# Chaos Era Continues - Cyno Update

**URL:** <https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197>\
**Category:** Upcoming Features & Changes\
**Tags:** null-sec, low-sec, pvp\
**Created:** [August 14, 2019, 4:46pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197 "2019-08-14T16:46:27Z")\
**Posts on this page:** 20\
**Page:** 93

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**Author:** ![Onictus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/onictus/32/277200_2.png) [@Onictus](https://forums.eveonline.com/u/Onictus)\
**Post date:** [August 18, 2019, 2:13pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1916 "2019-08-18T14:13:39Z")

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Bend over, they’re coming in dry. 👹

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**Author:** ![Richard\_Boots](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/richard_boots/32/215166_2.png) [@Richard\_Boots](https://forums.eveonline.com/u/Richard_Boots)\
**Post date:** [August 18, 2019, 2:46pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1917 "2019-08-18T14:46:49Z")

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@CCP_Rise

Thanks for the announcement.

I don’t like the blackout because everyone is cloaked.

These cyno changes will be a PITA…

I don’t like hunting all the time… and the only other thing to do is sit in space and have acceptance of an attack with no counter… ■■■■ it… if i die, i die…

I hope we don’t have to wait 6 months for this stuff be to looked at again… I’m not gonna wait.

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**Author:** ![Airdorn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/airdorn/32/497775_2.png) [@Airdorn](https://forums.eveonline.com/u/Airdorn)\
**Post date:** [August 18, 2019, 3:05pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1918 "2019-08-18T15:05:26Z")

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I’m a solo player with a carrier, rorqual, and a cyno alt. Does that mean it’s pretty much over for little-ole me? 🙂

At least maybe make it so that I can store my alt’s recon cyno ship inside my rorqual ship maint bay. Right now only Industrials and mining-specific ships can go in there.

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**Author:** ![Arnold\_Hita](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arnold_hita/32/200917_2.png) [@Arnold\_Hita](https://forums.eveonline.com/u/Arnold_Hita)\
**Post date:** [August 18, 2019, 3:27pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1919 "2019-08-18T15:27:05Z")

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@CCP_Rise @CCP_Falcon

While I get limiting the ships cynos can be fitted to, and the whole Chaos era thing, why not have cynos allowed to be fitted to combat AND force recons, not just force recons ? Is there a balance reasoning behind this, or is it just because?

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**Author:** ![Arrendis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arrendis/32/432594_2.png) [@Arrendis](https://forums.eveonline.com/u/Arrendis)\
**Post date:** [August 18, 2019, 4:39pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1920 "2019-08-18T16:39:34Z")

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From what Rise said on TiS, it’s because the Force Recons were already designed around cynos. They’ve got bonuses to how much fuel is used. They’ve got bonuses to how long the cyno ship is locked in place. That made them the obvious choice for ‘which ship can still use cynos? The ones intended to use cynos’.

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**Author:** ![Becham](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/becham/32/327010_2.png) [@Becham](https://forums.eveonline.com/u/Becham)\
**Post date:** [August 18, 2019, 4:53pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1921 "2019-08-18T16:53:48Z")

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Another day, another record low. The number of people playing has dropped over 30% in the past year, most of that coming in the past 3 months. Any business leader who claims that they don’t care that 1/3 of their customers have stopped coming in is either foolish or just putting up a front during a terrible time. Whichever, this can not be spun as anything more than a self inflicted collapse. I hope you guys are right about long term health, but it sure doesn’t look good.

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**Author:** ![Starflame\_Commissar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/starflame_commissar/32/440413_2.png) [@Starflame\_Commissar](https://forums.eveonline.com/u/Starflame_Commissar)\
**Post date:** [August 18, 2019, 5:00pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1922 "2019-08-18T17:00:17Z")

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Lol. I like to think of myself as a second main

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**Author:** ![Amarisen\_Gream](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/amarisen_gream/32/296747_2.png) [@Amarisen\_Gream](https://forums.eveonline.com/u/Amarisen_Gream)\
**Post date:** [August 18, 2019, 5:40pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1923 "2019-08-18T17:40:03Z")

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Where’s my street corner. I need to make some money so I can sub my accounts.

🥰

Not a perfect change but welcome.

