# Chaos Era Continues - Cyno Update

**URL:** <https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197>\
**Category:** Upcoming Features & Changes\
**Tags:** null-sec, low-sec, pvp\
**Created:** [August 14, 2019, 4:46pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197 "2019-08-14T16:46:27Z")\
**Posts on this page:** 20\
**Page:** 103

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**Author:** ![RKMACARTUR](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rkmacartur/32/352796_2.png) [@RKMACARTUR](https://forums.eveonline.com/u/RKMACARTUR)\
**Post date:** [August 26, 2019, 7:21pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2116 "2019-08-26T19:21:47Z")

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> [@Salt\_Foambreaker](#):
>
> When he uncloaks and you probe/dscan him, until then he can’t do anything while cloaked, not even see local anymore, so it doesn’t matter. If he uses probes, you can see those.

explain me  
how to find a cloaky cover ops ship with proves please  
because in 10 years I have never achieved it please

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**Author:** ![Crimson\_Draufgange](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/crimson_draufgange/32/149779_2.png) [@Crimson\_Draufgange](https://forums.eveonline.com/u/Crimson_Draufgange)\
**Post date:** [August 26, 2019, 7:22pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2117 "2019-08-26T19:22:01Z")

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Does CCP have a set date for this release yet? Is it later in September or earlier?

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**Author:** ![nazdarjebo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nazdarjebo/32/157377_2.png) [@nazdarjebo](https://forums.eveonline.com/u/nazdarjebo)\
**Post date:** [August 26, 2019, 7:22pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2118 "2019-08-26T19:22:29Z")

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This changes looks like mess not like chaos. Come up with something creative and new instead. Like for example remove the cyno module. And introduce some barrel of chemicals that can be ejected from ship. After ejection the chemical process starts 1min and can be seen by everyone in system. After 1 min the burning of chemicals starts an the cyno is lit for everyone to jump in range.

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**Author:** ![Wednesday\_Antoinette](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wednesday_antoinette/32/481891_2.png) [@Wednesday\_Antoinette](https://forums.eveonline.com/u/Wednesday_Antoinette)\
**Post date:** [August 26, 2019, 7:24pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2119 "2019-08-26T19:24:10Z")

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> [@KVR](#):
>
> So, when you think stupidity has reached the top level, you guys continue to raise the bar. Utterly idiotic move.

Well Einstein once said “Genius has its limits, stupidity has no bounds”.

They (CCP) are definitely proving the stupidity part.

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**Author:** ![Luna\_TheMoonrider](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/luna_themoonrider/32/147647_2.png) [@Luna\_TheMoonrider](https://forums.eveonline.com/u/Luna_TheMoonrider)\
**Post date:** [August 26, 2019, 7:25pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2120 "2019-08-26T19:25:54Z")

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> [@Darwien\_Cesaille](#):
>
> My complain that CCP publish info and short notice pushing ppl to do something just to change direction change after a few days that makes all effort of prep redundant/waste.

That’s the main issue.

The second main issue is that, from what I heard, the covert cyno things for JF was one of the only change everyone agreed on (if you forget the change to normal cyno)

@CCP_Rise So, why not Indus cyno + covert one for JF? What’s the reasoning behind the decision to choose only one?

![](https://global.discourse-cdn.com/eveonline/original/3X/6/d/6d6f3f25a8fff5e6f67a4270fca2e22acd2b036e.gif)

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<div class="post-metadata">

**Author:** ![Crimson\_Draufgange](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/crimson_draufgange/32/149779_2.png) [@Crimson\_Draufgange](https://forums.eveonline.com/u/Crimson_Draufgange)\
**Post date:** [August 26, 2019, 7:26pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2121 "2019-08-26T19:26:28Z")

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> [@nazdarjebo](#):
>
> After ejection the chemical process starts 1min and can be seen by everyone in system. After 1 min the burning of chemicals starts an the cyno is lit for everyone to jump in range.

[![](https://global.discourse-cdn.com/eveonline/original/3X/e/c/ec65bdeb17fb9e2651335741bbf28fb718988b5c.jpeg) ](https://global.discourse-cdn.com/eveonline/original/3X/e/c/ec65bdeb17fb9e2651335741bbf28fb718988b5c.jpeg)

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**Author:** ![Gah\_khaz](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gah_khaz/32/231717_2.png) [@Gah\_khaz](https://forums.eveonline.com/u/Gah_khaz)\
**Post date:** [August 26, 2019, 7:26pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2122 "2019-08-26T19:26:42Z")

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@CCP_Rise Would it not make sense to also allow Rorquals to jump to industrial cyno? It’s going to be hell with many moonfracks all over a region.

