# Change how tether works in highsec for suspects and outlaws

**URL:** <https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440>\
**Category:** Assembly Hall\
**Created:** [April 18, 2021, 12:46pm UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440 "2021-04-18T12:46:22Z")\
**Posts on this page:** 19\
**Page:** 10

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 21, 2021, 9:31am UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/193 "2021-04-21T09:31:27Z")

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> [@Astelon\_Bheskagor](#):
>
> Wrong , it has meaning because you get the flag that allows other players to attack you in high security space , without any intervention from NPC forces , on any of the involved side.

Anyone can attack anyone anywhere.

Suspect is a thing only when CONCORD is around to kill people attacking illegal targets and to _not_ kill people attacking a suspect.

Take CONCORD away and suspect means nothing. → suspect is an NPC thing

Suspect and criminal status are so tightly related to CONCORD, that if you were to take CONCORD away, those statuses lose meaning.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [April 21, 2021, 9:35am UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/194 "2021-04-21T09:35:28Z")

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> [@Gerard\_Amatin](#):
>
> Suspect and criminal status are so tightly related to CONCORD, that if you were to take CONCORD away, those statuses lose meaning.

If you removed players then suspect would lose its meaning, therefore suspect is “all about PC”.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 21, 2021, 9:37am UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/195 "2021-04-21T09:37:44Z")

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> [@Anderson\_Geten](#):
>
> If you removed players then suspect would lose its meaning, therefore suspect is “all about PC”.

There are regions of space where CONCORD doesn’t exist and where people don’t care about outlaw status or suspect status at all.

I live in such regions, I should know. Only when I go to CONCORD patrolled space I need to care about those statuses.

There are also systems without players, but that doesn’t mean those players don’t care about suspect status or outlaw status, it only means there are no players to care.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [April 21, 2021, 9:38am UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/196 "2021-04-21T09:38:39Z")

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And still.

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**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [April 21, 2021, 9:38am UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/197 "2021-04-21T09:38:41Z")

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> [@Astelon\_Bheskagor](#):
>
> Nor attacked by NPCs .

Commit a suspect offence within 150km of sentry guns. They will react.

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**Author:** ![Astelon\_Bheskagor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/astelon_bheskagor/32/360222_2.png) [@Astelon\_Bheskagor](https://forums.eveonline.com/u/Astelon_Bheskagor)\
**Post date:** [April 21, 2021, 9:38am UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/198 "2021-04-21T09:38:43Z")

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> [@Gerard\_Amatin](#):
>
> Take CONCORD away and suspect means nothing

But why are we talking about space where CONCORD does not exist , when the topic is about high sec ?  
Do we need to derail once more ?  
FYI it has meaning even where CONCORD does not exist , low security space.

It is not an NPC thing , because the actions performed to get the flag are done by you or other players.

Sincerely it’s been nice talking to you , but now I have better things to do .

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 21, 2021, 9:40am UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/199 "2021-04-21T09:40:52Z")

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> [@Astelon\_Bheskagor](#):
>
> It is not an NPC thing , because the actions performed to get the flag are done by you or other players.

The _actions_ to get the flag are indeed performed by interacting with players.

But that flag itself has no meaning, except in how NPCs will (or will not) react.

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**Author:** ![Astelon\_Bheskagor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/astelon_bheskagor/32/360222_2.png) [@Astelon\_Bheskagor](https://forums.eveonline.com/u/Astelon_Bheskagor)\
**Post date:** [April 21, 2021, 9:41am UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/200 "2021-04-21T09:41:19Z")

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A particular case , that applies only to a very limited area .

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [April 21, 2021, 9:42am UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/201 "2021-04-21T09:42:11Z")

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> [@Gerard\_Amatin](#):
>
> But that flag itself has no meaning

It’s a flag. No flag has a meaning, only for people watching it.

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**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [April 21, 2021, 9:42am UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/202 "2021-04-21T09:42:22Z")

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> [@Astelon\_Bheskagor](#):
>
> A particular case , that applies only to a very limited area .

Sure, but it isn’t true that NPCs do not attack you as a suspect. There are situations, off stations and gates, where they will.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 21, 2021, 9:46am UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/203 "2021-04-21T09:46:19Z")

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> [@Anderson\_Geten](#):
>
> It’s a flag. No flag has a meaning, only for people watching it.

All flags have a meaning.

