# CCP lays of dozens and closes VR department

**URL:** <https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228>\
**Category:** General Discussion\
**Created:** [October 30, 2017, 3:24pm UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228 "2017-10-30T15:24:22Z")\
**Posts on this page:** 20\
**Page:** 12

<div class="post-metadata">

**Author:** ![mkint](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mkint/32/14424_2.png) [@mkint](https://forums.eveonline.com/u/mkint)\
**Post date:** [November 4, 2017, 2:30pm UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/226 "2017-11-04T14:30:53Z")

</div>

I haven’t tried an FPS in VR, but there are some interesting reads about it on reddit. It’s starting to sound like fixing VR FPS will be even harder than making VR hardware that works. If it progresses at the pace the rest of the video game industry has, it looks like we’ve got about 20 years before VR moves from shooting gallery games to FPSes.

---

<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [November 4, 2017, 3:21pm UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/227 "2017-11-04T15:21:32Z")

</div>

But it was already known. Since then people tried to make something about that by making even more hardware you have to wear. They even started developing harnesses that make you feel the surrounding environment in the game.

---

<div class="post-metadata">

**Author:** ![Nora\_Maldoran](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nora_maldoran/32/399985_2.png) [@Nora\_Maldoran](https://forums.eveonline.com/u/Nora_Maldoran)\
**Post date:** [November 4, 2017, 4:34pm UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/228 "2017-11-04T16:34:39Z")

</div>

Mimic is (according to the [Twitter profile](https://twitter.com/CCPMimic)) “Development Producer”.  
I guess that means her first role isn’t community development. We likely see her again.

---

<div class="post-metadata">

**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [November 4, 2017, 6:00pm UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/229 "2017-11-04T18:00:55Z")

</div>

> [@Ima\_Wreckyou](#):
>
> CCP Mimic ?

I’m not 100% certain, but I think officially, day-to-day she’s a GM.

She clearly likes community outreach, so I could be wrong on that.

---

<div class="post-metadata">

**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [November 4, 2017, 6:40pm UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/230 "2017-11-04T18:40:22Z")

</div>

She is part of the development team.

---

<div class="post-metadata">

**Author:** ![Kaeden\_3142](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kaeden_3142/32/378138_2.png) [@Kaeden\_3142](https://forums.eveonline.com/u/Kaeden_3142)\
**Post date:** [November 5, 2017, 12:57am UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/231 "2017-11-05T00:57:26Z")

</div>

World of darkness, Dust514 & Valkyrie. Three strikes and you’re out. So much for “world domination”.

---

<div class="post-metadata">

**Author:** ![Arya\_Alderian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arya_alderian/32/12197_2.png) [@Arya\_Alderian](https://forums.eveonline.com/u/Arya_Alderian)\
**Post date:** [November 5, 2017, 1:17pm UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/232 "2017-11-05T13:17:06Z")

</div>

I updated the OP to contain the link to ex-CCP LEELOO’s official heart-felt post on this matter.

A lot of us have opinions, yet here is the voice of someone affected and makes many important points.

The reddit thread has link

[https://www.reddit.com/r/Eve/comments/7ad8sd/might\_be\_the\_single\_biggest\_mistake\_this\_company/?utm\_content=comments&utm\_medium=hot&utm\_source=reddit&utm\_name=Eve](https://www.reddit.com/r/Eve/comments/7ad8sd/might_be_the_single_biggest_mistake_this_company/?utm_content=comments&utm_medium=hot&utm_source=reddit&utm_name=Eve)

---

<div class="post-metadata">

**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [November 5, 2017, 1:42pm UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/233 "2017-11-05T13:42:54Z")

</div>

“See see ppe r teh bad”

Sorry, I just felt like joining in with the mob.

---

<div class="post-metadata">

**Author:** ![Tannia\_Ambrye](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tannia_ambrye/32/410653_2.png) [@Tannia\_Ambrye](https://forums.eveonline.com/u/Tannia_Ambrye)\
**Post date:** [November 5, 2017, 2:20pm UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/234 "2017-11-05T14:20:01Z")

</div>

> [@Arya\_Alderian](#):
>
> Is this the end of ccp?

CCP is dead!  
Long live CCP!

Honestly, I don’t think you can predict the health of CCP from a single story like this around a technology that is still in an early adoption phase.

---

<div class="post-metadata">

**Author:** ![Salvos\_Rhoska](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salvos_rhoska/32/14128_2.png) [@Salvos\_Rhoska](https://forums.eveonline.com/u/Salvos_Rhoska)\
**Post date:** [November 5, 2017, 2:57pm UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/235 "2017-11-05T14:57:22Z")

</div>

This was a disaster. There is no other way to cut it.

---

<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [November 5, 2017, 3:06pm UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/236 "2017-11-05T15:06:52Z")

</div>

As long as they dont try to make another innovation in gaming, they are alright.

I think EVE makes enough to sustain itself and development for next expansions.

