# CONCORD introduces the Dynamic Bounty System

**URL:** <https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498>\
**Category:** General Discussion\
**Created:** [October 23, 2020, 4:26pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498 "2020-10-23T16:26:13Z")\
**Posts on this page:** 20\
**Page:** 54

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [November 1, 2020, 8:35pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1124 "2020-11-01T20:35:20Z")

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> [@Siegfried\_Tahl](#):
>
> Merin states over and over again, that all PVE is only done for reward, and it can not possibly be fun, cause its menial grind.

And I’m hardly the only one:

> [@Anderson\_Geten](#):
>
> In the case of ratting, the mechanism are super simple, they are known, the only interaction you want is with bots. Of course it’s not fun if there is no reward.

Even the person that started this tangent admits that ratting isn’t fun and they won’t do it without the reward.

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [November 1, 2020, 8:40pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1125 "2020-11-01T20:40:57Z")

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> [@Anderson\_Geten](#):
>
> I don’t make that distinction.

You are allowed to stubbornly be wrong. The result of X is not the same thing as X. This is not an opinion thing, it is straightforward fact.

> The only thing I did affirm is that I don’t share the idea that farming in a carrier is fun.

Like I said, you admit that ratting is not fun and is merely a means to an end.

> [@Anderson\_Geten](#):
>
> He literally wrote it.

Ok? And? What a person says is less informative than what they do. Whatever words they say they are clearly demonstrating that they do not find the ratting itself fun.

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<div class="post-metadata">

**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [November 1, 2020, 8:42pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1126 "2020-11-01T20:42:30Z")

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> [@Daro\_Mozu](#):
>
> Does not change, you say?

Nope, doesn’t change it a bit. If you find the combat against NPCs fun then you will continue to find it fun because nothing about the actual PvE activity has changed. Complaining about the ESS is a concession that you don’t find the PvE itself fun and consider it nothing more than a means to an end.

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**Author:** ![Daro\_Mozu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daro_mozu/32/184030_2.png) [@Daro\_Mozu](https://forums.eveonline.com/u/Daro_Mozu)\
**Post date:** [November 1, 2020, 9:03pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1127 "2020-11-01T21:03:47Z")

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You are working and geting payed 100 isk per you working effort, let´s imagine this scenario.

And now let´s imagine this: you are working and getting payed 50 isk for the same amount of work, 50 isk are stored in two separate banks which can be plundered during 3 hours (rules for the 2nd bank are yet to be established), that you will have to protect god knows hos many times per day, i.e. being disturbed again and again.  
Not to mention constantly declining bounty % due to DBS since i´m not about to feed and attackers are not about to feed either.  
How is it “PVE does not change” for you - i have no idea.

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [November 1, 2020, 9:06pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1128 "2020-11-01T21:06:15Z")

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> [@Daro\_Mozu](#):
>
> How is it “PVE does not change” for you - i have no idea.

Why do you not understand the concept that an activity and the reward for doing that activity are not the same thing? If my job pays less I’m going to quit because my job is just a means to an end. I don’t enjoy it at all, so if the pay is decreased I have zero interest in continuing it. If a fun thing I enjoy doing pays less I’m probably still going to do it because the fun is the goal, not the reward.

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**Author:** ![Daro\_Mozu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daro_mozu/32/184030_2.png) [@Daro\_Mozu](https://forums.eveonline.com/u/Daro_Mozu)\
**Post date:** [November 1, 2020, 9:12pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1129 "2020-11-01T21:12:03Z")

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Why do you miss like 1/3 of what i wrote?

> [@Daro\_Mozu](#):
>
> 50 isk are stored in two separate banks which can be plundered during 3 hours (rules for the 2nd bank are yet to be established), that you will have to protect god knows hos many times per day, i.e. being disturbed again and again

Do you not see the difference between being disturbed 3 times a day and being disturbed 10 times a day + potentially being forced to fight for the isk that the game simply tooks away from you and put it somewhere else?

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [November 1, 2020, 9:14pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1130 "2020-11-01T21:14:48Z")

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> [@Daro\_Mozu](#):
>
> Do you not see the difference between being disturbed 3 times a day and being disturbed 10 times a day + potentially being forced to fight for the isk that the game simply tooks away from you and put it somewhere else

If you genuinely enjoy combat against NPCs you can ignore the other 50%. You only have to engage in more PvP if you are using PvE as a means to an end, not an activity you enjoy for its own sake.

