# CCP plans to remove PvP from HS

**URL:** <https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184>\
**Category:** General Discussion\
**Created:** [December 27, 2020, 8:32pm UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184 "2020-12-27T20:32:31Z")\
**Posts on this page:** 20\
**Page:** 26

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**Author:** ![Kadia\_Kakki\_Sotken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kadia_kakki_sotken/32/261190_2.png) [@Kadia\_Kakki\_Sotken](https://forums.eveonline.com/u/Kadia_Kakki_Sotken)\
**Post date:** [March 13, 2021, 12:32am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/549 "2021-03-13T00:32:39Z")

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> [@Destiny\_Corrupted](#):
>
> You think this way because PvP has always been an ISK-losing activity _for you personally_.
> 
> The key to understanding PvP is to not project your perceptions across the entire field, but to evaluate it from the more objective standpoint of an observer.

Ganking noobs in high sec is not PVP. It’s the ultimate carebear activity. You are even more risk averse than the players you kill.

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**Author:** ![zazzmatazz\_Xu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zazzmatazz_xu/32/451037_2.png) [@zazzmatazz\_Xu](https://forums.eveonline.com/u/zazzmatazz_Xu)\
**Post date:** [March 13, 2021, 12:32am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/550 "2021-03-13T00:32:57Z")

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> [@Rocket\_Hellfire](#):
>
> ready and willing to fight back

GG Allin.

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [March 13, 2021, 12:34am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/551 "2021-03-13T00:34:15Z")

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> [@Kadia\_Kakki\_Sotken](#):
>
> Ganking noobs in high sec is not PVP. It’s the ultimate carebear activity. You are even more risk averse than the players you kill.

It’s completely fine to be risk-averse, as long as you acknowledge the necessity of risk’s existence.

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**Author:** ![Kadia\_Kakki\_Sotken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kadia_kakki_sotken/32/261190_2.png) [@Kadia\_Kakki\_Sotken](https://forums.eveonline.com/u/Kadia_Kakki_Sotken)\
**Post date:** [March 13, 2021, 12:35am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/552 "2021-03-13T00:35:53Z")

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> [@Destiny\_Corrupted](#):
>
> It’s completely fine to be risk-averse, as long as you acknowledge the necessity of risk’s existence.

Kinda funny when you claimed null sec was safe sec to troll me.

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**Author:** ![zazzmatazz\_Xu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zazzmatazz_xu/32/451037_2.png) [@zazzmatazz\_Xu](https://forums.eveonline.com/u/zazzmatazz_Xu)\
**Post date:** [March 13, 2021, 12:37am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/553 "2021-03-13T00:37:14Z")

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> [@Destiny\_Corrupted](#):
>
> the necessity of risk’s existence.

And with the addition of Travs ganking people at gates, and any place in a system they are, drifters, etc. Player ganking is another layer in the scum pot.

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [March 13, 2021, 12:37am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/554 "2021-03-13T00:37:55Z")

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> [@Kadia\_Kakki\_Sotken](#):
>
> > [@Destiny\_Corrupted](#):
> >
> > It’s completely fine to be risk-averse, as long as you acknowledge the necessity of risk’s existence.
> 
> Kinda funny when you claimed null sec was safe sec to troll me.

I never argued against anyone’s right to try to maximize their safety.

I only argued against the efforts of certain players to eliminate the potential of risk from the game, which is something that you, as a null-sec non-PvP player, are advocating.

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**Author:** ![Iceacid\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iceacid_frostpacker/32/505689_2.png) [@Iceacid\_Frostpacker](https://forums.eveonline.com/u/Iceacid_Frostpacker)\
**Post date:** [March 13, 2021, 12:39am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/555 "2021-03-13T00:39:39Z")

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The games safety settings should have more meaning I think and my guess for a solution here with this whole removal of pvp in HS discussion could be as fixed simply by setting a slower warp 0.5AU baseline or 6+ second align time while having safety set to green. Slowing down non pvp activity unless status is set to yellow or red, though once set to yellow, then acts the same as suspect where any pilot can freely engage.

