# CCP screws everyone but big nullsec cartels

**URL:** <https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907>\
**Category:** General Discussion\
**Created:** [August 22, 2018, 4:23pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907 "2018-08-22T16:23:50Z")\
**Posts on this page:** 20\
**Page:** 37

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**Author:** ![Bjorn\_Tyrson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bjorn_tyrson/32/371958_2.png) [@Bjorn\_Tyrson](https://forums.eveonline.com/u/Bjorn_Tyrson)\
**Post date:** [August 31, 2018, 6:22pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/733 "2018-08-31T18:22:28Z")

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HS has frigates, should null sec not be allowed those either? I mean it is supposed to be “the exact opposite” I mean while we are at it, sub-caps are allowed in HS but caps aren’t. so should we make null-sec capital ships only?

we should also remove moon-mining from HS, since thats a null mechanic. actually we should remove citadels entirely, I mean null doesn’t have stations, and lots of stuff you can do with citadels can ONLY be done in null. so why should HS have them too?

I mean they are opposites right?

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**Author:** ![Salvos\_Rhoska](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salvos_rhoska/32/14128_2.png) [@Salvos\_Rhoska](https://forums.eveonline.com/u/Salvos_Rhoska)\
**Post date:** [August 31, 2018, 6:29pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/734 "2018-08-31T18:29:35Z")

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> [@Whitehound](#):
>
> No, you haven’t. You still need to explain why players in null-sec should not have the same basic features that all players get to enjoy.

> [@Salvos\_Rhoska](#):
>
> To fix the risk/reward quotient in Player NS, such that it is player determined, and not by systemic security/safety mechanics, as befitting of the sector with highest player autonomy, with highest rewards, as weighed against lack of systemic security/safety mechanics elsewhere.
> 
> If you want intel? Use scouts.  
> If you want Citadel asset security? Defend it.  
> If you want Insurance? Make SRP program.

This, as only one where I have re-iterated the answer to the question you keep asking.

I dunno whats your problem, especially when you accused me of being befuddled by nicotine, yet you seem to be incapable of reading/retaining/comprehending what has already been said in direct response to you.

I even made two vids to explain it, and still you ask the same question, over and over.

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**Author:** ![Bjorn\_Tyrson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bjorn_tyrson/32/371958_2.png) [@Bjorn\_Tyrson](https://forums.eveonline.com/u/Bjorn_Tyrson)\
**Post date:** [August 31, 2018, 6:32pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/735 "2018-08-31T18:32:01Z")

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that explains WHAT would happen, not WHY it should happen.

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**Author:** ![Salvos\_Rhoska](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salvos_rhoska/32/14128_2.png) [@Salvos\_Rhoska](https://forums.eveonline.com/u/Salvos_Rhoska)\
**Post date:** [August 31, 2018, 6:35pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/736 "2018-08-31T18:35:00Z")

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> [@Bjorn\_Tyrson](#):
>
> not WHY it should happen.

> [@Salvos\_Rhoska](#):
>
> To fix the risk/reward quotient in Player NS, such that it is player determined, and not by systemic security/safety mechanics, as befitting of the sector with highest player autonomy, with highest rewards, as weighed against lack of systemic security/safety mechanics elsewhere.

Are you a Whitehound alt?  
The why is explicitly explained in the post directly above yours, and you seem as incapable of reading/comprehending it as Whithound has been for the last 50posts of mine and every readers waste of time.

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**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [August 31, 2018, 6:36pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/737 "2018-08-31T18:36:36Z")

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> [@Salvos\_Rhoska](#):
>
> I dunno whats your problem

Nothing you’ve said so far explains what the actual problem is. You perceive something as a problem, but you’ve said it yourself much further up, that it’s all subjective. Is it?

