# Are Wardecs always going to be broken? Is a fix even possible?

**URL:** <https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516>\
**Category:** General Discussion\
**Created:** [January 8, 2025, 2:17am UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516 "2025-01-08T02:17:59Z")\
**Posts on this page:** 20\
**Page:** 30

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [February 3, 2025, 11:48am UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/594 "2025-02-03T11:48:02Z")

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I’m going to (attempt to) keep tracking of proposed solutions, as this thread is getting a tad ‘long in the tooth’… Apologies in-advance if I mis-credit anyone. I’m just including the most recent ones - but if you want to post the sub-link within this thread I’ll revise below (thanks).  
. . . . .

**???**  
Maybe you can summarize for me?  
@Kezrai_Charzai  
. . . . .

**Starbase Charters to operate structures (HS/LS)**  
@Max_Deveron  
Starbase charters are once again required as fuel to operate structures (HS/LS).  
. . . . .

**Empire Standings to anchor/maintain structures (HS/LS)**  
@Max_Deveron @Arthur_Aihaken  
Corporations need a certain Empire standing in order to both deploy and maintain structures (10x the security status, ie: 0.9 = 9.0 standing). If the corporate Empire standing should fall below the level required for any structure(s), structures in those specific regions immediately drop into “Low Power” state.  
. . . . .

**Increase the Cost of wardecs**  
@Arthur_Aihaken  
Increase the cost of wardecs from the current 100m to between 500m and 1b ISK.  
. . . . .

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**Author:** ![Babooshkie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/babooshkie/32/447867_2.png) [@Babooshkie](https://forums.eveonline.com/u/Babooshkie)\
**Post date:** [February 3, 2025, 12:24pm UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/595 "2025-02-03T12:24:51Z")

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Having watched the Twitch Developer’s Stream, I now understand the game’s current state. If those guys are making the decisions we’re in for a bumpy ride.

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**Author:** ![Kezrai\_Charzai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kezrai_charzai/32/394578_2.png) [@Kezrai\_Charzai](https://forums.eveonline.com/u/Kezrai_Charzai)\
**Post date:** [February 3, 2025, 1:25pm UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/596 "2025-02-03T13:25:05Z")

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Good idea, but I think it might be help to (briefly) identify what problem the “solution” is actually solving. (Using W-E to mean "War Eligible here.) For instance:

Hatch Nasty: **address war cost** between groups of different sizes, to **reduce the “big vs small”** effect:

> [@Are Wardecs always going to be broken? Is a fix even possible?](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/8):
>
> Or just make them never drop and thus remove the 600m+ guaranteed payout. In order to fix wardecs, I think CCP has to first remove or minimize perverse incentives. For starters, wars shouldn’t generally be profitable affairs. It should be a costly venture that a group enters into only because it’s necessary to achieve their goals. I also think war-immunity-by-default was a mistake. It was blunt instrument to correct a complex problem. My thought is that every non-NPC corp should be war eligib…

* * *

Arthur Aihaken: **reduce limitations** , **increase incentives** to be W-E and **penalties to be immune**

> [@Are Wardecs always going to be broken? Is a fix even possible?](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/46):
>
> Let me throw a different idea out for high-sec: • No structure requirements or requirements at all - other than the wardec’ing corporation needs to be in high-sec. • All high-sec corporations have the option to opt-in or opt-out of wars (with the caveat that if you’re in a current way, you need to wait 24-48 hours to exit). • Opting “in” gains that corporation a 50% loyalty point and 50% mining yield bonus (regardless of whether or not it’s at currently at war with anyone). If the attacked co…

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Max Deveron: **limit structures** to corps that do lots of PvE locally, require Charters and Standings

> [@Are Wardecs always going to be broken? Is a fix even possible?](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/55):
>
> Instead of trying to go forward, or backwards… How about we think of maybe taking a step sideways… An idea i can think of is … 1.) Add Starbase charters as fuel to every player structure in HS. 2.) Create a Rig for Citadel Class Upwells(Astrahus and Fortizar only) This limits an entity to 3 wardecs per Citadel Class Upwell Structure. 3.) Remove Quantum Cores as a req for HS Upwell structures. What Im proposing here, is if an Upwell(any type) runs out of Starbase Charters or Fuel Blocks it …