IE a pilot who wants to pvp in high sec first must sets their status to suspect or criminal and make only criminal status can attack green status but suspect can engage both other suspect pilots or criminal set status.

Where the nerf to warp speed and align time come into play while pilots are set to green safety status is via some new implant. (counters the slow warp/align) and green can happly continue to pve only.

Sorry in advance for spewing all the above in a reply, it is just that the risk in losing what we currently have now is too great if the votes swing to remove pvp from HS completely.

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**Author:** ![Aaaarrgg](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aaaarrgg/32/395089_2.png) [@Aaaarrgg](https://forums.eveonline.com/u/Aaaarrgg)\
**Post date:** [March 13, 2021, 12:43am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/556 "2021-03-13T00:43:13Z")

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if you dont want to lose your ship then follow the Code,i f after nearly 20 years you think a carebear thet went afk and lost a ship will change the way of eve you will be disappointed

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**Author:** ![Iceacid\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iceacid_frostpacker/32/505689_2.png) [@Iceacid\_Frostpacker](https://forums.eveonline.com/u/Iceacid_Frostpacker)\
**Post date:** [March 13, 2021, 12:44am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/557 "2021-03-13T00:44:59Z")

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Oh that’s a clearly huge cop out and you know it, if Princess Aiko would allow it, I would request this discussion continue over coms!

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**Author:** ![Kadia\_Kakki\_Sotken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kadia_kakki_sotken/32/261190_2.png) [@Kadia\_Kakki\_Sotken](https://forums.eveonline.com/u/Kadia_Kakki_Sotken)\
**Post date:** [March 13, 2021, 12:45am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/558 "2021-03-13T00:45:23Z")

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> [@Destiny\_Corrupted](#):
>
> I never argued against anyone’s right to try to maximize their safety.
> 
> I only argued against the efforts of certain players to eliminate the potential of risk from the game

Newer players can’t maximise their safety when they don’t understand how the game works . Give those players a fair shot at not losing their entire asset pool because of making the mistake of running into a player like you without realising the consequences.

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**Author:** ![Aaaarrgg](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aaaarrgg/32/395089_2.png) [@Aaaarrgg](https://forums.eveonline.com/u/Aaaarrgg)\
**Post date:** [March 13, 2021, 12:50am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/559 "2021-03-13T00:50:21Z")

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new players have nothing to lose , an empty venture is replaced by ccp

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [March 13, 2021, 12:50am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/560 "2021-03-13T00:50:33Z")

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> [@Kadia\_Kakki\_Sotken](#):
>
> Newer players can’t maximise their safety when they don’t understand how the game works .

Newer players also generally don’t have enough to be worthwhile targets.

And if someone loses everything when they’re a month old, that’s probably a better outcome when they lose everything when they’re eight years old, which I’ve seen happen in a couple of unicorn kills. The month-old player is **much** more likely to stay after such an event, and make a full recovery (and retain valuable knowledge for the future), than the oblivious vetbear.

That said, I do believe that the tutorials aren’t nearly descriptive enough of EVE’s dangers. I think they should flat-out give new players some degree of fake wealth, and then tear it out of their hands, just to teach them a lesson, and then in detail describe what happened, and what _can_ happen, out in the game world. Blowing up two rookie ships isn’t enough.

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**Author:** ![Kadia\_Kakki\_Sotken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kadia_kakki_sotken/32/261190_2.png) [@Kadia\_Kakki\_Sotken](https://forums.eveonline.com/u/Kadia_Kakki_Sotken)\
**Post date:** [March 13, 2021, 12:55am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/561 "2021-03-13T00:55:56Z")

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> [@Destiny\_Corrupted](#):
>
> And if someone loses everything when they’re a month old, that’s probably a better outcome when they lose everything when they’re eight years old

Unless they just quit the game.

