# Burner Mission - Ship advice to solo them including fittings

**URL:** <https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580>\
**Category:** Missions\
**Tags:** guide\
**Created:** [July 11, 2017, 5:57am UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580 "2017-07-11T05:57:48Z")\
**Posts on this page:** 20\
**Page:** 9

<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [April 14, 2018, 7:15pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/166 "2018-04-14T19:15:47Z")

</div>

Have some of the Burners been buffed, and if so, which ones and fits are affected? ie: What information in the guides is out-of-date?

---

<div class="post-metadata">

**Author:** ![J\_Connrad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/j_connrad/32/375719_2.png) [@J\_Connrad](https://forums.eveonline.com/u/J_Connrad)\
**Post date:** [April 14, 2018, 7:53pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/167 "2018-04-14T19:53:57Z")

</div>

In August 2017 all the Burner Agent frigs and the Burner Dramiels in the Angel Cartel Base mission received a major buff to their armor/shield reps. IIRC many/most of the fits in this guide still worked, but maybe took longer, used more charges, etc. I don’t use a lot of these fits due to different implants, but hopefully someone with more insight (_cough_ Chainsaw Plankton _cough_) will come along and give you a more informed answer.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [April 14, 2018, 8:28pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/168 "2018-04-14T20:28:03Z")

</div>

What I said, and what I repeat, is : There was a bug on some burners that did not make them rep correctly. That is, the value from chrukker where not reached by the burners. CCP corrected this bug and now the values you have on chrukker should be correct.

My SOLE point is that there was no buff to the burners, instead a fix, THUS chrukker should be up-to-date.  
I don’t give credit to CCP for anything, I just state what they did . And the interpretation that" it’s not a bug after 3years" is only dishonest. We don’t care about how old a bug can become a feature. There was a bug, they fixed it, period. Anything else is just… again, dishonest. Propaganda. Childish whine. Sorry I can’t find the correct word to express my feeling about this. Hypocrisy maybe ?

---

<div class="post-metadata">

**Author:** ![J\_Connrad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/j_connrad/32/375719_2.png) [@J\_Connrad](https://forums.eveonline.com/u/J_Connrad)\
**Post date:** [April 14, 2018, 8:42pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/169 "2018-04-14T20:42:48Z")

</div>

> [@Anderson\_Geten](#):
>
> We don’t care about how old a bug can become a feature

You misspelled “I”.

---

<div class="post-metadata">

**Author:** ![Chainsaw\_Plankton](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chainsaw_plankton/32/256180_2.png) [@Chainsaw\_Plankton](https://forums.eveonline.com/u/Chainsaw_Plankton)\
**Post date:** [April 14, 2018, 10:00pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/170 "2018-04-14T22:00:23Z")

</div>

> [@J\_Connrad](#):
>
> hopefully someone with more insight (cough Chainsaw Plankton cough) will come along and give you a more informed answer.

geeze give me a few mins 😛

AFAIK everything in my post works, although read the disclaimers about having high sp and using implants. There’s been a few changes/bugs with burners over time. These are the main ones I can remember. there might have been a few more over time, and then there have been a few nerfs to spawn rates. Could dig through the old burner threads if you really want to know.

The DD tank got buffed a while back, the original fit was a rail Enyo. Then after that it changed to the hawk and that hawk fit should still work, just might need a reload of the rockets if you don’t have perfect skills.

At one point the Teams got a massive rep buff that was accidental and got rolled back by CCP in a later patch. This thread on the old forums has a bit more on that, with a ccp response: [Blitz and Burner Guide v1.2.1 - Missions & Complexes - EVE Online Forums](https://forums-archive.eveonline.com/default.aspx?g=posts&t=454677)

And the more recent one was the tank change back in August as quoted above. AFAIK it was only a tank change I don’t think damage changed, and if it did most of my setups didn’t change on the tank side and still work. And it was only on a few burners that got changed: Angel (agent and base versions), Cruor, and Daredevil.