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**Author:** ![Hillbert\_Alexis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hillbert_alexis/32/263334_2.png) [@Hillbert\_Alexis](https://forums.eveonline.com/u/Hillbert_Alexis)\
**Post date:** [August 26, 2019, 7:27pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2123 "2019-08-26T19:27:02Z")

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_ **Why not both intensifies** _

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**Author:** ![Mike\_Santamaria](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mike_santamaria/32/143599_2.png) [@Mike\_Santamaria](https://forums.eveonline.com/u/Mike_Santamaria)\
**Post date:** [August 26, 2019, 7:27pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2124 "2019-08-26T19:27:16Z")

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We need an injectors meme for this post to be the way I want it

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**Author:** ![Vix\_Sparda](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vix_sparda/32/248303_2.png) [@Vix\_Sparda](https://forums.eveonline.com/u/Vix_Sparda)\
**Post date:** [August 26, 2019, 7:27pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2125 "2019-08-26T19:27:19Z")

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well, i support the cyno changes. very happy with them however. incase you guys didnt see the economic report. all your black out is doing is ■■■■■■■ everyone but goons. wanna work on that or do you guys not care?

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**Author:** ![Heimotz](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/heimotz/32/157382_2.png) [@Heimotz](https://forums.eveonline.com/u/Heimotz)\
**Post date:** [August 26, 2019, 7:28pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2126 "2019-08-26T19:28:09Z")

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welp, press F to pay respects for my saved up SP I just burned on two cyno alts to train into covert frigs and covert cyno.

So glad I burnt all that, roughly 1.5m sp total, on your whims and half thought plans, now I can switch to industrials and leave those training plans unfinished.

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**Author:** ![Nalana\_Vos](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nalana_vos/32/271977_2.png) [@Nalana\_Vos](https://forums.eveonline.com/u/Nalana_Vos)\
**Post date:** [August 26, 2019, 7:30pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2127 "2019-08-26T19:30:12Z")

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:goon: here and i agree with you! we have no god damn targets now.  
Have a like.

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<div class="post-metadata">

**Author:** ![Allison\_Jovovich](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/allison_jovovich/32/186528_2.png) [@Allison\_Jovovich](https://forums.eveonline.com/u/Allison_Jovovich)\
**Post date:** [August 26, 2019, 7:31pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2128 "2019-08-26T19:31:49Z")

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rorqs are a combat ship, so no.

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**Author:** ![Festmester\_Uctionsson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/festmester_uctionsson/32/266759_2.png) [@Festmester\_Uctionsson](https://forums.eveonline.com/u/Festmester_Uctionsson)\
**Post date:** [August 26, 2019, 7:33pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2129 "2019-08-26T19:33:08Z")

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Perhaps CCP would grace us with their presence and comment on the situation of T3Cs doing covert cynos.

Should T3Cs be more of a ‘jack of all trades’ kind of ship, it’s outside the scope of the ship to be the only ship that can escalate to anything it wants, by covertly cynoing in a Force Recon that can use regular cyno. Nothing has changed if you want to drop big ■■■■ on something quietly, because T3C can still do it.

T3Cs are UNIQUE because they can, as the only class in EVE online, be nullified, cloaky and has the ability to escalate from solo ship to covops to titan drop. This needs to be addressed, or any changes you are doing for the sake of cynos in the ‘chaos era’ is moot - same ■■■■ will happen, it just requires a few more ships on the undock.

T3Cs are a scourge and are at the top of the food chain with unique capabilities. Blackout has only cemented their position in blackout and post cyno changes, as the best and most versatile hunter with no other ship class to match what it does.

Suggestion:

- Force Recon Nullification.
- No Covops option for T3C

Reason:

- Force Recon are squishy ships that function about the same as a Blockade Runner. Fast and unseen, but no tank to be proud of. Force Recons are historically unused, so this could cement them in the position of THE cloaky roamer. Their lack of tank would require a good and smart drop, and their built in EWAR options (cough ECM) should give them a little extra time to live.

- T3Cs are too tanky, powerful and versatile to carry the power of covert cyno with them.

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<div class="post-metadata">

**Author:** ![Staq](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/staq/32/236552_2.png) [@Staq](https://forums.eveonline.com/u/Staq)\
**Post date:** [August 26, 2019, 7:33pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2130 "2019-08-26T19:33:22Z")

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First, we have a game play change which was pretty aggressive - completely changing the abilities of a large player/ship base - which was announced on a formal development thread. A lot of people disagreed with it and a few pounds of salt were shed.

Some people unsubscribed and left the game and other pilots began working towards alternative solutions.