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**Author:** ![Beast\_of\_Revelations](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/beast_of_revelations/32/413187_2.png) [@Beast\_of\_Revelations](https://forums.eveonline.com/u/Beast_of_Revelations)\
**Post date:** [August 31, 2018, 6:37pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/738 "2018-08-31T18:37:53Z")

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> [@Whitehound](#):
>
> No, you haven’t. You still need to explain why players in null-sec should not have the same basic features that all players get to enjoy.

I think that’s rather easy to explain. There are notions of not only risk/reward, but also convenience/reward, difficulty/reward, etc.

It makes good sense to have high potential reward related to high risk. It makes good sense to have low potential reward related to low risk. Well, the same things are true with things like difficulty, convenience, etc. If you are in the most lucrative area of space, with the biggest rewards, you shouldn’t have all the quality of life features like free intel (local chat) that highsec enjoys. Local chat is also a higher security feature, so of course null shouldn’t have it.

Naturally, you can argue these things. You can even ask “why shouldn’t nullsec have CONCORD?” So at the end of the day it’s a matter of philosophy. You either have the philosophies of high-risk/high-reward, low-risk/low-reward, high-difficulty/high-reward, low-difficulty/low-reward, low-convenience/high-reward, high-convenience/low-reward, or you don’t.

At the end of the day, Eve needs to decide what kind of philosophy it has. We are arguing for the philosophies just stipulated above. You can argue that nullsec should have CONCORD if you want, and the chips can fall where they may.

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**Author:** ![Salvos\_Rhoska](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salvos_rhoska/32/14128_2.png) [@Salvos\_Rhoska](https://forums.eveonline.com/u/Salvos_Rhoska)\
**Post date:** [August 31, 2018, 6:39pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/739 "2018-08-31T18:39:52Z")

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Here we go again.

This is retarded trolling.  
Just keep insisting things have not been explained or answered, when they demonstrably have, at the trolls request no less.

Read the thread. Its all been answered, already.  
Stop repeating yourself, and actually read and retain what has been said.

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**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [August 31, 2018, 6:43pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/740 "2018-08-31T18:43:46Z")

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> [@Beast\_of\_Revelations](#):
>
> It makes good sense to have high potential reward related to high risk.

You don’t seem to understand how this currently works.

Null-sec offers higher rewards obviously. This is meant to attract players naturally. Now the risk isn’t coming from the mechanic. The risk is coming from the players, from their greed and their mistrust to one another. Those who overcome and succeed these problems are rewarded by the more resourceful space.

That’s how it’s been for over 15 years. To change local or not to pay insurances isn’t going to make much of a difference. It only makes the losses more hurtful and the fights harder, but the outcome is still the same. And so there is no actual need for it.

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**Author:** ![Sol\_epoch](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sol_epoch/32/379171_2.png) [@Sol\_epoch](https://forums.eveonline.com/u/Sol_epoch)\
**Post date:** [August 31, 2018, 6:45pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/741 "2018-08-31T18:45:17Z")

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Reading comprehension is a challenge to most! Especially Colonials!

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**Author:** ![Dark\_Engraver](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dark_engraver/32/45178_2.png) [@Dark\_Engraver](https://forums.eveonline.com/u/Dark_Engraver)\
**Post date:** [August 31, 2018, 6:45pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/742 "2018-08-31T18:45:33Z")

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Yes citadels and moon mining should be low and nullsec to allow the type of force needed to destroy well defended citadels.Since caps can’t enter highsec citadel there are too safe

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**Author:** ![Salvos\_Rhoska](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salvos_rhoska/32/14128_2.png) [@Salvos\_Rhoska](https://forums.eveonline.com/u/Salvos_Rhoska)\
**Post date:** [August 31, 2018, 6:45pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/743 "2018-08-31T18:45:44Z")

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TLDR: “Dont increase my risk in the most rewarding sector of EVE.”

