# Combat ceptors, still homeless

**URL:** <https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581>\
**Category:** General Discussion\
**Created:** [August 4, 2020, 5:51pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581 "2020-08-04T17:51:51Z")\
**Posts on this page:** 20\
**Page:** 7

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**Author:** ![Ranar\_Linyne](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ranar_linyne/32/378478_2.png) [@Ranar\_Linyne](https://forums.eveonline.com/u/Ranar_Linyne)\
**Post date:** [August 31, 2020, 8:59pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/123 "2020-08-31T20:59:55Z")

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Ab boost already exists as a sansha thing though. I’d rather them get scram shielded mwd anyway because they’re tougher to fit, burn cap like crazy, and steal a percentage of cap in the first place. Allowing them to fit abs that behave like mwds would make them easier to fit and a hell of a lot less cap hungry. I think that would be enough to have them see a lot more use.

Outright neut immunity would be op as ■■■■. Web resistance would be nice, but i think that if they can keep their prop on it’d be enough.

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**Author:** ![Nepsy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nepsy/32/302840_2.png) [@Nepsy](https://forums.eveonline.com/u/Nepsy)\
**Post date:** [August 31, 2020, 9:52pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/124 "2020-08-31T21:52:39Z")

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4.5km/s cold on a peasant fit ceptor that can’t be scrammed is “enough”? More like uncatchable

Give them reduced pg/cpu fitting on prop mods so they can overprop

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**Author:** ![Ranar\_Linyne](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ranar_linyne/32/378478_2.png) [@Ranar\_Linyne](https://forums.eveonline.com/u/Ranar_Linyne)\
**Post date:** [September 2, 2020, 1:44am UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/125 "2020-09-02T01:44:15Z")

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It just means you’d need a web or two. Remember they’ll still be ballooned if the prop stays on.

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**Author:** ![Nepsy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nepsy/32/302840_2.png) [@Nepsy](https://forums.eveonline.com/u/Nepsy)\
**Post date:** [September 2, 2020, 2:06am UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/126 "2020-09-02T02:06:13Z")

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“Ballooned” as in turning 40m sig radius to 80m?

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**Author:** ![Ranar\_Linyne](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ranar_linyne/32/378478_2.png) [@Ranar\_Linyne](https://forums.eveonline.com/u/Ranar_Linyne)\
**Post date:** [September 3, 2020, 4:43pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/127 "2020-09-03T16:43:41Z")

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100% bloom is far from insignificant. Webs also apply past scram range. Use webs.

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**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [September 3, 2020, 4:45pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/128 "2020-09-03T16:45:29Z")

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I wonder what @Beast_of_Revelations thinks would be a good buff to combat interceptors.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [October 21, 2020, 4:23pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/129 "2020-10-21T16:23:21Z")

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> [@Gerard\_Amatin](#):
>
> Or what about doubling the overheat bonus on MWD?

Seems my suggestion made it, combat ceptors may get a home now!

> [@Howling Interdictors Update - Now Live on Singularity for Testing](https://forums.eveonline.com/t/howling-interdictors-update-now-live-on-singularity-for-testing/275044/1):
>
> The update to Combat Interceptors will see role bonuses added to the Claw, Crusader, Taranis, and Raptor, including a 100% bonus to the benefits of overheating Afterburners and Microwarpdrives.

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**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [October 21, 2020, 4:25pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/130 "2020-10-21T16:25:53Z")

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Congratulations. I fear that an overheating bonus may not be enough to make these things competitive.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [October 21, 2020, 4:26pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/131 "2020-10-21T16:26:22Z")

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Maybe not competitive yet, but at least they’ll have _some_ purpose now.

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**Author:** ![tutucox\_Khamsi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tutucox_khamsi/32/430743_2.png) [@tutucox\_Khamsi](https://forums.eveonline.com/u/tutucox_Khamsi)\
**Post date:** [October 21, 2020, 4:26pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/132 "2020-10-21T16:26:30Z")

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except they already are … dam this forum is trash

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**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [October 21, 2020, 4:26pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/133 "2020-10-21T16:26:58Z")

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Get bent, Tutu!