- Dramiel is easy to forget about, it still goes down super fast, with a DD or succubus vs agent, and the Vigilant vs the base version, that said it made the smartbomb setups irrelevant (probably still work if you bring 2-3 smartbomb ships, but having a char sitting around just to do that seems like a waste of time)
- Cruor is probably the takiest burner so it takes longer. With the cap battery setup it’s really easy to just start shooting and forget about it for a min or two, come back after your rockets reload start shooting them and heat the guns, should be down before your guns burn out. There may be an argument that its worth skipping now but I haven’t really ever done an individual mission isk/hr comparison. Hateless has a per mission break down that looks right here: [Level 4 missions - Google Sheets](https://docs.google.com/spreadsheets/d/180pG1QTyaoxlttG8_DZYVugCVXIOuJ1ov7Nxc9U02gA/edit#gid=0)
- Daredevil has made me make some fitting changes, although with the AF changes it’s almost back to the old fit, as you can get it stable with a small booster and a small battery. and I have another fit I’m working on that uses rage rockets, needs 2 webs, painter, and rigor rigs, so it’s not exactly cap stable, or if it is stable you are going to lose damage or tank.

> [@Anderson\_Geten](#):
>
> What I said, and what I repeat, is : There was a bug on some burners that did not make them rep correctly. That is, the value from chrukker where not reached by the burners. CCP corrected this bug and now the values you have on chrukker should be correct.
> 
> My SOLE point is that there was no buff to the burners, instead a fix, THUS chrukker should be up-to-date.

I can’t really comment here as I don’t know how chrukker get’s its data. I don’t believe CCP normally publishes NPC data. It’s very possible chrukker and the server used the same data, and now that it’s updated on the server chrukker is out of date, or chrukker had the right data all along and the server was wrong and now they are both right.

I’m kinda skeptical on the “oh it was a bug all along” reasoning. Being around when they first came out and had CCPers in the thread talking about them, it seemed like things were okay. And having seen changes in the past like the initial DD change it seems like they should have figured it out that things weren’t right at some point.

Anyways when a bug is fixed it should probably be mentioned in the patch notes, especially if it’s something players have interacted with for 3 years. CCP’s put less interesting bugs in the patch notes in the past.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [April 16, 2018, 2:08pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/171 "2018-04-16T14:08:32Z")

</div>

I tried the enyo for agent guristas.

It’s much slower to reach him so be sure to OL the mwd two cycles after a first cold one  
Once it is caught however, you can orbit him@1000m and thus speed tank his missiles.  
Dont keep at range with MWD on, you will get wrecked by the missiles.  
Also much more DPS than DD, which mean you can shoot him with guns cold

> **200M**
>
> ```
> [Enyo, agent guristas]
> Magnetic Field Stabilizer II
> Overdrive Injector System II
> Overdrive Injector System II
> Magnetic Field Stabilizer II
> 
> Pithi A-Type Small Shield Booster
> Gistii A-Type 5MN Microwarpdrive
> Initiated Compact Warp Scrambler
> 
> Light Neutron Blaster II
> Light Neutron Blaster II
> [Empty High slot]
> Light Neutron Blaster II
> Light Neutron Blaster II
> 
> Small Capacitor Control Circuit II
> Small Capacitor Control Circuit II
> 
> Void S x4668
> 
> ```

if you bling magstabs you can replace the CCC by a T1 and a hybrid rig, plus a nos

> **400M**
>
> ```
> [Enyo, agent guristas]
> Shadow Serpentis Magnetic Field Stabilizer
> Overdrive Injector System II
> Overdrive Injector System II
> Shadow Serpentis Magnetic Field Stabilizer
> 
> Pithi A-Type Small Shield Booster
> Coreli A-Type 5MN Microwarpdrive
> Initiated Compact Warp Scrambler
> 
> Light Neutron Blaster II
> Light Neutron Blaster II
> Small Ghoul Compact Energy Nosferatu
> Light Neutron Blaster II
> Light Neutron Blaster II
> 
> Small Hybrid Collision Accelerator II
> Small Capacitor Control Circuit I
> 
> Void S x4668
> 
> ```

---

<div class="post-metadata">

**Author:** ![Ploing](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ploing/32/466885_2.png) [@Ploing](https://forums.eveonline.com/u/Ploing)\
**Post date:** [April 16, 2018, 3:24pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/172 "2018-04-16T15:24:08Z")

</div>

or you mix them together.

