# Combat scanning sig blobs

**URL:** <https://forums.eveonline.com/t/combat-scanning-sig-blobs/178611>\
**Category:** Player Features & Ideas\
**Created:** [July 28, 2019, 11:32am UTC](https://forums.eveonline.com/t/combat-scanning-sig-blobs/178611 "2019-07-28T11:32:56Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Bob\_Maths](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bob_maths/32/170185_2.png) [@Bob\_Maths](https://forums.eveonline.com/u/Bob_Maths)\
**Post date:** [July 28, 2019, 11:32am UTC](https://forums.eveonline.com/t/combat-scanning-sig-blobs/178611/1 "2019-07-28T11:32:57Z")

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So if you combat scan now you scan individual ships but maybe have ship sigs combine into a signature blob if they are close enough for the combat scanning to lock on to with no differentiation between ships but you warp close to the mass or you can scan individual ships but it takes slightly longer because of interference from other ships

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [October 26, 2019, 11:33am UTC](https://forums.eveonline.com/t/combat-scanning-sig-blobs/178611/2 "2019-10-26T11:33:03Z")

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Closed on October 26, 2019, 11:33am UTC

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