they do not actually add to society as a whole and minimize their part in the butterfly effect. They do not play the game for the game. See also: FW and how farmers ruin it for them and side-related: CCP! WE DEMAND MORE CONTENT!

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