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**Author:** ![xOmGx](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xomgx/32/242854_2.png) [@xOmGx](https://forums.eveonline.com/u/xOmGx)\
**Post date:** [August 18, 2019, 6:02pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1924 "2019-08-18T18:02:57Z")

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CCP care about other MMO’s too 🙂  
and by the last about 2 years of CCP’s actions its is clear that they do not want our money at all

Look at China server, most of all active Chinese entities have moved over to Tranq, and even with THEM our numbers are pretty low and getting lower due to perfect CCP management and perfect changes to EvE

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**Author:** ![Icarus\_Chelien](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/icarus_chelien/32/361650_2.png) [@Icarus\_Chelien](https://forums.eveonline.com/u/Icarus_Chelien)\
**Post date:** [August 18, 2019, 6:09pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1925 "2019-08-18T18:09:40Z")

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CCP seems intent on driving away casual players. I have limited play time. Whereas before I could risk being out in a Cap (a potential target for PvPers) for a short time, it’s now too risky. I don’t have time to coordinate my life around availability of Eve Defence fleets. This is all leading to less targets in space.

Now I have the choice of relying on Corp / Alliance Cynos, which is kind of impractical for logistics, or training all my alts to Cyno V. I’m just going to sell my caps and cancel all my alt subscription instead.

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**Author:** ![Miranda\_Gaterau](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/miranda_gaterau/32/150116_2.png) [@Miranda\_Gaterau](https://forums.eveonline.com/u/Miranda_Gaterau)\
**Post date:** [August 18, 2019, 6:39pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1926 "2019-08-18T18:39:23Z")

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i understand why you want to try all this change, but as a side effect, mooving a small scall or solo cap will be just more painfull, so Maybe try to add a Traveled designed Cyno could be usefull ? 🙂

i’ll suggest something like that :  
Prototype Cynosural Field Generator  
Can be fitted on S and M sized ship (L and XL Sized ship will be too tanky and allow abuse, cf: next lines), (maybe only T1?)  
consume half fuel off current T1 Cyno  
2min cycle  
1st Cycle is visible only on grid, not at long range, and no one can jump on during this state  
2nd cycle (and more) allow to jump and become visible like a standar T1 Cyno

This way, if a cheap ship go in fight to suicide Cyno : backup take a longer time to came back and ennemies FC can try to destroy it before the cyno is fully activated

and by allowing this module on only small/medium sized ship, we reduce the chance of see a ship in bad position who can survive with the module activated long enougth (like a dread)

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**Author:** ![Richard\_Boots](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/richard_boots/32/215166_2.png) [@Richard\_Boots](https://forums.eveonline.com/u/Richard_Boots)\
**Post date:** [August 18, 2019, 7:59pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1927 "2019-08-18T19:59:06Z")

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No…

Train your alt for a Recon  
If you need to move your capital; light a cyno on your recon and watch it get blapped  
You can alternatively light a cyno on your Black Ops Battleship because they have more tank…

Thanks for the suggestion tho…

How about…  
1 Keepstar / 6 Forts / 12 Astra per constellation  
You cannot tether if you cannot dock  
No more POS  
**No tether / No timers / No asset safety for low power citadels**  
Only capital that can fit a cyno is a FAX (its called Force Auxiliary for a reason but losses 50% of its rep ability; however it can activate capital emergency hull energizer if your doing a capital engagement 100% bonus to CEHE duration)  
Also give some kinda option for cynos to be fitted to something casual movements…

Theres some good ones… could we get that sometime in the next 2 years?

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**Author:** ![Bloody\_Larry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bloody_larry/32/151459_2.png) [@Bloody\_Larry](https://forums.eveonline.com/u/Bloody_Larry)\
**Post date:** [August 18, 2019, 8:05pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1928 "2019-08-18T20:05:01Z")

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It’s because they want to ham-string Capitals to keep the likes of New-bro Bomber’s Bar happy.

It’s a short-term fix.

Some of us interim pilots will be caught in the cross-fire too, which isn’t useful.

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**Author:** ![Bloody\_Larry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bloody_larry/32/151459_2.png) [@Bloody\_Larry](https://forums.eveonline.com/u/Bloody_Larry)\
**Post date:** [August 18, 2019, 8:10pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1929 "2019-08-18T20:10:01Z")

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> [@xOmGx](#):
>
> Look at China server, most of all active Chinese entities have moved over to Tranq, and even with THEM our numbers are pretty low and getting lower due to perfect CCP management and perfect changes to EvE

This.

How much wealth is locked away in Vaults & will never be accessed again? We don’t know.

Killing active players doesn’t unlock that wealth. And if the game becomes as biased as CCP is now suggesting I can see A LOT of people dialling back their game.

Good news for certain people worried that we are addicts, but bad news for CCP.

Unless the whole point is to kill a vast chunk of EVE off? Maybe. Some older players are quite Toxic I have found.

I’m interim as pilots go. Still got years left etc. I’m hoping to dodge the cross-fire I might get caught in.

