# Blitz and Burner Guide v1.2.3

**URL:** <https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974>\
**Category:** Missions\
**Tags:** guide\
**Created:** [July 6, 2017, 5:14pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974 "2017-07-06T17:14:44Z")\
**Posts on this page:** 20\
**Page:** 4

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [January 10, 2018, 5:58pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/62 "2018-01-10T17:58:21Z")

</div>

As I said I tried several things and could not find some correct model.

If you want to add things, please make your own research. Or get more data. Or both 🙂

I would very appreciate you correct me wrong 😉

---

<div class="post-metadata">

**Author:** ![Neukolln](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/neukolln/32/15929_2.png) [@Neukolln](https://forums.eveonline.com/u/Neukolln)\
**Post date:** [January 10, 2018, 6:58pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/63 "2018-01-10T18:58:52Z")

</div>

(passive aggressive smiley face)

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [January 10, 2018, 7:30pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/64 "2018-01-10T19:30:00Z")

</div>

> [@Neukolln](#):
>
> (passive aggressive smiley face)

It’s not passive aggressive. I tell you what you can do to help. I wasted too much time for this, with no result - and you tell me “maybe you should try that” ? no, maybe YOU should do that.

## Missions rewards and TTK

time to kill is the time between landing at gate(or landing in for scarlet) and looting the final wreck. sometimes with overheat, sometimes not(OL 10 last rockets vs agent serpentis, OL first logi vs team vengeance and team jaguar, OL first sentinel vs base blood ; OL constant vs agent sansha, angel, guristas ; and vs base angel).

true isk/lp is the reward from agent, with bonus, and reduced by system multiplier.  
I let people to find out what system multiplier is. It’s actually very easy to find it.

samples are made from ~5-10 missions of each.

| mission | true k isk | true lp | ttk |
| --- | --- | --- | --- |
| agent angel | 5077 | 12150 | 1:21 |
| agent blood | 4904 | 12150 | 5:04 |
| agent guristas | 3666 | 9124 | 2:12 |
| agent serpentis | 4837 | 12150 | 2:26 |
| agent sansha | 4717 | 12150 | 1:23 |
| team enyo | 4717 | 12150 | 2:38 |
| team jaguar | 4906 | 12150 | 3:16 |
| team hawk | 4775 | 12150 | 2:16 |
| team vengeance | 4649 | 12150 | 3:22 |
| base angel | 4849 | 12150 | 4:19 |
| base blood | 4578 | 12150 | 5:51 |
| base guristas | 4800 | 12150 | ? |
| base serpentis | 5087 | 12150 | 7:15 |
| scarlet | 3114 | 8099 | 2:01 |
| cargo | 777 | 1923 | 0:22 |
| recon 1 | 1514 | 3904 | 0:44 |

---

<div class="post-metadata">

**Author:** ![Neukolln](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/neukolln/32/15929_2.png) [@Neukolln](https://forums.eveonline.com/u/Neukolln)\
**Post date:** [January 10, 2018, 7:45pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/65 "2018-01-10T19:45:16Z")

</div>

😛

---

<div class="post-metadata">

**Author:** ![Chainsaw\_Plankton](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chainsaw_plankton/32/256180_2.png) [@Chainsaw\_Plankton](https://forums.eveonline.com/u/Chainsaw_Plankton)\
**Post date:** [January 10, 2018, 8:43pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/66 "2018-01-10T20:43:45Z")

</div>

nice table, I always liked using combat time as that was easily trackable in the logs, feel that things like travel time and loot time mostly cancel out.

> [@Anderson\_Geten](#):
>
> I tried to make some data. I noticed that in a constellation and from an agent, some systems have a 0% chance of having burners without being able to find out why.
> 
> I tried to correlate several metrics, like distance to agent, presence of jove observatory, number of kills/npc kills/jumps, security system, proximity to a trade hub, and it just plainly does not work.
> 
> Some reason prevents burners from going from an agent to a system, and I don’t know why.