[Enyo, agent guristas]

‘Monopoly’ Magnetic Field Stabilizer  
Overdrive Injector System II  
Overdrive Injector System II  
‘Monopoly’ Magnetic Field Stabilizer

Pithi A-Type Small Shield Booster  
Coreli A-Type 5MN Microwarpdrive  
Initiated Compact Warp Scrambler

Light Neutron Blaster II, Void S  
Light Neutron Blaster II, Void S  
Small Ghoul Compact Energy Nosferatu  
Light Neutron Blaster II, Void S  
Light Neutron Blaster II, Void S

Small Hybrid Burst Aerator II  
Small Auxiliary Thrusters I

Void S x4668

nearly same price as fit 1 according pyfa  
45 dps more (cold)  
faster

also a pithi b is enough. spares 2 cpu and i have tested it due to improve the 580 dps version.

capstable with mwd off.

---

<div class="post-metadata">

**Author:** ![Zarek\_Kree](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zarek_kree/32/72533_2.png) [@Zarek\_Kree](https://forums.eveonline.com/u/Zarek_Kree)\
**Post date:** [April 16, 2018, 4:20pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/173 "2018-04-16T16:20:15Z")

</div>

> [@Chainsaw\_Plankton](#):
>
> Anyways when a bug is fixed it should probably be mentioned in the patch notes, especially if it’s something players have interacted with for 3 years. CCP’s put less interesting bugs in the patch notes in the past.

This was always my primary issue with it. Whether it was “bug” or a “feature” is simply semantics - especially given that both views can be correct. I’m inclined to believe CCPs explanation that it was an initial bug that they never got around to fixing, but it still should have been in the patch notes. It makes no sense to routinely discuss obscure and meaningless bug fixes to graphics, but treat a substantive change to burner reps as not worth mentioning because “it was just a bug fix.”

---

<div class="post-metadata">

**Author:** ![elitatwo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/elitatwo/32/373473_2.png) [@elitatwo](https://forums.eveonline.com/u/elitatwo)\
**Post date:** [April 21, 2018, 10:51pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/174 "2018-04-21T22:51:12Z")

</div>

> [@Arthur\_Aihaken](#):
>
> What happened to the Cerberus fit for the Burner Talos Serpentis Base (there was also a cap stable one at one point) and the Onyx fit for the Burner Ashimmu Blood Base? (also cap stable) Are these no longer viable or just take too long to complete compared to some of the others?

The Cerberus just won’t work in this one but the Onxy and Orthrus with the extender + asb fit do work just fine but require a mid-grad crystal set - the Onxy won’t.

> [@Anderson\_Geten](#):
>
> base serpentis is the longest of the missions

Wasn’t with my Phantasm - took 25 minutes.

> [@apparentlyim\_superfamous](#):
>
> Burner Dramiel Angel Agent – Daredevil (Unified Daredevil)

I recommend the Hawk with the fit from the guide. The Hawk has enough cargo room for 23 navy 400 cap charges - you will be fine.  
Or you can make a cap stable small shield booster + battery fit but the rigs and ballistic controls are a must. It may take a few full clips to burn it down.

> [@Chainsaw\_Plankton](#):
>
> Cruor is probably the takiest burner so it takes longer. With the cap battery setup it’s really easy to just start shooting and forget about it for a min or two, come back after your rockets reload start shooting them and heat the guns, should be down before your guns burn out.

I just ran one and yep. After the Serpentis base with the 4x dramiels, the cruor really takes a while - 4 full rocket clips for a Hawk to be exact.

