# Bring back the MARAUDERs 100% plates bonuses! FUN or DUST!

**URL:** <https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435>\
**Category:** Player Features & Ideas\
**Created:** [May 31, 2026, 3:46pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435 "2026-05-31T15:46:43Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 3, 2026, 2:42pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/102 "2026-06-03T14:42:58Z")

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> [@Pure\_Capitalist](#):
>
> Who decides which items get added to the dartboard CCP uses for all of their important decisions?

Not sure, but right now Marauders are the only T2 hull that doesn’t get a warp speed bonus (unless I’m mistaken, but I don’t think so).

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**Author:** ![Pure\_Capitalist](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pure_capitalist/32/502764_2.png) [@Pure\_Capitalist](https://forums.eveonline.com/u/Pure_Capitalist)\
**Post date:** [June 3, 2026, 2:46pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/103 "2026-06-03T14:46:13Z")

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> [@Arthur\_Aihaken](#):
>
> that doesn’t get a warp speed bonus

I agree and it should be corrected.

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**Author:** ![Rexxar\_Santaro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rexxar_santaro/32/420075_2.png) [@Rexxar\_Santaro](https://forums.eveonline.com/u/Rexxar_Santaro)\
**Post date:** [June 3, 2026, 3:03pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/104 "2026-06-03T15:03:23Z")

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What about EWAR resistances? Marauders (aka Bastion module) have lost all their recent mobility and they are even slower or more “static” now than they were originally, yet their EWAR resistances remain **none**. And I don’t see any EWAR resistances even on faction Bastion modules.

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**Author:** ![Pure\_Capitalist](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pure_capitalist/32/502764_2.png) [@Pure\_Capitalist](https://forums.eveonline.com/u/Pure_Capitalist)\
**Post date:** [June 3, 2026, 3:28pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/105 "2026-06-03T15:28:29Z")

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> [@Rexxar\_Santaro](#):
>
> And I don’t see any EWAR resistances even on faction Bastion modules.

Agreed. I have to run ECM scripts to take out the jammers.

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [June 3, 2026, 3:38pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/106 "2026-06-03T15:38:19Z")

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> [@Pure\_Capitalist](#):
>
> Nullsec examples don’t really belong in this thread.

Thats not on you to decide. Marauders are flown in all areas of space and when balancing them, their use has to be considered for all areas of space. _Especially_ when used in masses. Nothing is more worthless than balancing a ship around solo usage in a mass-multiplayer online game where grouping up and running coordinated fleets is rewarded and encouraged big time.

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**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [June 3, 2026, 3:49pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/107 "2026-06-03T15:49:19Z")

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2 of these can wipe any Marauder out from the face of Eve in 2 to 5 Mins.  
Endgame. And tank them also, if flown well enough (25% web resistance also).  
2000DPS-82%=360. Here are Gist-C Large Shield Reps in OH, but it’s not an easy kill…  
Even with lower tank, the Cenotaph is an impressive threat.

If those Nullsec fleets were unable to deploy these against Marauders but they  
could put 5 at the same time in HS to take down an 800k EHP Obelisk,

I’d be better ACTIVE TANKING a hell of a lot MORE than now to compensate…  
The 100% Bonus was just right IMHO.  
Faction BS still has the Falloff and speed advantages and I really don’t see any problem  
with them, if not for some FC’s not doing their homework right.

PS: I love Faction Bastion, but as I said, they make the matter worst (at least for HS context)  
Whilst giving them a small DPS hedge (with the Falloff trade, of curse…). Juicier targets…  
If prices would collapse down to like 30M… and we could make Abyss Variants…  
Idk maybe there would be a resurgence in interest for playing the game for a small time forward…  
maybe introducing Mutaplasmids that could add benefits like EWAR resistances…  
and plate, hull, armor bonuses also… but not for 2.5B isk per Mutaplasmid and 1B per faction module… I mean it could be fun… but on the long run it would make things worst because now  
there’s Abyss Faction Bastions worth more than the Marauder itself…  
I Don’t know, I’m just splashing my brain at the screen right now…  
I don’t have a definitive answer…