---

<div class="post-metadata">

**Author:** ![Linus\_Gorp](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/linus_gorp/32/317333_2.png) [@Linus\_Gorp](https://forums.eveonline.com/u/Linus_Gorp)\
**Post date:** [November 5, 2017, 3:40pm UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/237 "2017-11-05T15:40:10Z")

</div>

> [@Nana\_Skalski](#):
>
> I think EVE makes enough to sustain itself and development for next expansions.

Considering CCP’s development decisions over the past few years?

 ![image](https://global.discourse-cdn.com/eveonline/original/2X/1/1f8d7ced9bf1e906ee087da6fc579fad602a5d13.gif)

Right now, still yes. In 2 to 3 years, hahahahahaha, no.

---

<div class="post-metadata">

**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [November 5, 2017, 4:13pm UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/238 "2017-11-05T16:13:39Z")

</div>

Maybe they should be like Frontier and make a great engine and zero content then start developing 2 theme park games.

---

<div class="post-metadata">

**Author:** ![StonerPhReaK](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stonerphreak/32/391015_2.png) [@StonerPhReaK](https://forums.eveonline.com/u/StonerPhReaK)\
**Post date:** [November 5, 2017, 4:37pm UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/239 "2017-11-05T16:37:14Z")

</div>

Swift recovery to anyone who lost there job.

To the topic creator. Please for the life of you learn how to proofread. The title of this topic is driving me insane.

---

<div class="post-metadata">

**Author:** ![Darkblad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darkblad/32/143921_2.png) [@Darkblad](https://forums.eveonline.com/u/Darkblad)\
**Post date:** [November 5, 2017, 4:46pm UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/240 "2017-11-05T16:46:07Z")

</div>

Good luck and happiness for your future, all of you that that lost your jobs in the wake of this!

And I’d like to especially mention CCP Phantom, CCP Shadowcat and all the (other) Community Developers that worked for eve, plus

> [@CCP\_Falcon](#):
>
> The EVE Online development team was not impacted at all by these changes, and remains the same size, working toward the same goals and features that have already been announced.

---

<div class="post-metadata">

**Author:** ![Steve\_Ronuken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/steve_ronuken/32/373894_2.png) [@Steve\_Ronuken](https://forums.eveonline.com/u/Steve_Ronuken)\
**Post date:** [November 5, 2017, 6:32pm UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/241 "2017-11-05T18:32:51Z")

</div>

I’m not most people then. Never had a hint of motion sickness in Valkyrie. Then again, it’s designed to avoid it as much as possible.

(Haven’t had any in any other VR game I’ve played. Though ADR1FT did give me a headache after around 30 minutes)

---

<div class="post-metadata">

**Author:** ![mkint](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mkint/32/14424_2.png) [@mkint](https://forums.eveonline.com/u/mkint)\
**Post date:** [November 5, 2017, 7:06pm UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/242 "2017-11-05T19:06:29Z")

</div>

My reading suggests it’s FPSes that have the motion sick problems. It has to do with unpredictable movements. There are some good reads on reddit about it. The only consistent solutions to the problems have been room-scale stuff, like a combination between those stupid xbox motion detectors and VR. Which leaves us with the same game catalogs from the 1980’s being the only thing playable.

---

<div class="post-metadata">

**Author:** ![Commadore\_Boone](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/commadore_boone/32/36429_2.png) [@Commadore\_Boone](https://forums.eveonline.com/u/Commadore_Boone)\
**Post date:** [November 9, 2017, 4:05am UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/243 "2017-11-09T04:05:53Z")

</div>

Want CCP to be a success again, instead of an increasingly bottom rung laughing stock?

Hire back the actual talent you morons fired, and replace Hilmar. Hilmar is the one and only thing running this company into the ground.

---

<div class="post-metadata">

**Author:** ![Cora\_Namoor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cora_namoor/32/116921_2.png) [@Cora\_Namoor](https://forums.eveonline.com/u/Cora_Namoor)\
**Post date:** [November 9, 2017, 5:29am UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/244 "2017-11-09T05:29:09Z")

</div>

I’ll adopt when the have full motion capture like the xbox 360 kinect and face capture for your avatar. I give it 12 years. Have to wait for someone in America to upgrade all them thar stoneage copper wires to new fiber optic cable or microwave transmitters.

---

<div class="post-metadata">

**Author:** ![Shailagh\_Rose](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/shailagh_rose/32/14667_2.png) [@Shailagh\_Rose](https://forums.eveonline.com/u/Shailagh_Rose)\
**Post date:** [November 9, 2017, 12:22pm UTC](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228/245 "2017-11-09T12:22:03Z")

</div>

> **[EVE Evolved: EVE Online’s CCP Games is gambling with the livelihoods of...](http://massivelyop.com/2017/11/08/eve-evolved-eve-onlines-ccp-games-is-gambling-with-the-livelihoods-of-employees/)**
>
> Last week we broke the story that EVE Online developer CCP Games is backing out of the virtual reality games market, closing its Altant

[Previous page](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228.md?page=11)

[Next page](https://forums.eveonline.com/t/ccp-lays-of-dozens-and-closes-vr-department/35228.md?page=13)