The Serpentis base with the 4x dramiels takes the longest if you don’t fly Serpentis ships.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [April 21, 2018, 11:13pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/175 "2018-04-21T23:13:32Z")

</div>

You are saying serpentis base while the four drams are in the angels base.

serpentis base is the three taloses, 25 min is a lot for them. Average value I have is 8min

---

<div class="post-metadata">

**Author:** ![elitatwo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/elitatwo/32/373473_2.png) [@elitatwo](https://forums.eveonline.com/u/elitatwo)\
**Post date:** [April 21, 2018, 11:14pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/176 "2018-04-21T23:14:52Z")

</div>

Oh right. angel it is then. Still those have nasty active tanks.

And remember the Phantasm goes 1200m/s not 4km/s.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [April 21, 2018, 11:15pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/177 "2018-04-21T23:15:41Z")

</div>

triple web is the way then

---

<div class="post-metadata">

**Author:** ![elitatwo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/elitatwo/32/373473_2.png) [@elitatwo](https://forums.eveonline.com/u/elitatwo)\
**Post date:** [April 21, 2018, 11:16pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/178 "2018-04-21T23:16:41Z")

</div>

Tried a tripple web Phobos and got eaten. Either you fly minmatar, which I do not or do something else that works, which I did.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [April 21, 2018, 11:21pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/179 "2018-04-21T23:21:42Z")

</div>

phobos does not have the vigilant 90% web.  
just … 2 web is not enough on him.  
Triple web vigilant can chew through 4 drams, refit a mwd, and kill the transport in 5:30 average.  
you also need double explosive hardener, one EM hardener, and a kinetic rig.

---

<div class="post-metadata">

**Author:** ![elitatwo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/elitatwo/32/373473_2.png) [@elitatwo](https://forums.eveonline.com/u/elitatwo)\
**Post date:** [April 21, 2018, 11:26pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/180 "2018-04-21T23:26:25Z")

</div>

> [@Anderson\_Geten](#):
>
> Triple web vigilant

For the last time, I do not, I repeat, **I do NOT** fly minmatar ships.

---

<div class="post-metadata">

**Author:** ![Sinjin\_Pava](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sinjin_pava/32/72889_2.png) [@Sinjin\_Pava](https://forums.eveonline.com/u/Sinjin_Pava)\
**Post date:** [May 17, 2018, 6:07pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/181 "2018-05-17T18:07:50Z")

</div>

> [@elitatwo](#):
>
> For the last time, I do not, I repeat, I do NOT fly minmatar ships.

I’m curious what your reason is for this. I understand Alpha or new players focusing on a certain faction of ships, but I didn’t think it was common for experienced players to reject one faction or the other.

---

<div class="post-metadata">

**Author:** ![Khanid\_Voltar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/khanid_voltar/32/265362_2.png) [@Khanid\_Voltar](https://forums.eveonline.com/u/Khanid_Voltar)\
**Post date:** [May 18, 2018, 11:17am UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/182 "2018-05-18T11:17:14Z")

</div>

Probably just personal preference to specialise in a specific ship range, my toon was originally Amarr/Caldari only until CCP changed the Destroyers and Battlecruisers skillbooks into racial specific. And anyone below a certain age (5 or 6 years?) won’t have gotten the benefit of those free 4m odd sp whereby all you needed to have trained was racial frigate and cruiser to 3 to get the level you had dessies and BC’s trained for every other race.

That said, one you start having T2 ships trained to 5 it really becomes a waste of sp to only be able to use one or a couple of races with that line of specialization (imo), I get it, like I say, I did it myself. But over time as you max out your support skills it becomes a choice of “all I need to train is a couple of low ranked skills to 5 and I can fly x amount more ships”.

