# Can we talk about horizons in 3D space?

**URL:** <https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781>\
**Category:** General Discussion\
**Created:** [December 10, 2025, 9:15pm UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781 "2025-12-10T21:15:08Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [December 10, 2025, 9:15pm UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/1 "2025-12-10T21:15:08Z")

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In space clouds do not have a vanishing point at the horizon, CCP.

That is something clouds do on Earth. Because our atmosphere is a (curved) plane.

This is bad:

 ![image](https://global.discourse-cdn.com/eveonline/original/4X/1/f/3/1f33d66a800ea27fe56c5220a154fec4b68385bf.jpeg)

Besides the strange choice to have a horizon the space cloud effect itself is pretty. How hard is it to make the space cloud background _without_ horizon on the horizon?

Or if you insist to have some kind of ‘horizon’ effect, why does it have to be boring Earth-like horizontal? Why not diagonal? Vertical?

 ![image](https://global.discourse-cdn.com/eveonline/original/4X/0/2/9/029a5ee114047a17cc8e37dd354db6fe9b1081e6.jpeg)

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**Author:** ![Antihrist\_Pripravnik](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/antihrist_pripravnik/32/502236_2.png) [@Antihrist\_Pripravnik](https://forums.eveonline.com/u/Antihrist_Pripravnik)\
**Post date:** [December 10, 2025, 9:16pm UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/2 "2025-12-10T21:16:50Z")

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And completely ignore the snow? 🤣

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [December 10, 2025, 9:17pm UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/3 "2025-12-10T21:17:44Z")

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The snow is fun silly.

Clouds vanishing on the horizon is stupid silly. They’re using it not only for winter events but also in many ‘serious’ settings like regular ice belts, Pochven and Metaliminal storms.

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**Author:** ![Andlaust](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/andlaust/32/422007_2.png) [@Andlaust](https://forums.eveonline.com/u/Andlaust)\
**Post date:** [December 10, 2025, 9:21pm UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/4 "2025-12-10T21:21:50Z")

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What part of the submarine physics makes you think you’re in space?

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [December 10, 2025, 9:22pm UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/5 "2025-12-10T21:22:19Z")

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The stars, planets, moons, asteroids and nebulae.

I’m not asking for a complete rewrite of the submarine gameplay.

I’m asking for the graphics team to come up with a better template for space-clouds. This one is bad.

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**Author:** ![Bliss\_Holochira](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bliss_holochira/32/471632_2.png) [@Bliss\_Holochira](https://forums.eveonline.com/u/Bliss_Holochira)\
**Post date:** [December 10, 2025, 10:04pm UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/6 "2025-12-10T22:04:25Z")

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This is Eve. At least until January.

 ![IceCreamSandwich-1810079394](https://global.discourse-cdn.com/eveonline/original/4X/0/e/c/0ec7a69d0eaa6005e55dfac4d6b3ac36ef9298b6.jpeg)

The rich chocolate cookie blends into the dark vast of space; you cannot see it above or below. You can only subsist within the creamy frostiness that expands in perfect euclidian rectangularity, far beyond the bounds of stellar gravity.

The horizon is an illusion. You cannot escape. Embrace the sandwich.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [December 10, 2025, 10:07pm UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/7 "2025-12-10T22:07:04Z")

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Squashed inside an ice cream sandwich.

If only a few more ‘Scanner-Jackers’ spawned I’d be happy. But now I’m mostly hungry, and disappointed by a bad cloud template.

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**Author:** ![Misty\_Dreamscape](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/misty_dreamscape/32/483092_2.png) [@Misty\_Dreamscape](https://forums.eveonline.com/u/Misty_Dreamscape)\
**Post date:** [December 10, 2025, 10:17pm UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/8 "2025-12-10T22:17:14Z")

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This “horizon effect” is truly one of my favorite little visual quirks in EVE right now. While some folks stare at it like it’s the end of graphical integrity, I look at that soft dark band under the holiday snow and cloud layers and think, “Yes, give me more of that weird, moody, space-theatre energy.” It doesn’t break immersion, if anything, it adds a sense of scale, like the void is flexing its own mood just to keep things interesting. And if it is a bug? Even better. I adore a bug with personality. CCP can leave it as long as they want.

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**Author:** ![Gloria\_Exercitus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gloria_exercitus/32/509735_2.png) [@Gloria\_Exercitus](https://forums.eveonline.com/u/Gloria_Exercitus)\
**Post date:** [December 10, 2025, 11:25pm UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/9 "2025-12-10T23:25:22Z")

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> [@Gerard\_Amatin](#):
>
> Besides the strange choice to have a horizon the space cloud effect itself is pretty. How hard is it to make the space cloud background _without_ horizon on the horizon?

The horizon is there to hide the space turtles that stretch into infinity.

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**Author:** ![Princess\_Rose\_Ivory](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/princess_rose_ivory/32/433985_2.png) [@Princess\_Rose\_Ivory](https://forums.eveonline.com/u/Princess_Rose_Ivory)\
**Post date:** [December 11, 2025, 4:21am UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/10 "2025-12-11T04:21:22Z")

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> [@Gerard\_Amatin](#):
>
> The stars, planets, moons, asteroids and nebulae.

