# BAN the practice of NERFING ships, and repurpose them! BRING back the Antigank Marauders!

**URL:** <https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705>\
**Category:** Player Features & Ideas\
**Created:** [August 29, 2025, 10:38am UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705 "2025-08-29T10:38:03Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [September 9, 2025, 10:07pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/61 "2025-09-09T22:07:59Z")

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> [@Queotzcatl](#):
>
> one month Omega investment…

so after one month of omega, you’re gonna go back to alpha and be unable to use this at a L5 most likely

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**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [September 9, 2025, 10:11pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/62 "2025-09-09T22:11:14Z")

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\*fixed to training - should make sense now. Tnx for the readibility check.

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**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [September 9, 2025, 10:15pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/63 "2025-09-09T22:15:28Z")

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They can OUTSNIPE a Vargur basically now… it’s not really comforting me knowing that now instead of stay still, they will stay still but if they decide to move they will do it slower…

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**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [September 9, 2025, 10:39pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/64 "2025-09-09T22:39:42Z")

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![Screenshot 2025-09-10 at 00.35.49](https://global.discourse-cdn.com/eveonline/original/4X/0/6/7/0675bef2d04362b73da3cdc9202ee28b4933f6fa.png)

Is this normal? I was in a 0.5 sec system in a safe spot far from every possible structure…

Should I commit it as a bug??? I didn’t find anything in the patch notes regarding this…

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**Author:** ![London\_Spy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/london_spy/32/462814_2.png) [@London\_Spy](https://forums.eveonline.com/u/London_Spy)\
**Post date:** [September 9, 2025, 10:40pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/65 "2025-09-09T22:40:29Z")

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This is confirmed as a bug from my understanding.

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**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [September 9, 2025, 10:45pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/66 "2025-09-09T22:45:50Z")

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ok, payload dropped. Bug reported.

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [September 9, 2025, 10:46pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/67 "2025-09-09T22:46:08Z")

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oh wait thats not a new skill they added.. thats something you thought up… i would probably restrict it to omega use only.

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [September 9, 2025, 10:48pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/68 "2025-09-09T22:48:30Z")

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> [@Version 23.01 - Legion - Known Issues](https://forums.eveonline.com/t/version-23-01-legion-known-issues/486667/234):
>
> This is indeed a bug.

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**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [September 9, 2025, 10:49pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/69 "2025-09-09T22:49:48Z")

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New Skill added - Advanced Armor Layering

It’s like a specialization for the Armor Layering skill… yeay, not properly “new” effectively…

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [September 9, 2025, 10:55pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/70 "2025-09-09T22:55:35Z")

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i guess i wasn’t correlating armor with agility, i don’t use armor ships.  
even then, its omega only so if you train it as omega, it won’t be used as an alpha so why train it unless you stay omega.

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**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [September 9, 2025, 11:12pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/71 "2025-09-09T23:12:53Z")

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Dude you’re melting my brain with this Omega thing….

I’m on Omega now…. I don’t get your point necessarily…

These new Specialization Skills are intended for OMEGA…

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**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [September 10, 2025, 12:23am UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/72 "2025-09-10T00:23:33Z")

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So… I just went out from a T2 Gamma in the “Buffed” Mekubal with 22% structure left….

One Kiki and a Vedmak. I OH like crazy to outrange the Kiki and survived by miracle with a Top speed in OH of 1190m/s…. Switched to barrage once over 30km range and killed the guy from 30km away… without the 30% computer it would be 23Km with barrage at 1.5X Falloff…

Hail I rememeber was 10km pre-buff and now is 12km… Barrage was 26-28Km before??

Speed saved my life here….

