# Concurrent/Peak Players, Retention, New Player Experience

**URL:** <https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671>\
**Category:** General Discussion\
**Tags:** pve, low-sec, high-sec\
**Created:** [July 31, 2025, 6:21pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671 "2025-07-31T18:21:19Z")\
**Posts on this page:** 20\
**Page:** 5

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**Author:** ![Carl\_Stonewall](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/carl_stonewall/32/470110_2.png) [@Carl\_Stonewall](https://forums.eveonline.com/u/Carl_Stonewall)\
**Post date:** [August 10, 2025, 6:41pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/82 "2025-08-10T18:41:11Z")

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I know. Still a good idea th

Would also say - this ws fun 10 years ago when I had time to play the game in a more serious mode - just dont anymore. Its a game for other audiences than people that want to relax a little in the evening.

I just think its a shame - think its a great game in any other way really, but its really killing it for me and a lot of the people i know. When you loose a hulk for 200 mil (what it cost in my day) and it takes weeks to make, then its just not interesting as a game

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [August 10, 2025, 6:42pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/83 "2025-08-10T18:42:39Z")

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Since they did away with SiSi for full access, the rookie systems are the only place you can play without ganking, and still do mining and missioning etc..

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**Author:** ![Carl\_Stonewall](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/carl_stonewall/32/470110_2.png) [@Carl\_Stonewall](https://forums.eveonline.com/u/Carl_Stonewall)\
**Post date:** [August 10, 2025, 6:43pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/84 "2025-08-10T18:43:51Z")

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Dosent work in practice - i’ve tried it.

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**Author:** ![Malak\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/malak_starfire/32/501915_2.png) [@Malak\_Starfire](https://forums.eveonline.com/u/Malak_Starfire)\
**Post date:** [August 10, 2025, 6:56pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/85 "2025-08-10T18:56:40Z")

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So even knowing that prices of stuff would skyrocket (with stuff that’s farmable in Hi sec being worthless at the same time), you still want it…ok. Really doesn’t take much to not be a ganking target, but go ahead and continue wanting something that most sane people know is untenable.

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**Author:** ![Carl\_Stonewall](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/carl_stonewall/32/470110_2.png) [@Carl\_Stonewall](https://forums.eveonline.com/u/Carl_Stonewall)\
**Post date:** [August 10, 2025, 7:06pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/86 "2025-08-10T19:06:22Z")

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I disagree with your analysis, firstly because its circular - you cant both say its almost impossible to gank people and then say it would destroy EVE if it were actually impossible.

But also because it would probably just mean that some more ships were build, and that there were more activity in low and high sec (if there is still a incentive to do reactions and run planets in lowsec). I dont really see the downside, other than some old vets cant force people to play PVP that dont want to.

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**Author:** ![Malak\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/malak_starfire/32/501915_2.png) [@Malak\_Starfire](https://forums.eveonline.com/u/Malak_Starfire)\
**Post date:** [August 10, 2025, 7:11pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/87 "2025-08-10T19:11:03Z")

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What are you talking about? I’m pointing at the economy of a game that has what you want and the state of it’s economy, and saying that I don’t want that for EVE Online.

Also, as much as we can shout about not putting too much into your haulers or PVE ships, people still will and get blown up for it. Both can exist at the same time. It takes people actually listening and reading before doing things, which players never do en mass, so it’s fine.

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**Author:** ![Malak\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/malak_starfire/32/501915_2.png) [@Malak\_Starfire](https://forums.eveonline.com/u/Malak_Starfire)\
**Post date:** [August 10, 2025, 7:17pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/88 "2025-08-10T19:17:08Z")

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If this would actually have more players, why doesn’t EVE Echoes have more players? It’s available on more devices (PC+phones). They don’t play due to the broken economy.

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**Author:** ![Carl\_Stonewall](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/carl_stonewall/32/470110_2.png) [@Carl\_Stonewall](https://forums.eveonline.com/u/Carl_Stonewall)\
**Post date:** [August 10, 2025, 7:19pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/89 "2025-08-10T19:19:14Z")

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I think you are misrepresenting what has happend in EVE echoes and concluding on facts that are not facts. Eve echoes economy is very different from normal EVE due to a lot of reasons.

”Also, as much as we can shout about not putting too much into your haulers or PVE ships, people still will and get blown up for it. Both can exist at the same time. It takes people actually listening and reading before doing things, which players never do en mass, so it’s fine.”

Also I think this is so unintelligent because when you come back to a game or is new - you have no clue about what you can and cant put into your cargo - or like where the finer balancing is with the current meta on highsec ganking

HS ganking is a game for veterans that feed off of new or returning people in my opinion.

But hey - I dont have to play the game if I dont want to - if CCP wants to cater to a minority of veterans they can do it. All im saying here is that - its a shame - in my opinion ( i know you dont share that view, but that is how I feel, cause me and some friends like the game and played it a lot once. Good memories, but we cant play it anymore cause RL changed and its just not a game for chilling - which is fine - but I just think its a shame for me. How it is.)