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<div class="post-metadata">

**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [March 13, 2021, 12:57am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/562 "2021-03-13T00:57:04Z")

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Like I said, the month-old might recover, but the vetbear’s quitting is _guaranteed_.

My personal observations across a very large sample size support this quite handily. I have a _lot_ of stories from my wardec days about this very thing.

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**Author:** ![Kadia\_Kakki\_Sotken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kadia_kakki_sotken/32/261190_2.png) [@Kadia\_Kakki\_Sotken](https://forums.eveonline.com/u/Kadia_Kakki_Sotken)\
**Post date:** [March 13, 2021, 1:01am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/563 "2021-03-13T01:01:43Z")

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It’s besides the point anyway. Most vets don’t care how safe high sec is. The only players that will be impacted are gankers and new players.

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**Author:** ![Daichi\_Yamato](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daichi_yamato/32/252995_2.png) [@Daichi\_Yamato](https://forums.eveonline.com/u/Daichi_Yamato)\
**Post date:** [March 13, 2021, 1:02am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/564 "2021-03-13T01:02:06Z")

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> [@Kadia\_Kakki\_Sotken](#):
>
> You are missing the fact that destruction will increase elsewhere as a result of cheaper prices. If every ship was the price of a years worth of ISK farming, nobody would ever undock. If every ship was 0 ISK, people would be undocking continuously and blowing each other up.

This does not happen in reality because the vast majority of pvp is **non-consensual**.

We HAD cheap ships for the past half decade. The game stagnated.

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**Author:** ![Kadia\_Kakki\_Sotken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kadia_kakki_sotken/32/261190_2.png) [@Kadia\_Kakki\_Sotken](https://forums.eveonline.com/u/Kadia_Kakki_Sotken)\
**Post date:** [March 13, 2021, 1:04am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/565 "2021-03-13T01:04:00Z")

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> [@Daichi\_Yamato](#):
>
> This does not happen in reality because the vast majority of pvp is **non-consensual**.

Visit null. It’s literally the exact opposite. Everyone is looking for a fight.

> [@Daichi\_Yamato](#):
>
> We HAD cheap ships for the past half decade. The game stagnated.

and also the biggest wars EVE has ever seen.

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<div class="post-metadata">

**Author:** ![Aaaarrgg](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aaaarrgg/32/395089_2.png) [@Aaaarrgg](https://forums.eveonline.com/u/Aaaarrgg)\
**Post date:** [March 13, 2021, 1:04am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/566 "2021-03-13T01:04:34Z")

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so you had a ton o f ships cos they didnt die. shoot ■■■■ man

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<div class="post-metadata">

**Author:** ![Aaaarrgg](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aaaarrgg/32/395089_2.png) [@Aaaarrgg](https://forums.eveonline.com/u/Aaaarrgg)\
**Post date:** [March 13, 2021, 1:05am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/567 "2021-03-13T01:05:03Z")

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if you dont ill post the macc lads

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<div class="post-metadata">

**Author:** ![Iceacid\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iceacid_frostpacker/32/505689_2.png) [@Iceacid\_Frostpacker](https://forums.eveonline.com/u/Iceacid_Frostpacker)\
**Post date:** [March 13, 2021, 1:05am UTC](https://forums.eveonline.com/t/ccp-plans-to-remove-pvp-from-hs/287184/568 "2021-03-13T01:05:14Z")

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> [@Aaaarrgg](#):
>
> new players have nothing to lose , an empty venture is replaced by ccp

Time, it is time that is lost and all due to what? Some silly rp code that was scribbled down probably on toilet tissue one late night while either feeling drunk or depressed?

The day CCP does remove pvp from HS is the day every pilot can freely point the finger at that poorly followed Halaima _Code_ of Conduct that is the cause of this loss of time.

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