Something I never really tracked, I do remember getting frequently sent to a few specific systems, but probably would have never even noticed not getting sent to a system. I think the only system hardcoded to not be sent to is jita, CCP may have added the other major trade hubs as they disable PI, and Prevent citadels from being anchored there.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [January 10, 2018, 8:47pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/67 "2018-01-10T20:47:31Z")

</div>

from my data it is 100% sure that a system flagged in the data as a “hub” has a 0% chance to be selected as destination.  
the flag is visible in the sde, not in the game.

I was talking about other systems than hubs.  
Since you run in lanngisi, do you ever have had buners in Anher ?

---

<div class="post-metadata">

**Author:** ![Chainsaw\_Plankton](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chainsaw_plankton/32/256180_2.png) [@Chainsaw\_Plankton](https://forums.eveonline.com/u/Chainsaw_Plankton)\
**Post date:** [January 10, 2018, 9:30pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/68 "2018-01-10T21:30:03Z")

</div>

no idea, been too long since I did much down there. Also even if I did pull one there I’d decline it for being too many jumps away. Mostly just run a few when changes hit to verify fits still work.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [January 10, 2018, 9:32pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/69 "2018-01-10T21:32:38Z")

</div>

The fact that you run it or not is irrelevant.

---

<div class="post-metadata">

**Author:** ![Chainsaw\_Plankton](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chainsaw_plankton/32/256180_2.png) [@Chainsaw\_Plankton](https://forums.eveonline.com/u/Chainsaw_Plankton)\
**Post date:** [January 10, 2018, 10:13pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/70 "2018-01-10T22:13:08Z")

</div>

right, but any evidence of where I’ve run burners wouldn’t show up for that system so I can’t say either way.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [January 10, 2018, 10:16pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/71 "2018-01-10T22:16:58Z")

</div>

Ho, right.  
Well since you need to go through hagilur you woud not go anyhow.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [January 10, 2018, 10:18pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/72 "2018-01-10T22:18:52Z")

</div>

I have another question : how many did you have in the systems in the same constellation ?

---

<div class="post-metadata">

**Author:** ![Muffinmixer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/muffinmixer/32/350887_2.png) [@Muffinmixer](https://forums.eveonline.com/u/Muffinmixer)\
**Post date:** [January 12, 2018, 6:37pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/73 "2018-01-12T18:37:26Z")

</div>

> [@Neukolln](#):
>
> Late reply - but I would love to see some data on distribution. It’s still a mystery really even though everyone and their aunt has a theory.

No problem.

As I said though, the distribution changes every major patch (?). The only rough pattern we have for how that distribution is decided is that it will collect information about player activity in each system and make systems that have lower player activity (less PvE and/or PvP?) more likely to have mission sites than those with more player activity. Once a probability model is created, it sticks until the next patch.

I can’t give you any models of distribution since we decided long ago it wasn’t worth the amount of work, since everything was just going to change again anyways. All I have on this is what myself and others in my group have observed from mission site placement in a controlled pocket over a year and a half of running Burners.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [January 12, 2018, 6:54pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/74 "2018-01-12T18:54:44Z")

</div>

I also tried to correlate to number of ppl in system, jumps, rats killed, ship killed, and no success.  
Some systems have ~0% chance to be desto even with lowest amount of jumps/rat kill/ ship kill / avg player in system/ no ice belt/ lower or higher ss than origin.

---

<div class="post-metadata">

**Author:** ![Neukolln](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/neukolln/32/15929_2.png) [@Neukolln](https://forums.eveonline.com/u/Neukolln)\
**Post date:** [January 17, 2018, 10:49pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/75 "2018-01-17T22:49:56Z")

</div>

It’s crazy that it’s such a ‘complex’ algorithm.