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Gloria Exercitus and others: increase **station defenses**

> [@Are Wardecs always going to be broken? Is a fix even possible?](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/168):
>
> 1 ) Allow more than one person to run station defences 2) Beef up those station defences. I don’t think stations need more shield/armour…just more DPS capability. 3) Perhaps introduce a new station module that could, for 30 seconds or so at a time, disable all repping devices within 100km ( this would also disable defending logi too…so a two edged sword ). The thing that makes most station bashing fleets so strong is logi. In fact I think (3) alone would totally re-balance things.

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Stefnia Freir: allow non-W-E corps the option of a **single limited structure** to provide for growth:

> [@Are Wardecs always going to be broken? Is a fix even possible?](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/203):
>
> They could had smaller structures that would not be war eligible nor core dependant, while not disputing a local resource like a moon. The issue is that would allow corporations at war to use such a structure with an alt corporation, to have staging in a space occupied by at-war corporation. This may be solved by having those structure not have a modifiable ACL, therefore only corp members could dock/rep/be tethered/etc. . Actually I think raitarus and astrahus should be those ones : don’t r…

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Kezrai Charzai: **address the full range of issues** identified by CCP in CSM 13. As well as those identified by players over past decade. Corp size differential, incentives to be W-E, disincentives to be immune, war farming, defender participation, all covered. Complex to understand the ‘behind the scene’ details, much more **simple in actual practice**.

> [@Are Wardecs always going to be broken? Is a fix even possible?](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/254):
>
> This Wardec proposal addresses specific concerns stated by CCP in the CSM 13 minutes (as noted in [this post](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/66) ), those being: Risk Reward: wardecs “extremely skewed in favor of aggressors”, “with low risk” Game Activity: “people involved in wars will simply not play whilst the war is ongoing” Defender Engagement: “want to see a scenario where the defenders who may not normally be interested in wars would engage in them” Player Retention: “war declarations allow a small number of players to nega…

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Syzygium: **limit war farming** by large war cost increases. **Limit number of wars** possible:

> [@Are Wardecs always going to be broken? Is a fix even possible?](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/313):
>
> @Kezrai_Charzai / @Dirk_Kajhone I’ve read the multiple attempts to find a “failsafe” system but I have to remind everyone to keep it simple. Any concept that you can’t explain to a total newb in less then a minute - and he could then rephrase it in his own words - is too complex. I know that some people like to invent concepts because the have fun doing braingames and trying to adress all possible issues, but that quickly leads to overengineering. Please keep in mind that EVE is already overc…

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Arthur Aihaken: expanding on the **structure bonuses and empire standings** concept:

> [@Are Wardecs always going to be broken? Is a fix even possible?](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/374):
>
> In the simplest terms, the corporation would need to be able to maintain a certain standing with each Empire to be able to wardec and maintain a wardec in that region - just having a structure and the defender having a structure isn’t enough. This is just in high-sec only. If your corporation’s Empire standing in that region drops below a certain level - any active wars immediately end. Something like 5.0 to deploy a structure and 7.0 or higher to issue a wardec. In addition, deploying a stru…

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Gloria Exercitus: **sliding scale** of factors to determine W-E. 15-minute suspect flag for deccers.

> [@Are Wardecs always going to be broken? Is a fix even possible?](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/377):
>
> I have the solution… Scrap the binary ‘war eligibility’ ( on of off ) flag entirely. Introduce a sliding scale of factors that make a corp more, or less, eligible for both being able to attack and for being able to do the attacking. Two separate scales. Defender Scale :- To be eligible for attack a corp must be over a certain size Members who swap to another corp if condition (1) is met are still eligible up to a week after the swap. This prevents corps simply temporarily reducing member co…

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Gloria Exercitus: **Grace period** free from W-E for small corps when place structure:

> [@Are Wardecs always going to be broken? Is a fix even possible?](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/475):
>
> The Finanar war is an example of the size of corp you are talking about. Parabellum had well over 150 structures. The fleets involved in destroying them were probably the largest in recent highsec history…with there being over 2000 in the system at one time. Both Wrecking Machine and Blackflag’s HQs were destroyed. The battles ( there were several major ones ) were epic…and the entire ending turned upon Parabellum making a mistake that prevented some allies corp swapping, if I recall correct…

* * *

Arthur Aihaken: Grace period plus **war costs increase, discounted per multiple structures** :

> [@Are Wardecs always going to be broken? Is a fix even possible?](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/476):
>
> A grace period is a good start. I’d make it 3 months (90 days). I’m on the fence about whether it should be a one-time thing or repeatable after you lose all your structures (as it would give you time to rebuild). I think we need to increase the price for wardecs to at least 500 million ISK - and I think this should be scalable - but in reverse, ie: if you’re wardec’ing a corporation with a lot of structures (and in theory, a larger corporation as a whole) - the price comes down by 100 million …

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Syzygium: Standings and charters again, and also **member shuffling/alt corp/access lists** :

> [@Are Wardecs always going to be broken? Is a fix even possible?](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/562):
>
> I wholeheartedly agree. Structures should require Empire Standing for the corp anchoring them. Maybe not 7.0, but some. In times of Epic Arcs (selectable Standing boost, easily sharable) and by using the anchient “Data Center” tag trades, it is pretty easy to push a member that you really want to have in the corp over the limit needed) Citadels and POCOs also should require Starbase Charters, explained often enough why (POCO empires in the hand of Altcorps protected by blob alliances). Member…

* * *

For completeness, I’ll include an early poster that seemed a bit ranty to me. Perhaps it will make more sense to you.

Distaine: you’ll have to figure out what issues it addresses by yourself:

> [@Are Wardecs always going to be broken? Is a fix even possible?](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/36):
>
> CCPlease… THIS IS FOR YOU… and others to fix mistakes or comment. There should be NO structure requirements. No CCP anti-pvp, blob always win rules. The larger the corp, the cheaper it should be to war dec them because they actually do have the ability to defend themselves. Structure fights are trash compared to ship vs ship combat, No one in their right mind likes bashing structures as a requirement. War cost should be a War Bond. A one-time fee. War can only end when both CEOs meet togeth…

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That’s all the meaningful proposals I could find. If proposing something new/different, it helps if you identify what problem with wardecs you’re trying to solve, some support for why it **is** a problem, and then what your solution does to address it.

Despite some of the animosity and sniping, it’s been a good discussion so far. My thanks to the OP for keeping up with it and everyone who’s contributing to the debate!

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [February 3, 2025, 1:41pm UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/597 "2025-02-03T13:41:33Z")

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^ That’s a better summary than mine - thanks!

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**Author:** ![MB\_ThePhotographer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mb_thephotographer/32/373722_2.png) [@MB\_ThePhotographer](https://forums.eveonline.com/u/MB_ThePhotographer)\
**Post date:** [February 4, 2025, 2:34am UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/599 "2025-02-04T02:34:49Z")

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“Is a fix even possible?”

It’s been 10 yrs now that question has been asked…

No workable ideas have been proposed in that time, so I think CCP is happy with the status quo at this point.

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**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [February 5, 2025, 2:18am UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/600 "2025-02-05T02:18:55Z")

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It seems like wardecs are working as intended its just that most people dont seem to like it

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**Author:** ![MB\_ThePhotographer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mb_thephotographer/32/373722_2.png) [@MB\_ThePhotographer](https://forums.eveonline.com/u/MB_ThePhotographer)\
**Post date:** [February 5, 2025, 3:11am UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/601 "2025-02-05T03:11:11Z")

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From what perspective are you looking at it from? Your own where it makes you profit? Or number of players? 🤣

I started when small corps were viable, lot of numbers back then.

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**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [February 5, 2025, 3:11am UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/602 "2025-02-05T03:11:51Z")

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They must be working as intended otherwise they would have been changed by now

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**Author:** ![MB\_ThePhotographer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mb_thephotographer/32/373722_2.png) [@MB\_ThePhotographer](https://forums.eveonline.com/u/MB_ThePhotographer)\
**Post date:** [February 5, 2025, 3:15am UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/603 "2025-02-05T03:15:28Z")

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The whales pay for the game so wd’s will always be limited since that’s what makes CCP $.

