# Burning eyes. Bloody stars

**URL:** <https://forums.eveonline.com/t/burning-eyes-bloody-stars/257132>\
**Category:** General Discussion\
**Created:** [July 27, 2020, 4:56pm UTC](https://forums.eveonline.com/t/burning-eyes-bloody-stars/257132 "2020-07-27T16:56:24Z")\
**Posts on this page:** 1\
**Showing post:** 32

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [July 28, 2020, 12:07am UTC](https://forums.eveonline.com/t/burning-eyes-bloody-stars/257132/32 "2020-07-28T00:07:24Z")

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Yeah, the glare from the suns is definitely a problem that should have been fixed right after it was first reported. Some dev wanted to show off his work on new sun graphics and went overboard with the intensity. After a few months or so (probably closer to a year) CCP said they were going to fix it. All they did was change the color tone of a few colored suns that were casting white light instead of their actual color tone. Meanwhile the excessive glare remained.

There’s been multiple threads posted about it, most of those threads got locked but there’s still one active.

> [@DISABLE SUN GLARE OPTION NOW!](https://forums.eveonline.com/t/disable-sun-glare-option-now/202570):
>
> sun glare make you blind to everything. need to have the option to disable it. like 10 years ago. Comon CCP

The worst thing about it is they also programmed the camera view so that a majority of the time it’s facing the sun when jumping into a system or undocking from station. And for those who say it isn’t bad, come to Minmatar space and check it out, especially in Rens and nearby systems.

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