---

<div class="post-metadata">

**Author:** ![Qberty\_Thoth](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/qberty_thoth/32/172149_2.png) [@Qberty\_Thoth](https://forums.eveonline.com/u/Qberty_Thoth)\
**Post date:** [May 21, 2018, 3:26pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/183 "2018-05-21T15:26:40Z")

</div>

I just did Anomic Guristas Base and ugh it’s very time consuming but at least the rewards are somewhat worth it (got 1 Gila BPC), as I need 2 loads of RLML for each Burner dragonfly and 3 loads of RLML for each Burner mantis. Anyway here’s my fit, it’s cap stable and can tank the mission indefinitely.

Assuming all skills are at 5  
[Cerberus, Burner Guristas]  
Damage Control II  
Capacitor Power Relay II  
Caldari Navy Ballistic Control System  
Caldari Navy Ballistic Control System

Gist A-Type Large Shield Booster  
Gist X-Type Explosive Deflection Field  
Gist X-Type EM Ward Field  
Stasis Webifier II  
Stasis Webifier II

Rapid Light Missile Launcher II  
Rapid Light Missile Launcher II  
Rapid Light Missile Launcher II  
Rapid Light Missile Launcher II  
Rapid Light Missile Launcher II  
Rapid Light Missile Launcher II

Medium Anti-EM Screen Reinforcer II  
Medium Capacitor Control Circuit II

Acolyte II x3

Mjolnir Precision Light Missile x20000  
Mobile Depot x1  
Mobile Tractor Unit x1  
Gistum A-Type EM Ward Amplifier x1  
Republic Fleet Target Painter x1

I use the Gistum A-Type EM Ward Amplifier and the Republic Fleet Target Painter for each Mantis wave as my webifiers can’t reach them.

---

<div class="post-metadata">

**Author:** ![Sinjin\_Pava](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sinjin_pava/32/72889_2.png) [@Sinjin\_Pava](https://forums.eveonline.com/u/Sinjin_Pava)\
**Post date:** [May 23, 2018, 5:31pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/184 "2018-05-23T17:31:06Z")

</div>

> [@Qberty\_Thoth](#):
>
> I just did Anomic Guristas Base and ugh it’s very time consuming but at least the rewards are somewhat worth it (got 1 Gila BPC), as I need 2 loads of RLML for each Burner dragonfly and 3 loads of RLML for each Burner mantis. Anyway here’s my fit, it’s cap stable and can tank the mission indefinitely.

I’ve always skipped that mission because it’s so long, but I may give it a shot with that fit. How long did it take you?

---

<div class="post-metadata">

**Author:** ![ssupervisor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ssupervisor/32/64484_2.png) [@ssupervisor](https://forums.eveonline.com/u/ssupervisor)\
**Post date:** [May 23, 2018, 11:22pm UTC](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580/185 "2018-05-23T23:22:26Z")

</div>

Has anyone Done the serpentis agent lately?  
I’m using Caldari Navy Scourge Rocket and got 140-160 per hit  
Just like in other videos, but the Agent Just heal faster than i can do the damage  
And When I got it half the armor, I need to reload then the agent armor heal to full again

> Blockquote  
> [Hawk, \* Agent Serpentis Daredevil]  
> Ballistic Control System II  
> Ballistic Control System II  
> .  
> Pithi A-Type Small Shield Booster  
> Upgraded Kinetic Deflection Amplifier I  
> Republic Fleet Small Cap Battery  
> Caldari Navy Stasis Webifier  
> Caldari Navy Stasis Webifier  
> .  
> Rocket Launcher II, Caldari Navy Scourge Rocket  
> Rocket Launcher II, Caldari Navy Scourge Rocket  
> Rocket Launcher II, Caldari Navy Scourge Rocket  
> Rocket Launcher II, Caldari Navy Scourge Rocket  
> 200mm AutoCannon II, EMP S

Small Warhead Calefaction Catalyst II  
Small Warhead Rigor Catalyst I

My missile skill for hawk is now at Mastery IV  
Please if anyone got the same problem

[Previous page](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580.md?page=8)

[Next page](https://forums.eveonline.com/t/burner-mission-ship-advice-to-solo-them-including-fittings/9580.md?page=10)
