# Citadels need some changes

**URL:** <https://forums.eveonline.com/t/citadels-need-some-changes/6470>\
**Category:** Player Features & Ideas\
**Created:** [June 23, 2017, 6:51pm UTC](https://forums.eveonline.com/t/citadels-need-some-changes/6470 "2017-06-23T18:51:12Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![DARK\_SYCOPATA](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dark_sycopata/32/3096_2.png) [@DARK\_SYCOPATA](https://forums.eveonline.com/u/DARK_SYCOPATA)\
**Post date:** [June 23, 2017, 6:51pm UTC](https://forums.eveonline.com/t/citadels-need-some-changes/6470/1 "2017-06-23T18:51:12Z")

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Actualy you can put a citadel and they run online forever. No mater if you no longer play the game thw citadel stay online forever until some one decide to put it down. In a orrible mechanic of 3 days eviction. For put a down a 1b Astraus.

This is really op. Especialy in wormhole you can find a Astraus in each worm hole. And people no need care about it. If some one try to put down it they have 3 days to defense or save the loot.

Also the 3 days cicle to put it down is orrible in terms of eviction. Give so much time to 3 parties groups to scout your eviction and just steal it in the last timer.  
We miss the old poses eviction mechanics with the max 24 hours to complete a eviction.  
72 hours for a 1b straus is so much.  
Maibe Astraus have to get just 1 timer. Fortizar/Astraus 2 timers
