# CONCORD introduces the Dynamic Bounty System

**URL:** <https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498>\
**Category:** General Discussion\
**Created:** [October 23, 2020, 4:26pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498 "2020-10-23T16:26:13Z")\
**Posts on this page:** 20\
**Page:** 17

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**Author:** ![Easthir\_Ravin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/easthir_ravin/32/384050_2.png) [@Easthir\_Ravin](https://forums.eveonline.com/u/Easthir_Ravin)\
**Post date:** [October 23, 2020, 10:25pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/339 "2020-10-23T22:25:19Z")

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Exactly, so this was unnecessary?

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**Author:** ![Goodnight\_Vienna](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/goodnight_vienna/32/243122_2.png) [@Goodnight\_Vienna](https://forums.eveonline.com/u/Goodnight_Vienna)\
**Post date:** [October 23, 2020, 10:28pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/340 "2020-10-23T22:28:20Z")

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Well, look on the bright side, [about 54% of people](https://yougov.co.uk/topics/technology/survey-results/daily/2020/06/09/90572/3) think that Y2K _wasn’t real_, so you guys must have done a great job!

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**Author:** ![Easthir\_Ravin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/easthir_ravin/32/384050_2.png) [@Easthir\_Ravin](https://forums.eveonline.com/u/Easthir_Ravin)\
**Post date:** [October 23, 2020, 10:28pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/341 "2020-10-23T22:28:25Z")

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I think CCP is focusing on things that were not really a problem, but I will wait for the numbers. When people start subbing in massive numbers and the daily activity is back at 35-40K on a Monday, I will eat crow. Until then, I think I may be right.

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**Author:** ![Goodnight\_Vienna](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/goodnight_vienna/32/243122_2.png) [@Goodnight\_Vienna](https://forums.eveonline.com/u/Goodnight_Vienna)\
**Post date:** [October 23, 2020, 10:30pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/342 "2020-10-23T22:30:01Z")

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No, it is absolutely a problem.

In Abyss sites you can be exit camped and ganked when you leave the site, if you don’t die in it.

There is no local in Pochven or WH-space, making an ambush very easy.

Whereas in nullsec, you have the advantage of an intel network and capital ship response fleet umbrella which alerts you whenever an enemy pilot is seen 10 or more jumps away so you can run and hide until the hunter gets bored and leaves. **That safety must come at a cost**.

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**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [October 23, 2020, 10:31pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/343 "2020-10-23T22:31:40Z")

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> [@Goodnight\_Vienna](#):
>
> **That safety must come at a cost**.

Oh please don’t …

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**Author:** ![Easthir\_Ravin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/easthir_ravin/32/384050_2.png) [@Easthir\_Ravin](https://forums.eveonline.com/u/Easthir_Ravin)\
**Post date:** [October 23, 2020, 10:32pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/344 "2020-10-23T22:32:49Z")

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Sound unfair that a group of people can band together to make Null safe for them… no wait that’s exactly what ownership should be. Without that mechanic space is not worth holding. This seems a simple concept. Sandbox.

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**Author:** ![Goodnight\_Vienna](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/goodnight_vienna/32/243122_2.png) [@Goodnight\_Vienna](https://forums.eveonline.com/u/Goodnight_Vienna)\
**Post date:** [October 23, 2020, 10:34pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/345 "2020-10-23T22:34:26Z")

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Of course teamwork makes you safer in eve. But the free intel that nullsec local intel systems gives you is a disproportionate and unbalanced benefit when you compare the lack of intel that comparative ways of making ISK give.

So, the risk should be increased (CCP tried this with Blackout but it didn’t work), or the ISK payout should be decreased (which CCP are trying now). It couldn’t be more simple.

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**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [October 23, 2020, 10:34pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/346 "2020-10-23T22:34:28Z")

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Here we go … 😁

Tangentially related: [Main AFK cloaky thread](https://forums.eveonline.com/t/main-afk-cloaky-thread/4731)

😊

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<div class="post-metadata">

**Author:** ![Easthir\_Ravin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/easthir_ravin/32/384050_2.png) [@Easthir\_Ravin](https://forums.eveonline.com/u/Easthir_Ravin)\
**Post date:** [October 23, 2020, 10:34pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/347 "2020-10-23T22:34:44Z")

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It’s all good, this conversation has been going on since Phoebe, and its old. CCP is making the game exactly the way YOU want it. Hurray! I will hold judgement and wait for the numbers. Let me see steady decline since Phoebe… (so far the numbers are on my side.)

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [October 23, 2020, 10:34pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/348 "2020-10-23T22:34:47Z")

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> [@Easthir\_Ravin](#):
>
> no wait that’s exactly what ownership should be.

No. Ownership should be about tradeoffs: concentrate everything in a smaller region to maximize your safety tools at the expense of profit, or spread out and maximize your potential revenue at the expense of safety. There is absolutely still incentive to operate in nullsec.