Capsuleer log off timer? You cannot log off safely as fast as you could without, to svoid players logging out in the face of danger.  
Weapons timer flag? You cannot gate or dock up to avoid the fight.  
Jump timer flag? Your next jump will take some more time so you cannot easily chain jumps. Jump fatigue? Another flag, but now to make fast chaining jumps less efficient.

All flags have a meaning, otherwise there is no point in keeping them around.

For suspect and outlaw flags, those flags mean how NPCs will (or will not) react.

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**Author:** ![Astelon\_Bheskagor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/astelon_bheskagor/32/360222_2.png) [@Astelon\_Bheskagor](https://forums.eveonline.com/u/Astelon_Bheskagor)\
**Post date:** [April 21, 2021, 9:49am UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/204 "2021-04-21T09:49:04Z")

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> [@Gerard\_Amatin](#):
>
> For suspect and outlaw flags, those flags mean how NPCs will (or will not) react.

and players, you are forgetting players. They also can react or don’t react.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 21, 2021, 9:55am UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/205 "2021-04-21T09:55:35Z")

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> [@Astelon\_Bheskagor](#):
>
> and players, you are forgetting players. They also can react or don’t react.

No, these flags are for NPCs. Players can always attack you.

Indirectly some players may not attack you when they know there will be an NPC response, but many players don’t care about that and will attack you anyway.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [April 21, 2021, 10:04am UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/206 "2021-04-21T10:04:15Z")

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> [@Gerard\_Amatin](#):
>
> All flags have a meaning.

They have a meaning only for those watching it.  
A flag is a flag. It just means “this entity verifies this flag”.

What you are talking about, is rules linked to specific flags. I agree that a flag without an effect linked to it seems useless.  
For rats the suspect flag is useless. It bears no meaning to them. Does not mean that the flag is meaningless intrinsically.

> [@Gerard\_Amatin](#):
>
> For suspect and outlaw flags, those flags mean how NPCs will (or will not) react.

No.  
If you are NOT suspect, and I shoot you, even without concord, I get a criminal flag and can’t warp, can’t take gate, can’t cloak, can’t dock for 15min.  
If you are suspect, and I shoot you, I don’t get this flag.  
(edit : fixed , I mixed several things altogether)

So first you are wrong in your definition of meaning, because flags intrinsically bear no meaning - the meaning is through the mechanism they are associated with ; then you also are wrong in the fact that it only interacts with NPCs.

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**Author:** ![Astelon\_Bheskagor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/astelon_bheskagor/32/360222_2.png) [@Astelon\_Bheskagor](https://forums.eveonline.com/u/Astelon_Bheskagor)\
**Post date:** [April 21, 2021, 10:10am UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/207 "2021-04-21T10:10:36Z")

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They are for both players and NPCs .

I really have to go now .

Apologizes for no longer replying.

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**Author:** ![Londala\_Pox](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/londala_pox/32/317287_2.png) [@Londala\_Pox](https://forums.eveonline.com/u/Londala_Pox)\
**Post date:** [April 29, 2021, 4:35pm UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/208 "2021-04-29T16:35:00Z")

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So… how is tether different from docking? [https://content.eveonline.com/www/newssystem/media/63443/1/logo2\_flags2consequences.png](https://content.eveonline.com/www/newssystem/media/63443/1/logo2_flags2consequences.png)

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**Author:** ![Mkikaden\_Tiragen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mkikaden_tiragen/32/243913_2.png) [@Mkikaden\_Tiragen](https://forums.eveonline.com/u/Mkikaden_Tiragen)\
**Post date:** [April 30, 2021, 1:57pm UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/209 "2021-04-30T13:57:19Z")

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Mechanics-wise with regards to access it, it is not - any timer that denies docking denies a tether. If you are eligible to dock at the station, you are eligible to receive tether.

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**Author:** ![God\_Emperor\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/god_emperor_kane/32/399336_2.png) [@God\_Emperor\_Kane](https://forums.eveonline.com/u/God_Emperor_Kane)\
**Post date:** [May 1, 2021, 8:10am UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/210 "2021-05-01T08:10:59Z")

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Wow…

Just of topic replay here: This is typical how Anderson derails threads into meaningless squabbles. You people just got trolled.

Have a look at his post history, the dude is a master at the irrelevant. Just ignore him and continue your normal discussion. Responding to him gives him incentive to stay around and continue.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [July 30, 2021, 8:11am UTC](https://forums.eveonline.com/t/change-how-tether-works-in-highsec-for-suspects-and-outlaws/306440/211 "2021-07-30T08:11:11Z")

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