# Better Cloud Visability in the Abyss / No blue Clouds + Marshals (nerv marshals + blue cloud)

**URL:** <https://forums.eveonline.com/t/better-cloud-visability-in-the-abyss-no-blue-clouds-marshals-nerv-marshals-blue-cloud/410265>\
**Category:** Player Features & Ideas\
**Tags:** pve, abyss\
**Created:** [June 22, 2023, 8:22am UTC](https://forums.eveonline.com/t/better-cloud-visability-in-the-abyss-no-blue-clouds-marshals-nerv-marshals-blue-cloud/410265 "2023-06-22T08:22:34Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![NOVA\_Andromedan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nova_andromedan/32/480069_2.png) [@NOVA\_Andromedan](https://forums.eveonline.com/u/NOVA_Andromedan)\
**Post date:** [June 22, 2023, 8:22am UTC](https://forums.eveonline.com/t/better-cloud-visability-in-the-abyss-no-blue-clouds-marshals-nerv-marshals-blue-cloud/410265/1 "2023-06-22T08:22:34Z")

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Hello.

- u sometimes havylie cant see clouds in the abyss reported by multiple active members of abyss lukers…
- spawning with blue clouds with 4-8 marshals means insta death if u cant make it out and if its a half global u just die (pls fix this) (u can burn out of the blue but i like that it get nerved)  
 ![visibility](https://global.discourse-cdn.com/eveonline/original/4X/d/f/7/df7a8427674252d1864307da68a711dc2ea8fd36.jpeg)  
,u litaly cant see where the cloud starts…and im not in the cloud yet"

I also asked why they creade dead end scenarias like blue clouds + marshals?  
The response was that Abyss is a High risk reward system and thats it 😃 wtf  
when i want to roll the dice to die or live i play freakin hypernet -\_\_- i want an abyss that is playable without getting vaporised by deadwaves that cant be solved.

In theory a Ishtar can mwd away from marshals and use an abyss adc but ishtar dies to 3x karybdis 2x critical drip scenario so whad

when u get a close call and a huge blue is covering the half abyss u cant make it out 😃 so whad the ■■■■  
even if u could make it the scenaria is purely grilling ships away so i highly recommend a nerv

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [June 22, 2023, 10:26am UTC](https://forums.eveonline.com/t/better-cloud-visability-in-the-abyss-no-blue-clouds-marshals-nerv-marshals-blue-cloud/410265/2 "2023-06-22T10:26:33Z")

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I agree, the effective range of the clouds in Abyssal sites should be a lot more visible. I tried various graphics settings and it is incredibly hard to tell where they start and where they end.

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**Author:** ![Lodemai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lodemai/32/374211_2.png) [@Lodemai](https://forums.eveonline.com/u/Lodemai)\
**Post date:** [June 23, 2023, 8:07pm UTC](https://forums.eveonline.com/t/better-cloud-visability-in-the-abyss-no-blue-clouds-marshals-nerv-marshals-blue-cloud/410265/3 "2023-06-23T20:07:10Z")

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Agreed, and while we are at if I wouldn’t mind also increasing the max camera distance in Abyssals, it is claustrophobic.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [September 21, 2023, 8:07pm UTC](https://forums.eveonline.com/t/better-cloud-visability-in-the-abyss-no-blue-clouds-marshals-nerv-marshals-blue-cloud/410265/4 "2023-09-21T20:07:47Z")

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