# Citadel Fix - Nerf Cyno Ships Being Able To Be Tethered To The Citadel

**URL:** <https://forums.eveonline.com/t/citadel-fix-nerf-cyno-ships-being-able-to-be-tethered-to-the-citadel/56504>\
**Category:** Player Features & Ideas\
**Created:** [February 10, 2018, 9:57pm UTC](https://forums.eveonline.com/t/citadel-fix-nerf-cyno-ships-being-able-to-be-tethered-to-the-citadel/56504 "2018-02-10T21:57:37Z")\
**Posts on this page:** 5\
**Page:** 1

<div class="post-metadata">

**Author:** ![DrysonBennington](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/drysonbennington/32/501369_2.png) [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Post date:** [February 10, 2018, 9:57pm UTC](https://forums.eveonline.com/t/citadel-fix-nerf-cyno-ships-being-able-to-be-tethered-to-the-citadel/56504/1 "2018-02-10T21:57:38Z")

</div>

Ships that are being used as Cynosural systems should be able to be tethered to a station. Being tethered to the station allows for an unlimited number of ships to be brought into the system without being able to be attacked and repelled.

A timer for untethering the Cyno ship should be every two minutes and last for a five minute cycle before be able to be tethered again.

The Cyno ship’s Cyno field would not be affected and would continue to be able to bring ships into the system until destroyed or it leaves.

---

<div class="post-metadata">

**Author:** ![Fast\_Rollard](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/fast_rollard/32/41448_2.png) [@Fast\_Rollard](https://forums.eveonline.com/u/Fast_Rollard)\
**Post date:** [February 10, 2018, 10:53pm UTC](https://forums.eveonline.com/t/citadel-fix-nerf-cyno-ships-being-able-to-be-tethered-to-the-citadel/56504/2 "2018-02-10T22:53:52Z")

</div>

IF you dont like the ship being tethered you can bump them off the station cant you.

---

<div class="post-metadata">

**Author:** ![Krysenth](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/krysenth/32/58194_2.png) [@Krysenth](https://forums.eveonline.com/u/Krysenth)\
**Post date:** [February 11, 2018, 12:57am UTC](https://forums.eveonline.com/t/citadel-fix-nerf-cyno-ships-being-able-to-be-tethered-to-the-citadel/56504/4 "2018-02-11T00:57:20Z")

</div>

You’ve got to be trolling or incredibly dumb at this game. The moment you light a cyno, you _LOSE THE TETHER_. If they have a lit cyno, and you cannot target them, file a bug and exploit report.

---

<div class="post-metadata">

**Author:** ![elitatwo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/elitatwo/32/373473_2.png) [@elitatwo](https://forums.eveonline.com/u/elitatwo)\
**Post date:** [February 11, 2018, 1:53am UTC](https://forums.eveonline.com/t/citadel-fix-nerf-cyno-ships-being-able-to-be-tethered-to-the-citadel/56504/5 "2018-02-11T01:53:06Z")

</div>

> [@Krysenth](#):
>
> and you cannot target them

Why because of Falcon? The ecm is strong in this one.

---

<div class="post-metadata">

**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [May 12, 2018, 1:53am UTC](https://forums.eveonline.com/t/citadel-fix-nerf-cyno-ships-being-able-to-be-tethered-to-the-citadel/56504/6 "2018-05-12T01:53:07Z")

</div>

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.