So now you have a group of angry pilots from change one (if they are still around) and now a second set of pilots tired of being yanked around and wasting skills to be trained in other facets of their game play.

Some thoughts:

- Restrict cynos to specfic hulls
- Allow a Cyno Field I to be seen on the overview. Remove the ability to warp directly a Cyno Field I. Possibly allow it to be scanned as a cosmic signature. Create some magical under story/lore to support it.
- Covert’s remain the same.
- JF’s can use both.

Adding stuff to patch a flaw not the best development practice. Address the issue directly. Let your users know of potential fixes. Stop creating even more technical debt and code lines to manage.

I personally could care less about any of the changes. Make them solid. This back-and-forth could have been better mitigated by your corporate offices. Manage your public relations better and do not disclose items on an official public forum if they are not indeed going to be implemented - or at least preface them with “possible” changes if you want feedback.

As some stated earlier these changes are a complete mess.

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<div class="post-metadata">

**Author:** ![Vix\_Sparda](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vix_sparda/32/248303_2.png) [@Vix\_Sparda](https://forums.eveonline.com/u/Vix_Sparda)\
**Post date:** [August 26, 2019, 7:34pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2131 "2019-08-26T19:34:09Z")

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this ^

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<div class="post-metadata">

**Author:** ![kelvin\_oriley](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kelvin_oriley/32/157381_2.png) [@kelvin\_oriley](https://forums.eveonline.com/u/kelvin_oriley)\
**Post date:** [August 26, 2019, 7:34pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2132 "2019-08-26T19:34:21Z")

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> [@CCP\_Rise](#):
>
> **Update August 26** : We have received an enormous amount of feedback on this change and have decided to make some adjustments to address the biggest issues we see by adding a 3rd type of cyno that can be fit to tech I industrials and used by Jump Freighters. This will solve the most important issue raised which was that cyno vigils would be impossible with the steep skill and ISK requirements associated with Recons and Black Ops. Now Industrial will offer a very affordable option with a cyno that appears in overview and on the map. We are very glad to preserve this tradition and appreciate the community emphasis on doing so.
> 
> note: this means that Jump Freighters will not be able to jump to covert cynos as we originally planned. This is an alternative solution, not an additional one.

how about a poll

option one  
era of chaos listens to but hurt elite pvp’ers about losing there easy frags on JF but ignores the players that complain about local

option 2  
just method of new owners making people spend £$ on multi character training or injectors to ensure skills are ready for change then make it worthless

sadly i think the latter of late ccp has not listened to its players and is all about the $$  
am i wrong-refund for duel character training done to train cyno 5 on alts will be processed when

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<div class="post-metadata">

**Author:** ![Vix\_Sparda](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vix_sparda/32/248303_2.png) [@Vix\_Sparda](https://forums.eveonline.com/u/Vix_Sparda)\
**Post date:** [August 26, 2019, 7:35pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2133 "2019-08-26T19:35:14Z")

</div>

Perhaps CCP would grace us with their presence and comment on the situation of T3Cs doing covert cynos.

Should T3Cs be more of a ‘jack of all trades’ kind of ship, it’s outside the scope of the ship to be the only ship that can escalate to anything it wants, by covertly cynoing in a Force Recon that can use regular cyno. Nothing has changed if you want to drop big ■■■■ on something quietly, because T3C can still do it.

T3Cs are UNIQUE because they can, as the only class in EVE online, be nullified, cloaky and has the ability to escalate from solo ship to covops to titan drop. This needs to be addressed, or any changes you are doing for the sake of cynos in the ‘chaos era’ is moot - same ■■■■ will happen, it just requires a few more ships on the undock.

T3Cs are a scourge and are at the top of the food chain with unique capabilities. Blackout has only cemented their position in blackout and post cyno changes, as the best and most versatile hunter with no other ship class to match what it does.

Suggestion:

- No Covops option for T3C

Reason:

- T3Cs are too tanky, powerful and versatile to carry the power of covert cyno with them.

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<div class="post-metadata">

**Author:** ![Arnold\_Hita](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arnold_hita/32/200917_2.png) [@Arnold\_Hita](https://forums.eveonline.com/u/Arnold_Hita)\
**Post date:** [August 26, 2019, 7:35pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2134 "2019-08-26T19:35:23Z")

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i mean cyno 5 is still a worthwhile train, just for the fuel cost reduction.

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<div class="post-metadata">

**Author:** ![Flashmala](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/flashmala/32/412126_2.png) [@Flashmala](https://forums.eveonline.com/u/Flashmala)\
**Post date:** [August 26, 2019, 7:37pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/2135 "2019-08-26T19:37:35Z")

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And yes, what _about_ the Rorqual??

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