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**Author:** ![Chad\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chad_frostpacker/32/515697_2.png) [@Chad\_Frostpacker](https://forums.eveonline.com/u/Chad_Frostpacker)\
**Post date:** [February 5, 2025, 3:17am UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/604 "2025-02-05T03:17:02Z")

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I disagree as there is no cooling off period for corporations to rebuild.

There is an option for Mutual Wars

Though the system is not always working towards the correct approach.

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**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [February 5, 2025, 3:17am UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/605 "2025-02-05T03:17:17Z")

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Its funny how in the other thread someone also sais “its bad on purpose because CCP makes more money this way”

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**Author:** ![MB\_ThePhotographer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mb_thephotographer/32/373722_2.png) [@MB\_ThePhotographer](https://forums.eveonline.com/u/MB_ThePhotographer)\
**Post date:** [February 5, 2025, 3:20am UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/606 "2025-02-05T03:20:15Z")

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Apparently, it does? 60k numbers vs now? Someone has to be covering the cost of those lost numbers.

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**Author:** ![Chad\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chad_frostpacker/32/515697_2.png) [@Chad\_Frostpacker](https://forums.eveonline.com/u/Chad_Frostpacker)\
**Post date:** [February 5, 2025, 3:27am UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/607 "2025-02-05T03:27:19Z")

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Years ago there was less chance of a Capsuleeer trusting the online payment system.

Years ago it would be a rare event to open the wallet for some plex to try and catch up.

Not now as it isour time and what our time is worth to us!

/Siri can not understand me

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**Author:** ![MB\_ThePhotographer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mb_thephotographer/32/373722_2.png) [@MB\_ThePhotographer](https://forums.eveonline.com/u/MB_ThePhotographer)\
**Post date:** [February 5, 2025, 3:32am UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/608 "2025-02-05T03:32:22Z")

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> [@Chad\_Frostpacker](#):
>
> /Siri can not understand me

I get your point! I miss the spelling/punction police. Give us back a brutal game…

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**Author:** ![Chad\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chad_frostpacker/32/515697_2.png) [@Chad\_Frostpacker](https://forums.eveonline.com/u/Chad_Frostpacker)\
**Post date:** [February 5, 2025, 3:34am UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/609 "2025-02-05T03:34:49Z")

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> [@MB\_ThePhotographer](#):
>
> spelling/punction police. Give us back a brutal game…

I’m actually prepared to send isk for any wordsalid. The fact that no one sends frosty evemail to RP we can only try to create our own here.

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**Author:** ![Kezrai\_Charzai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kezrai_charzai/32/394578_2.png) [@Kezrai\_Charzai](https://forums.eveonline.com/u/Kezrai_Charzai)\
**Post date:** [February 5, 2025, 1:58pm UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/610 "2025-02-05T13:58:52Z")

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> [@Bakster\_Kane](#):
>
> They must be working as intended otherwise they would have been changed by now

Hello, new guy created yesterday. If you’re making that statement legitimately instead of as sarcasm or some other reason, that’s an incorrect assumption. There are _many_ things in the game that aren’t working properly - CCP just has a lot of trouble identifying, understanding or even admitting to some of them.

And even for the things they _know_ are a problem, there’s only so much they can work on at one time.

Wardecs were a problem for almost a decade, _frequently_ pointed out by players, before CCP ever showed the stats to CSM that revealed just how much harm they were doing to the game. It’s quite possible CCP would never have admitted even that, if they hadn’t spent a brief period in 2018-2019 focusing on player retention. (Most likely driven by the recent sale of the company to Pearl Abyss.)

Once CCP realised just how much damage wardecs were doing, they quickly slapped a patch on it to stop the bleeding. As patches go, it was one of CCP’s better attempts, in my opinion (they’ve done some pretty ham-fisted ‘fixes’ in the past).