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**Author:** ![Brisc\_Rubal](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brisc_rubal/32/374307_2.png) [@Brisc\_Rubal](https://forums.eveonline.com/u/Brisc_Rubal)\
**Post date:** [November 1, 2020, 9:21pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1131 "2020-11-01T21:21:13Z")

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> [@Daro\_Mozu](#):
>
> So system bounty % will drop anyway? Well, that´s “great”.

If there are no losses, there are no losses. The point of what they’re doing is to mitigate risk and provide rewards for those who take bigger risks.

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**Author:** ![Daro\_Mozu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daro_mozu/32/184030_2.png) [@Daro\_Mozu](https://forums.eveonline.com/u/Daro_Mozu)\
**Post date:** [November 1, 2020, 9:32pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1132 "2020-11-01T21:32:32Z")

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Show me a single mentaly healthy person who is shooting NPCs just for the sake of it and without thinking about reward, who will be happy to shoot NPCs for 0 isk.

My problem is not risking losing some isk or some kind of fear of PvP. My problem is this mechanig being an absolute cancer: now i can forget about just login in on a casual day and thinking “i´m kinda tired of PvP, maybe gonna krab for a day or two” because constellation will be constantly terrorized, when i will spend more time chasing some nanoboys around than doing anything else.  
The only hope for that mechanic are ship restrictions. Will see what CCP will reveal for us.

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<div class="post-metadata">

**Author:** ![Daro\_Mozu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daro_mozu/32/184030_2.png) [@Daro\_Mozu](https://forums.eveonline.com/u/Daro_Mozu)\
**Post date:** [November 1, 2020, 9:32pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1133 "2020-11-01T21:32:47Z")

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> [@Brisc\_Rubal](#):
>
> If there are no losses, there are no losses. The point of what they’re doing is to mitigate risk and provide rewards for those who take bigger risks.

If CCP would actually balance things according to area (sec status, wormhole, npc-constellation in your region) then i would not have any issues with approach “more isk for bigger risk” because this is my dream: dream about EVE strongly distinguishing between afk and not\_afk things, where risk/reward is clear. But for now… _stares at all those bot lands, or incursion, or C6 with rolled entrances, or abyssals_… well, i kinda ask myself “what is the purpose of null these days”?

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<div class="post-metadata">

**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [November 1, 2020, 9:35pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1134 "2020-11-01T21:35:35Z")

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> [@Daro\_Mozu](#):
>
> Show me a single mentaly healthy person who is shooting NPCs just for the sake of it and without thinking about reward, who will be happy to shoot NPCs for 0 isk.

So you admit that EVE’s PvE is garbage and everyone doing PvE is doing something they dislike for a virtual paycheck?

> now i can forget about just login in on a casual day and thinking “i´m kinda tired of PvP, maybe gonna krab for a day or two”

This is a feature, not a bug. EVE is a PvP game.

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**Author:** ![Daro\_Mozu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daro_mozu/32/184030_2.png) [@Daro\_Mozu](https://forums.eveonline.com/u/Daro_Mozu)\
**Post date:** [November 1, 2020, 9:38pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1135 "2020-11-01T21:38:09Z")

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> [@Merin\_Ryskin](#):
>
> So you admit that EVE’s PvE is garbage and everyone doing PvE is doing something they dislike for a virtual paycheck?

I didnt say or mean it, pls dont put words in my mouth, thanks in advance.

> [@Merin\_Ryskin](#):
>
> EVE is a PvP game.

EVE is a sandbox. Want a PvP game? CSGO is your choise.

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<div class="post-metadata">

**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [November 1, 2020, 9:40pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1136 "2020-11-01T21:40:06Z")

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> [@Daro\_Mozu](#):
>
> I didnt say or mean it

> [@Daro\_Mozu](#):
>
> Show me a single mentaly healthy person who is shooting NPCs just for the sake of it and without thinking about reward, who will be happy to shoot NPCs for 0 isk.

That’s exactly what you said: nobody shoots NPCs without the ISK reward. If EVE’s PvE wasn’t garbage then people would do it because it is fun, just like people play all kinds of PvE games that don’t provide any reward.

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**Author:** ![MB\_ThePhotographer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mb_thephotographer/32/373722_2.png) [@MB\_ThePhotographer](https://forums.eveonline.com/u/MB_ThePhotographer)\
**Post date:** [November 1, 2020, 9:43pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1137 "2020-11-01T21:43:37Z")

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> [@Siegfried\_Tahl](#):
>
> Would you do PVP if there was 0% loot?

