# Citadel Asset Safety and Player Retention

**URL:** <https://forums.eveonline.com/t/citadel-asset-safety-and-player-retention/439816>\
**Category:** Player Features & Ideas\
**Created:** [February 16, 2024, 4:42pm UTC](https://forums.eveonline.com/t/citadel-asset-safety-and-player-retention/439816 "2024-02-16T16:42:52Z")\
**Posts on this page:** 8\
**Page:** 4

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**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [December 18, 2024, 10:51pm UTC](https://forums.eveonline.com/t/citadel-asset-safety-and-player-retention/439816/66 "2024-12-18T22:51:25Z")

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> [@Syzygium](#):
>
> lol, from what I heard the WH people basically had to _beg_ CCP to disable Asset Safety in WHs, because they are people who are actually understanding what it does to the game.

We tried to get them to disallow all the new structures and just let us keep the pos life. But ccp was dead set on removing pos from the game.

We’re still waiting for all the pos functionality to be replaced. But i mean, it’s only been nearly a decade I’m sure they are working on it.

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [December 19, 2024, 2:48am UTC](https://forums.eveonline.com/t/citadel-asset-safety-and-player-retention/439816/67 "2024-12-19T02:48:49Z")

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> [@Lugh\_Crow-Slave](#):
>
> they are working on it.

Soon™. Just EVE things.

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**Author:** ![Max\_Deveron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/max_deveron/32/245870_2.png) [@Max\_Deveron](https://forums.eveonline.com/u/Max_Deveron)\
**Post date:** [December 19, 2024, 5:49am UTC](https://forums.eveonline.com/t/citadel-asset-safety-and-player-retention/439816/68 "2024-12-19T05:49:18Z")

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hmm how about changing the mechanic…not sure how much dev work it would be…

But lets say the station owner has a new shiny button called “Emergency Evac” to be pressed.

Once activated, NPC’s from where ever arrive to dock up and haul everything away…to some other station…

NPC’s that could be shot as they undock, or are found enroute to evac destination(s)

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**Author:** ![Thork\_DeLaroche](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/thork_delaroche/32/446812_2.png) [@Thork\_DeLaroche](https://forums.eveonline.com/u/Thork_DeLaroche)\
**Post date:** [December 19, 2024, 6:49am UTC](https://forums.eveonline.com/t/citadel-asset-safety-and-player-retention/439816/69 "2024-12-19T06:49:46Z")

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> [@Max\_Deveron](#):
>
> hmm how about changing the mechanic…not sure how much dev work it would be…
> 
> But lets say the station owner has a new shiny button called “Emergency Evac” to be pressed.
> 
> Once activated, NPC’s from where ever arrive to dock up and haul everything away…to some other station…
> 
> NPC’s that could be shot as they undock, or are found enroute to evac destination(s)

Worst idea I’ve ever heard in my life. That’s a hard ‘no’ from me.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [December 19, 2024, 7:19am UTC](https://forums.eveonline.com/t/citadel-asset-safety-and-player-retention/439816/70 "2024-12-19T07:19:54Z")

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> [@Max\_Deveron](#):
>
> But lets say the station owner has a new shiny button called “Emergency Evac” to be pressed.
> 
> Once activated, NPC’s from where ever arrive to dock up and haul everything away…to some other station…

Why replace a player’s job with NPCs?

Players can and should evacuate if necessary, I don’t see why this needs any automation.

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**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [December 19, 2024, 8:10am UTC](https://forums.eveonline.com/t/citadel-asset-safety-and-player-retention/439816/71 "2024-12-19T08:10:38Z")

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He uh… wasn’t being serious the joke was that station owners could use the bottom to steal/destroy the assets of everyone who used the structure lol

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**Author:** ![ISD\_Drew](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/isd_drew/32/395254_2.png) [@ISD\_Drew](https://forums.eveonline.com/u/ISD_Drew)\
**Post date:** [December 25, 2024, 4:23am UTC](https://forums.eveonline.com/t/citadel-asset-safety-and-player-retention/439816/83 "2024-12-25T04:23:21Z")

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removed several off topic.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [March 25, 2025, 4:24am UTC](https://forums.eveonline.com/t/citadel-asset-safety-and-player-retention/439816/84 "2025-03-25T04:24:04Z")

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