 ![Screenshot 2026-06-03 at 17.38.15](https://global.discourse-cdn.com/eveonline/original/4X/a/3/e/a3e78c3fad9306d644e7e79955964df0655dd0b9.jpeg)

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**Author:** ![Malak\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/malak_starfire/32/501915_2.png) [@Malak\_Starfire](https://forums.eveonline.com/u/Malak_Starfire)\
**Post date:** [June 3, 2026, 6:43pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/108 "2026-06-03T18:43:33Z")

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> [@DeMichael\_Crimson](#):
>
> it actually started out with you touting CCP’s BS that new player ganking doesn’t happen

You may think that FC is lying, but it’s still just a claim you have yet to ever substantiate with evidence.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [June 3, 2026, 6:54pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/109 "2026-06-03T18:54:41Z")

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> [@Arthur\_Aihaken](#):
>
> Not sure, but right now Marauders are the only T2 hull that doesn’t get a warp speed bonus (unless I’m mistaken, but I don’t think so).

Incorrect.

What you are thinking of is that in the past T2 ships used to warp faster than T1 versions.

In a change in the Revenant expansion all the warp speed differences were simplified and now most hulls of a size have the same warp speed by default.

Most T1 frigates and most T2 frigates warp at the same speed of 5 AU, except for special cases like the Dramiel and interceptors.

T2 Command Destroyers like the Magus warp at the same speed as thrir T1 counterparts.

Battleships warp at 3 AU/s. Black ops battleships and Marauders too.

There is no need for a ship with a mostly stationary combat role like the Marauder to have a special warp speed bonus.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [June 3, 2026, 6:55pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/110 "2026-06-03T18:55:32Z")

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> [@Malak\_Starfire](#):
>
> You may think that FC is lying, but it’s still just a claim you have yet to ever substantiate with evidence.

Evidence?

The implementation of Exordium Region as a no PvP ‘Safe Space’ for new players is enough evidence…

Now stop escalating thread derailment…

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**Author:** ![Malak\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/malak_starfire/32/501915_2.png) [@Malak\_Starfire](https://forums.eveonline.com/u/Malak_Starfire)\
**Post date:** [June 3, 2026, 7:00pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/111 "2026-06-03T19:00:56Z")

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> [@DeMichael\_Crimson](#):
>
> Evidence?
> 
> The implementation of Exordium Region as a no PvP ‘Safe Space’ for new players is enough evidence…

Which was explained why, by FC. It’s the fear of being ganked, as spread by people without evidence, or as anecdotal stories that they are heading off. You have yet to show that new players ARE being ganked en masse. If we don’t counter false claims when we see them, then AI and/or potential players will just see the man yelling at the clouds and not the counterpoint.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [June 3, 2026, 7:08pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/112 "2026-06-03T19:08:51Z")

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> [@Queotzcatl](#):
>
> 2 of these can wipe any Marauder out from the face of Eve in 2 to 5 Mins.

Your active tanked Cenotaph is doing nothing against a fleet of Marauders, they will one-shot you while you’re not even in range for your weapon.

And in a fleet of Cenotaphs versus a fleet of Marauders you cannot even focus fire like the Marauders do to kill your ships one by one, as the Cenotaphs damage doesn’t stack.

The existence of Cenotaphs is not a valid reason to buff Marauders back to their old problematic state.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [June 3, 2026, 7:41pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/113 "2026-06-03T19:41:17Z")

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> [@Malak\_Starfire](#):
>
> Which was explained why, by FC. It’s the fear of being ganked, as spread by people without evidence, or as anecdotal stories that they are heading off.

Dude, that excuse is about as phony as a 3 dollar bill…

Now I’ve told you this before, I have no desire to converse with you nor do I care about what you have to say… Now stop posting your off topic replies to me…

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**Author:** ![Malak\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/malak_starfire/32/501915_2.png) [@Malak\_Starfire](https://forums.eveonline.com/u/Malak_Starfire)\
**Post date:** [June 3, 2026, 7:44pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/114 "2026-06-03T19:44:57Z")

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> [@DeMichael\_Crimson](#):
>
> Now I’ve told you this before, I have no desire to converse with you nor do I care about what you have to say

When you stop trying to claim that ganking of newbros en masse is happening, I’ll stop trying to point out that it isn’t.