They gave players the option of being wardec free in ‘social’ corps, and pushed the entry-point for wars to “owning a structure”. Which meant any corp had to reach at least a certain level of competence in the game before they were drawn into wars. It’s not the best of solutions but it’s not the worst either, and I think they probably limited the damage that wardecs do by a fair bit.

What it _didn’t_ do was actually address any of the significant issues that CCP identified with wardecs: extreme skewing in aggressor favor, lack of actual activity during wars, no reason for defenders to participate after a war was declared on them, etc.

As I understand it, that was the purpose of this thread. To see if those design problems with wardecs were ‘inherent’, and could never be removed; or if there were designs/solutions that could actually _resolve_ those issues.

At any rate, good luck with your new character! Perhaps sometime in the future you’ll be in a war and can decide for yourself whether they’re working ‘as intended’ or not.

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**Author:** ![Gloria\_Exercitus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gloria_exercitus/32/509735_2.png) [@Gloria\_Exercitus](https://forums.eveonline.com/u/Gloria_Exercitus)\
**Post date:** [February 5, 2025, 3:23pm UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/611 "2025-02-05T15:23:56Z")

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> [@MB\_ThePhotographer](#):
>
> 60k numbers vs now?

Ah, the great 60K myth. Anyone would think there was some extended halcyon days where numbers were over 60K. _There wasn’t_. Other than two _very brief_ peaks where 60K was exceeded, the average between 2009 and 2014 was below 50K, and I note that no-one ever mentions the dips _in that same period_ where it fell as low as 42K.

I mean, there really hasn’t been a drop as big as between January 2011 and November 2011…same time period as the mythical 60K…where numbers fell by 20K ! And yet this is the alleged halcyon days.

Also people rarely mention that the general trend since mid 2022 has been upwards.

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [February 5, 2025, 3:32pm UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/612 "2025-02-05T15:32:05Z")

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> [@Gloria\_Exercitus](#):
>
> Also people rarely mention that the general trend since mid 2022 has been upwards.

All valid points. And let’s not forget that EVE was on the verge of going off a cliff in 2016 before the introduction of Alphas (which love or hate, probably saved the game).

The only thing that I would mention in passing is that we have far more multiboxers today than single players back when we were averaging 40-50k.

It would be interesting to have a crystal ball to gleam something out of the 20.3 million EVE accounts:

• How many players have logged in within the past month/year? (ie: how many are still semi-active)  
• How many single players vs. multiboxers?  
• How many Alpha vs. Omega accounts?

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<div class="post-metadata">

**Author:** ![Gloria\_Exercitus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gloria_exercitus/32/509735_2.png) [@Gloria\_Exercitus](https://forums.eveonline.com/u/Gloria_Exercitus)\
**Post date:** [February 5, 2025, 3:44pm UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/613 "2025-02-05T15:44:08Z")

</div>

> [@Arthur\_Aihaken](#):
>
> • How many single players vs. multiboxers?  
> • How many Alpha vs. Omega accounts?

If I recall correctly, there’s Fanfest data from some year ( I think 2018, though may be more recent ) showing that the _average_ player has 2.4 accounts and 4.6 chars. I recall arguing on an earlier thread that this didn’t leave much scope for vast numbers of players multiboxing.

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [February 5, 2025, 3:45pm UTC](https://forums.eveonline.com/t/are-wardecs-always-going-to-be-broken-is-a-fix-even-possible/473516/614 "2025-02-05T15:45:34Z")

</div>

> [@Gloria\_Exercitus](#):
>
> If I recall correctly, there’s Fanfest data from some year ( I think 2018, though may be more recent ) showing that the _average_ player has 2.4 accounts and 4.6 chars. I recall arguing on an earlier thread that this didn’t leave much scope for vast numbers of players multiboxing.

Agreed. “Averages” are all fine and well, but how many “active” players do we have? (those that login at least once a day, etc.)

Say the peak of active players is roughly 30k (average) at any given time. Are we talking about 300k players for 2 hours each each, 600k players for an hour each, etc. And how many of these are Alphas, Omegas and single vs. multiboxed accounts? How many are multiple characters on the same account?

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