If I was in the Mamba It would have been harder… bc with a Core-A 1MN OH I can get Max 956 Ms/s…. with a normal AB OH is about 860 ms/s…. the Kiki can get 900 M/s…

So… I guess thanks for the small Buffs here… that small Falloff Edge kept me alive…

That damn Kiki was eating me alive in close range… I had Hail and was at 10Km Kite… I should have melted him before him melting my Armor away, with a small RF rep running in OH… and 2x T2 Multispectrums… only one Gyro but it’s over 400DPS with hail… that Damn Kiki haas chewed 7K EHP before I could get him into half its armor…

Are we sure the Kikis NPCs haven’t been “boosted” also???

Damn I HATE the Kikis…. that’s ONE ship that could get some SPEED Nerf…. at least NPCs…

And that is also why I hope both BROADSWORD and MEKUBAL could get some small Drone bays….

They both have huge weakness, and a little drones could help alleviate that feeling… let us concentrate more on the BIG GUNS and let them deal with the frigs…

Svipul, he got a Velocity Boost… maybe it’s on par again with the JackDaw in Abyss.

Also the Confessor wasn’t really bad in the Abyss, one of the best I can rmemeber,

With the Hekate being in last place because of no range… best in PVP, last in Abyss….

All T3 Destroyers with ZERO Drones is a huge risk in the new Abyss….

But Svipul was fun… maybe I’ll get one again… anyway…

too much stuff going on and bugs and fixes… some ships seems to have their DPS reduced despite not having being touched by the UPDATE… I don’t know what other things could go wrong and

it’s too much risk to try ships in Abyss… when you don’t know if a bug it’s lurking somewhere…

for sure none of the ships has gained a little of tanks anywhere, just some agility and speed in many cases, but even there I fear of some hidden costs I’m not seeing now…

I’ve done dozens of Abyss with Makumba before and never got to structure… now it should have been better… and almost got killed… something doesnt ring at my door….

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**Author:** ![Aallin\_Gicquet](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aallin_gicquet/32/510703_2.png) [@Aallin\_Gicquet](https://forums.eveonline.com/u/Aallin_Gicquet)\
**Post date:** [September 10, 2025, 3:06am UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/73 "2025-09-10T03:06:22Z")

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> [@Syzygium](#):
>
> What I find most interesting is the _thought process_ behind the general idea that a game developer should _ban_ the practice of applying balance- and/or design-changes to his own product.

Hilarious, I know.. Sometimes the jokes write themselves..

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**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [September 10, 2025, 6:32pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/74 "2025-09-10T18:32:16Z")

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Still find it funny?

Read this very carefully…

RE: TO CCP: ASSETS SAFETY: REINBURSMENT

Yesterday I went out for an easy Lv4 mission with my Vargur that used to do in under 15 minuts, Sansha Pirate invasion I think. It took me ONE hour to clear. Bastion was locked behind a bug I committed later and was already acknowledged but didn’t know untill I asked on the Forum what was going on with the new Patch. My 800mm AC couldn’t hit the Nightmare BS at 109Km with barrage and one range computer. All spread out in the four cardinal direction so moving towards one meant going away from the other BS. I cleared the mission, docked, and I have since lost as of now 24 hour of lost income, as I won’t undock without Bastion fixed. So I’m asking for full reimbursement of typical Lv4 payout of 120mil/hour (30Mil X 4 Lv Missions, one 15 min each) for 24 hour, ended with today Bug patch.

I’m asking for 2 Billion and 880 Million in compensation losses for the BUG alone.  
I yet have to calculate the overall time loss with the Falloff Nerf but it could be in like a 50% time increase in clearing missions or 720 Millions revenue loss per day. Or one hour of play per day in a month.

Gankers risks increased, decreased Tank, and other NERFS related to the Vargur (and Golem) should also be filed in my reinbursment request as in increased INSURANCE costs of 1.4 Billions per month. equal to the value of one GANKED Vargur or GOLEM loss. Risk avoided by not flying or want to even play EVE at times.

The Total amounts to 5 Billion ISKS compensation refund

- To yours attention to consider if to pay completely or in what amount would be judged reasonable.

