# CCP Cancels WIS and then Tease It... 👀

**URL:** <https://forums.eveonline.com/t/ccp-cancels-wis-and-then-tease-it/385076>\
**Category:** General Discussion\
**Created:** [November 18, 2022, 8:25pm UTC](https://forums.eveonline.com/t/ccp-cancels-wis-and-then-tease-it/385076 "2022-11-18T20:25:25Z")\
**Posts on this page:** 1\
**Showing post:** 297

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [January 23, 2023, 4:06am UTC](https://forums.eveonline.com/t/ccp-cancels-wis-and-then-tease-it/385076/297 "2023-01-23T04:06:34Z")

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> [@Inaishite\_Teikei](#):
>
> (I think I might’ve even watched some of the presentations years ago but don’t remember any specific gameplay concepts).

Then you must have Alzheimer’s disease.

After the infamous ‘Summer Of Rage’, CCP revisited Avatar gameplay content and started working on an Avatar Exploration Concept where 2 or more Avatar’s would enter a Hacking site and explore / loot it, all based on FPS style. The premise was to have AoE traps with Hacking along with the FPS content.

Unfortunately the game would crash when they loaded up the site with more than 2 Avatars.

As for the rest of your statements, there were plenty of Avatar based gameplay ideas submitted from the playerbase. [Here’s some of the ideas I posted years ago.](https://forums.eveonline.com/t/a-return-to-the-captains-lounge-or-what-ever-it-was-called/294705/15)

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