# Autothysians on high sec gates

**URL:** <https://forums.eveonline.com/t/autothysians-on-high-sec-gates/424603>\
**Category:** General Discussion\
**Created:** [October 21, 2023, 1:27pm UTC](https://forums.eveonline.com/t/autothysians-on-high-sec-gates/424603 "2023-10-21T13:27:16Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![Nicholas\_Kondur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicholas_kondur/32/420734_2.png) [@Nicholas\_Kondur](https://forums.eveonline.com/u/Nicholas_Kondur)\
**Post date:** [November 7, 2023, 1:43pm UTC](https://forums.eveonline.com/t/autothysians-on-high-sec-gates/424603/10 "2023-11-07T13:43:32Z")

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Slight Necro here so my apologies.

As a person who hunts Drifters, killing the lancers are rather easy. They do hit harder than a typical highsec rat so i typically hunt for the spawns in a T3C for the sake of faster travel. Spawn in groups of up to 5, no scram, nothing too nasty.

After they’re dealt with, ~15 minutes later, Drifters spawn and begin to roam. Typically its Cassandra(cruiser with DD) which in a well tanked Marauder shouldn’t pose much threat. Ive seen up to 4 in a group with 1 or 2 lancers in support.

Occasionally, Battleships show up. They do point, they do hurt, snd they do Doomsday. I dont think the highsec ones are as bad, as i theory craft based on Pochven Polemarkos Battleships. But needless to say, you will likely need a mobile depot with a refit to buffer to tank said doomsday, then back to active.

With that said, there are ways to avoid the death ray…but whats the fun in that?

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