---

<div class="post-metadata">

**Author:** ![DJB16](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/djb16/32/159213_2.png) [@DJB16](https://forums.eveonline.com/u/DJB16)\
**Post date:** [January 28, 2018, 8:28pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/76 "2018-01-28T20:28:43Z")

</div>

just tested a new fitting for blood base burner made a video showcasing it

fitting below (feel free to tweek/pimp)  
(refit 2 tracking enhancers to gyros after sentinals are down)

[Vagabond, blood base]  
Damage Control II  
Gyrostabilizer II  
Tracking Enhancer II  
Tracking Enhancer II  
Tracking Enhancer II

Pith X-Type Large Shield Booster  
Thukker Large Cap Battery  
Thukker Large Cap Battery  
Adaptive Invulnerability Field II

425mm AutoCannon II, Republic Fleet Phased Plasma M  
425mm AutoCannon II, Republic Fleet Phased Plasma M  
425mm AutoCannon II, Republic Fleet Phased Plasma M  
425mm AutoCannon II, Republic Fleet Phased Plasma M  
425mm AutoCannon II, Republic Fleet Phased Plasma M  
Small Tractor Beam II

Medium Ancillary Current Router II  
Medium Ancillary Current Router II

Hobgoblin I x5

video below

let me edit ccplease

---

<div class="post-metadata">

**Author:** ![The\_Larold](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/the_larold/32/458090_2.png) [@The\_Larold](https://forums.eveonline.com/u/The_Larold)\
**Post date:** [February 1, 2018, 3:04pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/77 "2018-02-01T15:04:31Z")

</div>

> [@Kinga\_Artrald](#):
>
> Anyone having issues with The Assault L4 blitz currently?

Sometime in roughly the past week. The Assault (both Serpentis and Guristas) was quietly altered. Now, one must destory all ships in the last pocket, not just the left group. Sometimes a spawn will occur, sometimes not. If it does, it seems this spawn must also be killed before the mission will be marked as complete.

See [my recent thread](https://forums.eveonline.com/t/the-assult-pocket-3-changed-but-it-may-still-be-worth-it-to-blitz/54075/9) for both details and the math I calculated to determine if this is still a blitzable mission.

The TL;DR is that no - it should be pretty much removed from your blitz-list, but if you still run it, it’s not hurting you an insane amount. It’s best purpose is probably to give you a good standings boost when you really need it.

---

<div class="post-metadata">

**Author:** ![Kyuubei\_Yagyuu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kyuubei_yagyuu/32/50828_2.png) [@Kyuubei\_Yagyuu](https://forums.eveonline.com/u/Kyuubei_Yagyuu)\
**Post date:** [February 15, 2018, 8:29am UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/78 "2018-02-15T08:29:30Z")

</div>

any impact on the ships used due to the AF and HAC changes?

---

<div class="post-metadata">

**Author:** ![J\_Connrad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/j_connrad/32/375719_2.png) [@J\_Connrad](https://forums.eveonline.com/u/J_Connrad)\
**Post date:** [February 16, 2018, 11:06am UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/79 "2018-02-16T11:06:53Z")

</div>

I updated the Hawk I use for Serpentis Burner missions - the +30% cap allowed me to swap a Cap Control Circuit II for a Small Bay Loading Accelerator II which increased my dps by 30ish (saves me a reload). A Small Warhead Calefaction Catalyst II would work about as well. But I’m hoping the pros responsible for this guide can come up with something more interesting.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [February 16, 2018, 12:50pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/80 "2018-02-16T12:50:43Z")

</div>

oO nice. nice nice nice nice.  
I already used a hawk with a one-clip kill but maybe this can be even better.

edit : nvm I don’t use any cap module.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [February 16, 2018, 1:07pm UTC](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974/81 "2018-02-16T13:07:24Z")

</div>

however the wolf got a +30% cap bonus (and a few more speed) meaning it doesn’t need a cap rig to be capstable vs blood. however the fit is so tight I can’t find something that goes in.

[Previous page](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974.md?page=3)

[Next page](https://forums.eveonline.com/t/blitz-and-burner-guide-v1-2-3/8974.md?page=5)