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 3, 2026, 7:50pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/115 "2026-06-03T19:50:51Z")

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I looked on zkillboard and there have been 17 high-sec ganks today. I’m sure this isn’t a complete list and in actuality it’s probably at least double this number.

1,000 ganks a month is still 12,000 ganks a year - and not an insignificant number.

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**Author:** ![Malak\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/malak_starfire/32/501915_2.png) [@Malak\_Starfire](https://forums.eveonline.com/u/Malak_Starfire)\
**Post date:** [June 3, 2026, 7:51pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/116 "2026-06-03T19:51:51Z")

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> [@Arthur\_Aihaken](#):
>
> 1,000 ganks a month is still 12,000 ganks a year - and not an insignificant number.

And how many of those are of new players? Oh and there are 108k kills in the last 7 days.

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 3, 2026, 7:53pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/117 "2026-06-03T19:53:44Z")

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Considering that zkillboard doesn’t report everything, I’d be hesitant to put a number on it. Some?

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [June 3, 2026, 7:57pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/118 "2026-06-03T19:57:41Z")

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> [@Malak\_Starfire](#):
>
> > [@DeMichael\_Crimson](#):
> >
> > Now I’ve told you this before, I have no desire to converse with you nor do I care about what you have to say
> 
> When you stop trying to claim that ganking of newbros en masse is happening, I’ll stop trying to point out that it isn’t.

Nice try, I never said it was happening ‘en masse’… As usual you twist and exaggerate in an attempt to portray my viewpoint out of context…

I’ll stop saying there’s an issue of new players getting ganked when CCP/FC removes the ‘No PvP’ aspect of Exordium Region… And since that won’t happen, just stfu and stop derailing this thread…

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<div class="post-metadata">

**Author:** ![Malak\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/malak_starfire/32/501915_2.png) [@Malak\_Starfire](https://forums.eveonline.com/u/Malak_Starfire)\
**Post date:** [June 3, 2026, 8:00pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/119 "2026-06-03T20:00:35Z")

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Ofc we would caveat with reported, though most gankers tend to post kills. Marauders, exhumers, and haulers do tend to be the most ganked. Or other small ships with high loot drops. Most aren’t just killing defenseless people for the fun of it. Most ganks are for profit or for area denial of mining.

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<div class="post-metadata">

**Author:** ![Malak\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/malak_starfire/32/501915_2.png) [@Malak\_Starfire](https://forums.eveonline.com/u/Malak_Starfire)\
**Post date:** [June 3, 2026, 8:04pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/120 "2026-06-03T20:04:41Z")

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> [@DeMichael\_Crimson](#):
>
> Nice try, I never said it was happening ‘en masse’

It is implied, especially when you are claiming it is the sole reason for a pvp free zone and are trying to refute those who say that ganking of newbros rarely happens.

> [@DeMichael\_Crimson](#):
>
> just stfu

You can try and order me around all you want, but this is a public forum and your ideas can and will be challenged. If you can’t handle being challenged, then maybe you shouldn’t post in a public forum. I welcome countering views, but please provide actual evidence to support your claim.

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [June 3, 2026, 8:17pm UTC](https://forums.eveonline.com/t/bring-back-the-marauders-100-plates-bonuses-fun-or-dust/512435/121 "2026-06-03T20:17:50Z")

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> [@Arthur\_Aihaken](#):
>
> 1,000 ganks a month is still 12,000 ganks a year - and not an insignificant number.

It is. 12.000 losses over a whole year is _nothing_ in game like EVE.  
50.000 ships have been destroyed in nullsec _in the last WEEK_.

 ![nullseclastweek](https://global.discourse-cdn.com/eveonline/original/4X/5/7/3/573316333644a87c06a8fb2a8fa3d1269b39c3d9.png)

As said a thousand times: Anyone who claims that “Ganking” is a problem in this game, has simply not done any factual research about the topic. The constant _fearmongering_ about ganking is the problem.

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