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**Author:** ![Sgt\_Ocker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sgt_ocker/32/270881_2.png) [@Sgt\_Ocker](https://forums.eveonline.com/u/Sgt_Ocker)\
**Post date:** [August 18, 2019, 9:29pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1930 "2019-08-18T21:29:31Z")

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> [@Tappits](#):
>
> You dont even need cynos to move caps anymore… you can just take gates…

Oh please man up and take your Super fleet to Delve.

I don’t live there but by Bob i would be there for that outcome.

The only group in the game that “could” (Super for Super) face of against Goons (and won’t) telling the rest of us to - Just take gates.

> [@Arrendis](#):
>
> it’s because the Force Recons were already designed around cynos

True because sitting for 5 minutes in a lightly tanked (when Haw Dreads are on field - You’re Dead in seconds) immobile billion+ isk coffin sized cruiser while a cyno burns down is soooo enticing. It really is going to allow “emergent game play”.

If this is the direction, at least give them some tanking bonuses.  
Or a 75% reduction in cyno duration (2 and a half minutes is still a very long time when you are primary).,.

Not everyone belongs to large isk bloated groups that have SRP wallets bigger than the total isk generated each month.

NB; Tappits; I’m all for change but please, don’t for a second try to convince us these changes are the same for everyone.  
When one of the biggest Super powers in the game hides their fleet away for safety… That is where CCP should be focusing their attentions, give us conflict drivers - Stop taking away the sandbox and emergent game play .,.

Give us reasons to blow ■■■■ up - and get blown up.,.

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**Author:** ![Erin\_Tane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/erin_tane/32/155507_2.png) [@Erin\_Tane](https://forums.eveonline.com/u/Erin_Tane)\
**Post date:** [August 18, 2019, 11:28pm UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1931 "2019-08-18T23:28:28Z")

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This change will negatively impact smaller groups moving their caps for content. Large blocks will still have their super umbrellas (by jumping a recon across and then lighting a normal cyno).

It will be another factor pushing people to the ever larger blocks rather than having a diverse game world.

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**Author:** ![Clrdark4se](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/clrdark4se/32/177127_2.png) [@Clrdark4se](https://forums.eveonline.com/u/Clrdark4se)\
**Post date:** [August 19, 2019, 1:13am UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1932 "2019-08-19T01:13:19Z")

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> [@RiotRick](#):
>
> Creating this change and **rapidly not allocating time** for people to naturally learn it **suggests a deliberate cash grab** as part of the motivation. It may not have been the intent, but the consequence is the same. It will require further real life expense and purchases of PLEX/injectors.

Make no mistake…This is not only correct but smells strongly of our new overlords, Pearl Abyss. This change, right now, is exactly by design and exactly for a cash grab.

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**Author:** ![Abe\_Rudder](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/abe_rudder/32/322816_2.png) [@Abe\_Rudder](https://forums.eveonline.com/u/Abe_Rudder)\
**Post date:** [August 19, 2019, 1:21am UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1933 "2019-08-19T01:21:36Z")

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> I think you missed the whole thing. Only Force Recons and Blops can light cynos…

I think that you missed the whole “Covert Cyno” bit of that post, bombers can fit covert cynos, and JF’s can now jump to them. Read the changes my friend and understand existing mechanics which are not being touched.

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**Author:** ![RKMACARTUR](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rkmacartur/32/352796_2.png) [@RKMACARTUR](https://forums.eveonline.com/u/RKMACARTUR)\
**Post date:** [August 19, 2019, 2:00am UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1934 "2019-08-19T02:00:09Z")

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CCP PLEASE REMOVE COVER OPS CLOAKY MODULE  
if they want to balance the balance  
why? with the BLOCK OUT, if a pilot cannot see the local chat  
How do you know there is a cover ops in the system?  
Do we have to have the crystal ball to guess?  
the balance is tilled for the benefit of those who have more money and not  
for the rest of the new players and pilots  
The game is no longer for everyone.  
I have been training pilots for 10 years  
With this new game system, people stop playing  
I feel that my time and dedication went to the dump  
How to teach a pilot to defend himself?  
of something that doesn’t even come out in a scanner?  
please  
do something  
people are leaving the game  
Sorry for my bad translation, but I speak little English

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<div class="post-metadata">

**Author:** ![UNR3al1st1c](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/unr3al1st1c/32/434128_2.png) [@UNR3al1st1c](https://forums.eveonline.com/u/UNR3al1st1c)\
**Post date:** [August 19, 2019, 2:48am UTC](https://forums.eveonline.com/t/chaos-era-continues-cyno-update/182197/1935 "2019-08-19T02:48:37Z")

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Move to high-sec there I work locales, and no one will touch you.  
if you’re scared, live there. The local works there.

Sorry for my bad translation, but I speak little English

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