# CCPls Make Salvaging Great Again (maybe for the first time, I don't know)

**URL:** <https://forums.eveonline.com/t/ccpls-make-salvaging-great-again-maybe-for-the-first-time-i-dont-know/88302>\
**Category:** Player Features & Ideas\
**Created:** [July 10, 2018, 7:14pm UTC](https://forums.eveonline.com/t/ccpls-make-salvaging-great-again-maybe-for-the-first-time-i-dont-know/88302 "2018-07-10T19:14:33Z")\
**Posts on this page:** 2\
**Page:** 2

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**Author:** ![Now\_Life](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/now_life/32/19508_2.png) [@Now\_Life](https://forums.eveonline.com/u/Now_Life)\
**Post date:** [August 26, 2018, 1:43pm UTC](https://forums.eveonline.com/t/ccpls-make-salvaging-great-again-maybe-for-the-first-time-i-dont-know/88302/21 "2018-08-26T13:43:53Z")

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I know one thing, more players need to start salvaging their wrecks .  
the price of some salvage makes the rig 10x more expensive than the ship or citadel they are in.  
and a rebalance of the amount of salvage you need to build rigs and / or get out of a wreck is up for discussion

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [November 24, 2018, 1:43pm UTC](https://forums.eveonline.com/t/ccpls-make-salvaging-great-again-maybe-for-the-first-time-i-dont-know/88302/22 "2018-11-24T13:43:53Z")

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