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**Author:** ![tutucox\_Khamsi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tutucox_khamsi/32/430743_2.png) [@tutucox\_Khamsi](https://forums.eveonline.com/u/tutucox_Khamsi)\
**Post date:** [October 21, 2020, 4:36pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/134 "2020-10-21T16:36:00Z")

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i understand its a perspective issue  
but how to solve it?  
combat ceptors , verry fast frigate with good damage  
looks good , its used in low sec  
the problem is … TIER 2 FRIGS ARE OP… they are stronger than destroyers t3 in low  
i killed several t3s in my t1 destroyer , but i CANT kill a t2 frig … so to me they should keep the combat ceptors were they are and NERF t2 frigs , bada bin bada bumm FIXED , 15 sec assault damage control is to much, there are frig fights that last 10 seconds …  
but them… there is the null sec dudes  
to them combat ceptor don’t have nullifier so its useless … and t2 frigates are balanced …in fleets and to roam around with less fear in their hearts …  
what to do?  
i dont know…

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<div class="post-metadata">

**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [October 21, 2020, 4:52pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/135 "2020-10-21T16:52:42Z")

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If they removed interdiction nullification from the fleet interceptors, it would balance things. Giving half the interceptors a magical superpower and giving the other one nothing remarkable . . . well, it makes the combat interceptors seem lame.

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<div class="post-metadata">

**Author:** ![tutucox\_Khamsi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tutucox_khamsi/32/430743_2.png) [@tutucox\_Khamsi](https://forums.eveonline.com/u/tutucox_Khamsi)\
**Post date:** [October 21, 2020, 4:57pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/136 "2020-10-21T16:57:06Z")

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ok but the magical super power just works in null sec, the power to run away better  
…  
the combat interceptors are very fast frigates with good damage  
i was playing conciliator there …  
to me the null sec dudes need to STFU  
the ■■■■ they know about pvp?  
they say t2 frigs are balanced because they just care about f1 from distance and in the case of yellow box , assault damage control so the wanker in the logi can have time to heal them  
btw they love to assault damage control to crash gates in case of a camp…  
you see? there is nothing to do with pvp … they just want to survive and run away

edit:  
oh i forgot , wen you are ganking someone 10 vs 1 , you can assault damage control so you will not die and give a solo kill to your enemy

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<div class="post-metadata">

**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [October 21, 2020, 5:02pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/137 "2020-10-21T17:02:13Z")

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Maybe we need to think outside the box.

> “Combat interceptors are immune from killmails and do not show up as either aggressors or victims.”

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<div class="post-metadata">

**Author:** ![tutucox\_Khamsi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tutucox_khamsi/32/430743_2.png) [@tutucox\_Khamsi](https://forums.eveonline.com/u/tutucox_Khamsi)\
**Post date:** [October 21, 2020, 5:03pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/138 "2020-10-21T17:03:34Z")

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just nerf t2 frigs… assault damage control 15 seconds in cruisers , 5 seconds in frigates …  
maybe 2 % more damage to combat ceptors so you guys can be happy

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**Author:** ![Ranar\_Linyne](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ranar_linyne/32/378478_2.png) [@Ranar\_Linyne](https://forums.eveonline.com/u/Ranar_Linyne)\
**Post date:** [October 26, 2020, 2:07pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/139 "2020-10-26T14:07:02Z")

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If you go dual prop it gives you a way to get out, maybe. Remember its job is to hold a scram, not drive by hold, for heavier tackle to land, lock, scram. In the past you paid the ceptor to do that job and an Atron could preform it just as well as a taranis at a fraction of the price. It will be a little bit fiddly but if you overheat the ab and burn like hell you might be able to get clear of the scram and save the ceptor. Maybe. I will refit the ones I’ve got collecting dust and evaluate it myself.

Tut, I dont support nerfing ■■■■ that works to “fix” ■■■■ that doesn’t. I dont understand why this is the default mentality around here. Fix the broken ■■■■, not break more ■■■■ so the previously mentioned ■■■■ appears less shitty. They’ve also already nerfed assault frigs twice recently. Adc went to 13 seconds and they all got slowed way down. The latter coming at the same time combat ceptors got their damage buff it was quite clearly designed to make ccs more attractive but failed miserably.

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<div class="post-metadata">

**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [October 26, 2020, 3:05pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/140 "2020-10-26T15:05:06Z")

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> [@Xeux](#):
>
> Make them dscan immune.

Yes!  
Why not make the cloaky combat-probing hero-tackling high-speed scouting interceptor even more OP! 😃

Aww ■■■■, that was in _AUGUST_ … -.-

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<div class="post-metadata">

**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [October 26, 2020, 3:06pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/141 "2020-10-26T15:06:41Z")

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The ones that I hardly ever see?

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<div class="post-metadata">

**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [October 26, 2020, 3:09pm UTC](https://forums.eveonline.com/t/combat-ceptors-still-homeless/258581/142 "2020-10-26T15:09:24Z")

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Disclaimer: I don’t actually know if those are still possible.

Back before CPU rigs were introduced …  
… having a stiletto _overfitted_ with utility was absolutely possible and incredibly useful on lowsec roams.

Only requirement: You _had to_ have a small cap booster fitted. And some charges, ofc.

I should sub again.  
It was the best ship I’ve ever flown.

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