I have always felt the backgrounds are _too busy_ in my opinion. While I have never been to deep space of course, in Eve it looks cluttered in deep space. I figure they get their ideas from the photos of nebulas in the Hubble Telescope collection.

 ![heic1808a](https://global.discourse-cdn.com/eveonline/original/4X/c/4/6/c4631a453d9c999e37a50458539f4a61d30cc02b.jpeg)

 ![heic1501a](https://global.discourse-cdn.com/eveonline/original/4X/a/f/d/afddc6f0300f7f2874c3851dd4b8388e25302430.jpeg)

But we are use to seeing our own night sky, we are not enveloped inside a nebula. I think they would have been best to stick with mostly black and fewer star than George Lucas used in his Star Wars movies.

 ![starry skyies](https://global.discourse-cdn.com/eveonline/original/4X/5/1/4/5149d0c308b8d3a3297886058be136a64d1ac9c5.jpeg)

I would be satisfied with something like this myself.

I am not sure how they apply the _ice clouds_ in space, but I am guessing they used 2 flat geometric plains and mapped the textures to them. I would have done a sky sphere within the confines of the system. Too bad this looks like another “can’t be fixed by the team” thread to me. It really is sad CCP has such low interest in these matters.

Have fun!

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [December 11, 2025, 4:31am UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/11 "2025-12-11T04:31:36Z")

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Add it to the list, along with howling winds while mining……in space.

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**Author:** ![Gloria\_Exercitus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gloria_exercitus/32/509735_2.png) [@Gloria\_Exercitus](https://forums.eveonline.com/u/Gloria_Exercitus)\
**Post date:** [December 11, 2025, 1:21pm UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/12 "2025-12-11T13:21:19Z")

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> [@Princess\_Rose\_Ivory](#):
>
> I have always felt the backgrounds are _too busy_ in my opinion. While I have never been to deep space of course, in Eve it looks cluttered in deep space. I figure they get their ideas from the photos of nebulas in the Hubble Telescope collection.

EVE is supposedly set in a star cluster. The centers of globular clusters _can_ actually have stars separated by distances similar to EVE. However globular clusters don’t often contain much gas or nebulae. ‘Open’ clusters generally have stars separated somewhat further than in EVE, but contain a lot of bright nebulae. So EVE is a sort of hybrid.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [February 24, 2026, 2:56pm UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/13 "2026-02-24T14:56:23Z")

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I still think this is an issue that needs fixing.

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**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [February 24, 2026, 3:01pm UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/14 "2026-02-24T15:01:02Z")

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> [@Gerard\_Amatin](#):
>
> needs fixing

Maybe there is a lore reason for it like Jovians were experimenting with altering celestials to affect the gravity waves and field created by them, smoothing them out or something to can better create wormholes, make warp travel safer and whatnot.

Could also explain why the celestials are static instead of orbiting around the star and other celestials and why asteroid belts are like they are as well.

🤔 🍿 😏

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [February 24, 2026, 3:04pm UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/15 "2026-02-24T15:04:44Z")

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At least CCP could do something funny and turn those horizons so that they are vertical or diagonal if they don’t want to get rid of it.

Make space feel alien.

I bet many people don’t even notice the weirdness of the current horizontal clouds in space as they are exactly like here on Earth, floating in what is almost a flat horizontal plane from our point of view.

But once you realize it’s as jarring as if you would see rain fall from above in space.

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**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [February 24, 2026, 3:06pm UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/16 "2026-02-24T15:06:56Z")

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> [@Gerard\_Amatin](#):
>
> could do something funny

Even that would require effort. 🤔

:psyccp:

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [May 14, 2026, 3:26pm UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/17 "2026-05-14T15:26:59Z")

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I still see horizons in this game.

I think it’s ridiculous.

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [May 14, 2026, 3:32pm UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/20 "2026-05-14T15:32:40Z")

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> [@QuakeGod](#):
>
> Add it to the list, along with howling winds while mining…in space.

Yes, technically there’s no sound (other than the background music). But it would be prett damn boring otherwise… I actually kind of like the horizons.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [May 15, 2026, 9:58am UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/21 "2026-05-15T09:58:42Z")

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> [@Arthur\_Aihaken](#):
>
> I actually kind of like the horizons.

Nothing wrong with that!

CCP could make the artistic choice to have cubic planets and these could look good and could be liked by players as well!

I am just disappointed because EVE usually strives for a realistic style with their artistic choices, which is inconsistent with horizons in clouds in space.

EVE might as well have cubic planets next, it makes PI grids easier and could look fun too.

Ridiculous, but fun.

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**Author:** ![Meridan\_Night](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/meridan_night/32/488304_2.png) [@Meridan\_Night](https://forums.eveonline.com/u/Meridan_Night)\
**Post date:** [May 15, 2026, 11:40am UTC](https://forums.eveonline.com/t/can-we-talk-about-horizons-in-3d-space/502781/22 "2026-05-15T11:40:55Z")

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> [@Gerard\_Amatin](#):
>
> I am just disappointed that EVE usually strives for a realistic style with their artistic choices, which is inconsistent with horizons in clouds in space.

Yeah. And it’s not that much work. Those things are just an overlay and there aren’t that many unique ones in the game. Even I know how to get rid of the horizons! Should be 3-4 hours of work max.

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