Even I have to chime in on this one. I **never** expect loot from PVP. More I’m happy to have survived. If they shut off the loot from PVP, it wouldn’t even slow me down.

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**Author:** ![Daro\_Mozu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daro_mozu/32/184030_2.png) [@Daro\_Mozu](https://forums.eveonline.com/u/Daro_Mozu)\
**Post date:** [November 1, 2020, 9:49pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1138 "2020-11-01T21:49:23Z")

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> [@Merin\_Ryskin](#):
>
> So you admit that EVE’s PvE is garbage and everyone doing PvE is doing something they dislike for a virtual paycheck?

I didn´t say or mean that.  
I said: people need some kind of reward. It does not need to be a great one, like anomalies in highsec which are being cleared by newcommers for first isk and everybody else for escalations, and in this case they dont care about those 20k isk.

> [@Merin\_Ryskin](#):
>
> PvE wasn’t garbage then people would do it because it is fun, just like people play all kinds of PvE games that don’t provide any reward.

I do wanna know how EVE economy would work then, without isk.

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<div class="post-metadata">

**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [November 1, 2020, 9:51pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1139 "2020-11-01T21:51:16Z")

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> [@Daro\_Mozu](#):
>
> I said: people need some kind of reward.

Only if the content sucks so much that they don’t have fun doing it.

> I do wanna know how EVE economy would work then, without isk.

What does that have to do with anything? Obviously the economy needs ISK, the point is the dishonesty of people saying “I LOVE DOING PVE SO MUCH” when in reality they don’t enjoy the activity itself and it’s purely a means to an end.

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<div class="post-metadata">

**Author:** ![Daro\_Mozu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daro_mozu/32/184030_2.png) [@Daro\_Mozu](https://forums.eveonline.com/u/Daro_Mozu)\
**Post date:** [November 1, 2020, 10:02pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1140 "2020-11-01T22:02:38Z")

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> [@Merin\_Ryskin](#):
>
> Only if the content sucks so much that they don’t have fun doing it.

PVE in eve is fine , although i personaly despise repetitive things without any significant unpredictability.

> [@Merin\_Ryskin](#):
>
> dishonesty

No dishonesty, those people are shooting rats for isk.

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<div class="post-metadata">

**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [November 1, 2020, 10:05pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1141 "2020-11-01T22:05:21Z")

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> [@Daro\_Mozu](#):
>
> PVE in eve is fine , although i personaly despise repetitive things without any significant unpredictability.

It’s “fine”, you just despise it? Makes sense to me…

> No dishonesty, those people are shooting rats for isk.

The person whose comment started this tangent claimed that CCP is “preventing them from having fun”, not preventing them from making ISK. I’m glad we now agree that they are doing it for ISK, not for fun, and the original claim was a lie.

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<div class="post-metadata">

**Author:** ![Daro\_Mozu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daro_mozu/32/184030_2.png) [@Daro\_Mozu](https://forums.eveonline.com/u/Daro_Mozu)\
**Post date:** [November 1, 2020, 10:08pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1142 "2020-11-01T22:08:43Z")

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> [@Daro\_Mozu](#):
>
> despise repetitive things **without any significant unpredictability**

-.-

> [@Merin\_Ryskin](#):
>
> The person whose comment started

I dont know who are talking about and how is this connected to DBS.

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<div class="post-metadata">

**Author:** ![Jenn\_aSide](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jenn_aside/32/384682_2.png) [@Jenn\_aSide](https://forums.eveonline.com/u/Jenn_aSide)\
**Post date:** [November 1, 2020, 10:09pm UTC](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/1143 "2020-11-01T22:09:02Z")

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This discussion took a weird twist, which is normal for here I guess.

People have fun in different ways, for some of us, the isk gain IS part of the fun

I like anomalies because I experiment with different ways of doing them ( I do NOT use caps/super caps to rat). Anoms are my favorite pve because they are super accessible, they escalate sometimes, I’ve gotten some epic pvp out of them (don’t interrupt my krabbin lol) and so on.

I will give the new system a try but I’m probably done with anoms even though I like doing them in different ways. The whole point for me is that I can log in, undock, warp and get at it and make some ok isk, and as long as I watch local and fit to survive (i try to pvp fit my ratting ships) i have a fair chance of survival. This overcomplicated ESS/DBS stuff won’t be for me beyond the occasional defense of an ess because i’m bored.

No big deal, I just learn how to Gila my way through abyssals again (hmm, I hear the Stormbringer is actually ok for them) and have my alt for burners and incursions. Maybe later on CCP will change it back to something I want to do.

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