I think itās a concept.
What does that mean ![]()
I really hope the hotbar UI update doesent get developed in isolation. Players tend to have a lot of windows open in-game at the same time. So any update to the āhot barā should keep this mind.
While I agree that EVEās UI could use many updates, Iām deeply concerned whenever they do it. Never forget Unified Inventory, let alone all the new windows that insist on opening in fullscreen.
Itās⦠a⦠CONCEPT.
Pitchforks and torches donāt go on sale until FanFest startsā¦
Iām sorry, but take your excuse elsewhere. Itās like people who kept saying Vanguard is āpre-alphaā when feedback was given ā and now itās releasing in JulyāSeptember, looking barely different from that āpre-alpha.ā
I find your lack of reading comprehension disturbingā¦
Wdym?
Iām saying itās a concept. Pretty sure the original Reddit post indicated this as well. If I had a nickel for every āconceptā that CCP (FC) hinted at that didnāt make it into the game⦠Iād have a rather large bag of nickels.
Addendum: Maybe some (or even all) of this makes into the game (eventually). But short of a mass logoff in protest and shooting a memorial - when did anything the players objected to have any kind of impact?
Im curious about previous concepts that had been shown at fanfest and didnt materialize.
But this also begs the question why show things at fanfest that probably wont make it into the game.. ![]()
Well, Iām going off memory - but there have been numerous ship design aspects that never made it into the game (or were delayed for many years, ie: the carrier graphic update). I probably shouldnāt even mention all the failed map overhaulsā¦
Which mean it is still time to rally up with pitchforks and torches before they add it. Once they add it it wonāt go away because they spend $$$ on that ā ā ā ā .
Torch away. Itās either a concept or already slated for implementation. If it has one useful feature for the blobs, weāll see it soon enoughā¦
Seriously now, it doesnāt look that bad. It is hard to say just from screenshot but it looks more modern. Could be an actual improvement. Lets hope it will beā¦
Please stop as I can only take so much! ![]()
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If they update the shield/armor/hull thing they should probably update the same thing when you target something because ideally it should match
Update CurrentThereās been a few things that players objected to which were removed or changed without doing mass log-outs and shooting memorialsā¦
In the past, some of the bad game implementations were posted in the forums which turned into mega-threads.. Along with direct messages, those threads usually brought the issues to the attention of CSM members and then to game Devs⦠Course that took time but eventually those bad game implementations were removed or changedā¦
For example:
Loot Scatter from Hacking Cans
NPC Research & Manufacturing Teams
Excessively bright Solar Flare light (in-space)
Diminished low level Docking Bay light (in-station)
Avoiding a situation like the āShow infoā window is ideal. At the moment its different for ships and modules.
When you āshow infoā on a ship the pages are shown as icons in a sidebar, but when you show info on a module the pages are sorted by tabs.
Ideally things would be more clean.. But i digress.
And just to be clear this also ties into the new player experience. I mean the new player experience is not some fancy intro and dialogue sequence.. Its the game having a clean and simple and intuitive UI. BUT I DIGRESS. AND IM OUT
It literally says āāGUI concept preview from fanfestāā without even opening the link!
Aside from that, I personally like the looks of that concept. Much cleaner and, yeah, a contemporary look.