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**Author:** ![Dark\_Engraver](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dark_engraver/32/45178_2.png) [@Dark\_Engraver](https://forums.eveonline.com/u/Dark_Engraver)\
**Post date:** [August 31, 2018, 6:48pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/744 "2018-08-31T18:48:06Z")

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Yes don’t you dare or we’ll make you pay for it^^

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<div class="post-metadata">

**Author:** ![Sol\_epoch](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sol_epoch/32/379171_2.png) [@Sol\_epoch](https://forums.eveonline.com/u/Sol_epoch)\
**Post date:** [August 31, 2018, 6:48pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/745 "2018-08-31T18:48:24Z")

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What citadels are in High sec?

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<div class="post-metadata">

**Author:** ![Salvos\_Rhoska](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salvos_rhoska/32/14128_2.png) [@Salvos\_Rhoska](https://forums.eveonline.com/u/Salvos_Rhoska)\
**Post date:** [August 31, 2018, 6:48pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/746 "2018-08-31T18:48:29Z")

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> [@Dark\_Engraver](#):
>
> Since caps can’t enter highsec citadel there are too safe

Think about what you just said.  
The cap restriction runs both ways, so you wont have to deal with cap defense.

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<div class="post-metadata">

**Author:** ![Dark\_Engraver](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dark_engraver/32/45178_2.png) [@Dark\_Engraver](https://forums.eveonline.com/u/Dark_Engraver)\
**Post date:** [August 31, 2018, 6:48pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/747 "2018-08-31T18:48:56Z")

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Everything except keepstars

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<div class="post-metadata">

**Author:** ![Sol\_epoch](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sol_epoch/32/379171_2.png) [@Sol\_epoch](https://forums.eveonline.com/u/Sol_epoch)\
**Post date:** [August 31, 2018, 6:49pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/748 "2018-08-31T18:49:27Z")

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Name some!

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<div class="post-metadata">

**Author:** ![Bjorn\_Tyrson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bjorn_tyrson/32/371958_2.png) [@Bjorn\_Tyrson](https://forums.eveonline.com/u/Bjorn_Tyrson)\
**Post date:** [August 31, 2018, 6:50pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/749 "2018-08-31T18:50:01Z")

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all of perimeter??? wait are you just now finding out that citadels exist in HS…

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<div class="post-metadata">

**Author:** ![Dark\_Engraver](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dark_engraver/32/45178_2.png) [@Dark\_Engraver](https://forums.eveonline.com/u/Dark_Engraver)\
**Post date:** [August 31, 2018, 6:50pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/750 "2018-08-31T18:50:05Z")

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Go between amarr and jita and start counting.  
Also wtf did you not know

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<div class="post-metadata">

**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [August 31, 2018, 6:50pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/751 "2018-08-31T18:50:22Z")

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> [@Salvos\_Rhoska](#):
>
> TLDR: “Dont increase my risk in the most rewarding sector of EVE.”

It’s a PvP MMO, not a PvE MMO. The players matter more than the environment. This should have become obvious to you from day one when you’ve noticed how you warp through a planet or how space physics don’t really mimic real space or how come you can hear explosions in space.

Your idea of making null-sec harder has no foundation other than coming from your imagination.

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<div class="post-metadata">

**Author:** ![Beast\_of\_Revelations](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/beast_of_revelations/32/413187_2.png) [@Beast\_of\_Revelations](https://forums.eveonline.com/u/Beast_of_Revelations)\
**Post date:** [August 31, 2018, 6:52pm UTC](https://forums.eveonline.com/t/ccp-screws-everyone-but-big-nullsec-cartels/99907/752 "2018-08-31T18:52:09Z")

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> [@Whitehound](#):
>
> Null-sec offers higher rewards obviously. This is meant to attract players naturally. Now the risk isn’t coming from the mechanic. The risk is coming from the players…

You need to read where I explained this fully… over and over and over again. This is why I think you people are all trolls, and Salvos and I should just stop.

It has been explained a thousand times that we understand that risk comes from players, are fine with that, and don’t care about that for the purposes of this post. It has been explained a thousand times that we are focused here on CCP-owned risk/reward, irrespective of the player. So yes, local chat (free intel) reduces risk. We think null sec should do without such risk-reducing, and convenience features.

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