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**Author:** ![Brisc\_Rubal](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brisc_rubal/32/374307_2.png) [@Brisc\_Rubal](https://forums.eveonline.com/u/Brisc_Rubal)\
**Post date:** [October 23, 2020, 10:36pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/349 "2020-10-23T22:36:02Z")

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> [@Andresoni\_Janau](#):
>
> so your argument is, “they didn’t advertise more, they advertised this limited sad world” yes? despite them saying players had freedom to act as they want to gain financial independence in this world?

No, my argument is that they have done more marketing talking about PvP and big fleet fights, alongside the community, than they have something like PvE, which is what your original statement was. I don’t know anybody who plays this game solely for the PvE, which, honestly, is much better in most other MMOs.

The world is big and you can still do most everything, but like any world, you can’t do everything you want to do everywhere. You’re never going to see a titan fight in highsec, for example. Isk generation in null was off the charts for years and now they’re trying to reel it back in. It was inevitable.

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**Author:** ![Brisc\_Rubal](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brisc_rubal/32/374307_2.png) [@Brisc\_Rubal](https://forums.eveonline.com/u/Brisc_Rubal)\
**Post date:** [October 23, 2020, 10:37pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/350 "2020-10-23T22:37:29Z")

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> [@Solstice\_Projekt](#):
>
> War is Peace.

> [@Solstice\_Projekt](#):
>
> Freedom is Slavery.

Ignorance is Strength.

You’re going to love my next propaganda video.

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<div class="post-metadata">

**Author:** ![Goodnight\_Vienna](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/goodnight_vienna/32/243122_2.png) [@Goodnight\_Vienna](https://forums.eveonline.com/u/Goodnight_Vienna)\
**Post date:** [October 23, 2020, 10:37pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/351 "2020-10-23T22:37:35Z")

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> [@Brisc\_Rubal](#):
>
> You’re never going to see a titan fight in highsec, for example

Just you wait until Chribba gets drunk and makes some poor life choices. The Veldnaught will be a blood-soaked machine of destruction, leaving broken citadels and battleships in its wake!! It is only a dread, but… still.

p.s put me in the video please

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**Author:** ![Easthir\_Ravin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/easthir_ravin/32/384050_2.png) [@Easthir\_Ravin](https://forums.eveonline.com/u/Easthir_Ravin)\
**Post date:** [October 23, 2020, 10:38pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/352 "2020-10-23T22:38:47Z")

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It was only off the charts AFTER they made it impossible to hold multiple regions. You shove a coalition into one region…yea its going to rise. Hey CSM dude, maybe get them to put out a road map like they used to and stop developing completely in a vacuum?

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**Author:** ![Arrendis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arrendis/32/432594_2.png) [@Arrendis](https://forums.eveonline.com/u/Arrendis)\
**Post date:** [October 23, 2020, 10:39pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/353 "2020-10-23T22:39:51Z")

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They’re not. CCP’s said the money supply is too large, and they want to bring the level of wealth and wealth creation down. You should pay attention to the streams Rattati does.

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [October 23, 2020, 10:40pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/354 "2020-10-23T22:40:57Z")

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> [@Arrendis](#):
>
> CCP’s said the money supply is too large, and they want to bring the level of wealth and wealth creation down.

That has nothing to do with PLEX sales.

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**Author:** ![Arrendis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arrendis/32/432594_2.png) [@Arrendis](https://forums.eveonline.com/u/Arrendis)\
**Post date:** [October 23, 2020, 10:41pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/355 "2020-10-23T22:41:05Z")

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> [@Easthir\_Ravin](#):
>
> It was only off the charts AFTER they made it impossible to hold multiple regions.

You should tell that to PanFam and Legacy, they’ll be shocked to find that PanFam doesn’t hold 10 regions, and Legacy another 6.

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**Author:** ![Brisc\_Rubal](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brisc_rubal/32/374307_2.png) [@Brisc\_Rubal](https://forums.eveonline.com/u/Brisc_Rubal)\
**Post date:** [October 23, 2020, 10:41pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/356 "2020-10-23T22:41:51Z")

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> [@Easthir\_Ravin](#):
>
> It was only off the charts AFTER they made it impossible to hold multiple regions. You shove a coalition into one region…yea its going to rise. Hey CSM dude, maybe get them to put out a road map like they used to and stop developing completely in a vacuum?

They have an internal roadmap, but they don’t release them anymore because no matter how many times they said “this is subject to change,” people felt like if it was on the road map it was a promise, and it wasn’t worth the headaches.

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<div class="post-metadata">

**Author:** ![Goodnight\_Vienna](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/goodnight_vienna/32/243122_2.png) [@Goodnight\_Vienna](https://forums.eveonline.com/u/Goodnight_Vienna)\
**Post date:** [October 23, 2020, 10:42pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/357 "2020-10-23T22:42:44Z")

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Roadmaps are so _2018_. They’re passé.

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**Author:** ![Arrendis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arrendis/32/432594_2.png) [@Arrendis](https://forums.eveonline.com/u/Arrendis)\
**Post date:** [October 23, 2020, 10:42pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/358 "2020-10-23T22:42:47Z")

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Of course it does. If you don’t have in-game wealth, you don’t have ISK to buy the skill injectors and PLEX with when someone else tries to sell them. So if nobody can afford to buy it for ISK, nobody’s gonna buy it for $$ to sell and get ISK.

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