- I presented my points and I am solely responsible for this action, which should be considered  
as such and not as a collective class action, in which by all means seems to me to have all minimum pre-requisite to become so.  
I hereby consider myself eligible for any Class action further projected at protecting the safety of our Assets, by which the Marauder class Vargur ship, is the primal scope of our dedication in preserving its qualities and value, and all of its derivative use.

* * *

* * *

* * *

END OF TRANSMISSION

PS: Each time one of our “Assets” is being NERFED, they are severing a lifeline, an income source. Add to that the “casual” bug which could have spelt disaster, which we also had to file the report and cover on the forum to try alert other capsuleers. Here is the perfect recipe for a reimbursement request.

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/516281_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [September 10, 2025, 6:39pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/75 "2025-09-10T18:39:01Z")

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> [@Queotzcatl](#):
>
> I’m asking for 2 Billion and 880 Million in compensation losses for the BUG alone.  
> I yet have to calculate the overall time loss with the Falloff Nerf but it could be in like a 50% time increase in clearing missions or 720 Millions revenue loss per day. Or one hour of play per day in a month.

🍿 yamyamyamyamyam 🤣

You Sir, offer great content! I applaude!

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**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [September 10, 2025, 6:44pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/76 "2025-09-10T18:44:40Z")

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That’s how lawyers suck up your blood to house illegal migrants in Hotels and other Millionaires causes for forcibly host trespassers in RAF tents in the UK.

We are citizens.

And I am a very conservative citizen.

Not an Utopian dreamer like some others here.

We need to defend our Assets from the NERFERZ1!! Lobby…

Also Balancing EVE is not a 24/7 connection with NERFZ!

There a TON of shabby hullz (Blackops, looking at YOU). Nerfing ONCE again

a Marauder ( and only one this time…) for being just good goes beyond the practice of balancing…

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**Author:** ![Malak\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/malak_starfire/32/501915_2.png) [@Malak\_Starfire](https://forums.eveonline.com/u/Malak_Starfire)\
**Post date:** [September 10, 2025, 6:57pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/77 "2025-09-10T18:57:57Z")

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> [@Queotzcatl](#):
>
> We need to defend our Assets from the NERFERZ1!! Lobby…

It’s not your asset. Legally it’s CCP’s asset being lent out to you.

> [@Queotzcatl](#):
>
> Bastion was locked behind a bug

You could have set safety to red, activated the module, then go back to green. You chose to not do this, you were not locked out. You are not entitled to income based on your own decisions.

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**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [September 10, 2025, 7:01pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/78 "2025-09-10T19:01:23Z")

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Yeah, and potentially activate ENFORCEMENT insta-Kill becauseit’s

a literal BIG, NASTY, 1NVASIVE BUG, ccP got probably hundreds of BugS report for.

Which is playing THE FOOL exactly and risked being blowned up by a BUG? YOU=NOT ME!

PS: PLZ avoid play the Devil’s advocate with me…

Even if I understand some of your concerns I won’t address any of it rn…

I stand alone rn… and have yet to face the court..

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**Author:** ![Malak\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/malak_starfire/32/501915_2.png) [@Malak\_Starfire](https://forums.eveonline.com/u/Malak_Starfire)\
**Post date:** [September 10, 2025, 8:23pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/79 "2025-09-10T20:23:11Z")

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Turning safety off does not do anything to your ship nor does it give you any timers. All it does is turn things back to how things were before safety existed. If you have all your warnings turned on, you even still get a warning before you do anything that would cause a CONCORD response.

Having red safety does not make your ship explode. Especially when it would only be off for literally 1 second. It was posted all over the place and many times yesterday as the work around for the bug, and it was fixed very quickly.

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/516281_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [September 10, 2025, 8:42pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705/80 "2025-09-10T20:42:49Z")

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You still _owe_ him 2 Billion 880 Million ISK! Plus a compensation for the Falloff Nerf of the Vargur! He expects payment ASAP!

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