# "Are you sure" waypoint somesuch dialogue box?

**URL:** <https://forums.eveonline.com/t/are-you-sure-waypoint-somesuch-dialogue-box/281364>\
**Category:** General Discussion\
**Created:** [November 23, 2020, 2:40pm UTC](https://forums.eveonline.com/t/are-you-sure-waypoint-somesuch-dialogue-box/281364 "2020-11-23T14:40:16Z")\
**Posts on this page:** 2\
**Page:** 2

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**Author:** ![Aramatheia](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aramatheia/32/383412_2.png) [@Aramatheia](https://forums.eveonline.com/u/Aramatheia)\
**Post date:** [November 25, 2020, 3:33am UTC](https://forums.eveonline.com/t/are-you-sure-waypoint-somesuch-dialogue-box/281364/21 "2020-11-25T03:33:01Z")

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Im pretty sure the game used to do that on the fly, i recall some times it would try and backtrack me to systems already added and so i’d have to first delete the waypoint then individually step through the unvisited in between systems untill it ended on the system i was aiming for. My goal is to travel large distances passing through as many systems as possible with zero overlaps, never hitting the same system twice

Unless they have removed that on the fly optimisation and now added a dialogue box that will crash ones game if they accidentally click yes. I dont suppose either of those are ideal but i do remember after i’d finish setting a 120+ jump path my arm would be quite sore from all that fine mouse movement and clicking so I suppose if all i had to do was not accidentally hit yes…

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [February 23, 2021, 3:33am UTC](https://forums.eveonline.com/t/are-you-sure-waypoint-somesuch-dialogue-box/281364/22 "2021-02-23T03:33:18Z")

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