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<div class="post-metadata">

**Author:** ![Carl\_Stonewall](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/carl_stonewall/32/470110_2.png) [@Carl\_Stonewall](https://forums.eveonline.com/u/Carl_Stonewall)\
**Post date:** [August 10, 2025, 7:21pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/90 "2025-08-10T19:21:01Z")

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I think you have a very isolated angle on EVE echoes - EVE echoes isent bad because of the HS thing - it dosent work for a host of reasons as far as I have heard so …

I just dont think its a good example

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**Author:** ![Malak\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/malak_starfire/32/501915_2.png) [@Malak\_Starfire](https://forums.eveonline.com/u/Malak_Starfire)\
**Post date:** [August 10, 2025, 7:23pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/91 "2025-08-10T19:23:14Z")

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> [@Carl\_Stonewall](#):
>
> I think you are misrepresenting what has happend in EVE echoes and concluding on facts that are not facts. Eve echoes economy is very different from normal EVE due to a lot of reasons.

Yet you didn’t know about Echoes until just recently. I doubt you have an objective take about it. Infinite HS farming without risk is not a good idea.

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [August 10, 2025, 7:25pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/92 "2025-08-10T19:25:10Z")

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Yet there’s a lot of activities you can do or participate in EVE that you cant in other games

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<div class="post-metadata">

**Author:** ![Carl\_Stonewall](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/carl_stonewall/32/470110_2.png) [@Carl\_Stonewall](https://forums.eveonline.com/u/Carl_Stonewall)\
**Post date:** [August 10, 2025, 7:35pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/93 "2025-08-10T19:35:51Z")

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“Yet you didn’t know about Echoes until just recently.”  
?

I think i’ve been pretty clear, that this is my personal opinion yea.

However, when looking at the economy I think your analysis is wrong. I think it would benefit EVE with more activity and I dont really see the cost, because everyone tells me its not really a issue anyway.

It is for me though. I dont like the arbitrary nature of getting blown up for flying normal mining ships, which is what happend to me back in the day. Also dont think you should be able to bump off freighters and kill them - its like you have to wait for 3 hours to die - it just dosent work for normal people with a normal job.

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<div class="post-metadata">

**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [August 10, 2025, 7:37pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/94 "2025-08-10T19:37:30Z")

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supply and demand… if ships aren’t getting blown up, demand goes down, so then you can’t sell anything except maybe the occasional person who loses their ships in lowsec, a mission, or to the abyss.

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**Author:** ![Carl\_Stonewall](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/carl_stonewall/32/470110_2.png) [@Carl\_Stonewall](https://forums.eveonline.com/u/Carl_Stonewall)\
**Post date:** [August 10, 2025, 7:37pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/95 "2025-08-10T19:37:35Z")

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Just dont think thats a good argument - its like saying “you have to count to 1000 to log in to eve”

Well - there are other good things in eve - so just do it…

No. HS ganking is - for me a bad thing, cause it makes me unsub and not want to resub. Thats it. And I believe it would benefit the game to remove it. Cause the people that benefit from it are generally just bored people that cant get fights anyway?

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [August 10, 2025, 7:38pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/96 "2025-08-10T19:38:47Z")

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you can scam other players in EVE, can’t do that in other games… you can invade someones corp, and steal everything out from under them.. can’t do that in other games..

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**Author:** ![Carl\_Stonewall](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/carl_stonewall/32/470110_2.png) [@Carl\_Stonewall](https://forums.eveonline.com/u/Carl_Stonewall)\
**Post date:** [August 10, 2025, 7:39pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/97 "2025-08-10T19:39:42Z")

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Ok thats nice and graphics are really cool for a sci fi MMO… dosent change the fact that HS ganking is bad.

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**Author:** ![Malak\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/malak_starfire/32/501915_2.png) [@Malak\_Starfire](https://forums.eveonline.com/u/Malak_Starfire)\
**Post date:** [August 10, 2025, 7:39pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/98 "2025-08-10T19:39:48Z")

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Can’t debate someone who denies facts vOv

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<div class="post-metadata">

**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [August 10, 2025, 7:42pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/99 "2025-08-10T19:42:21Z")

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im not the biggest fan of ganking, but i know why its possible.. doesn’t stop me from helping other players.

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**Author:** ![Gloria\_Exercitus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gloria_exercitus/32/509735_2.png) [@Gloria\_Exercitus](https://forums.eveonline.com/u/Gloria_Exercitus)\
**Post date:** [August 10, 2025, 8:26pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/100 "2025-08-10T20:26:45Z")

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> [@Carl\_Stonewall](#):
>
> So obviously if they nerfed it, and its not a “actual” thing anymore, im happy to hear it - ill ask some people to confirm it then.

Ganking in highsec still very much exists….but really it depends on _where_ you mine. There are systems like Muvolailen ( its 2 systems from Jita ) that are ganked regularly. On the other hand there are deserted systems ( especially near Amarr ) where I myself mined for ages and rarely saw a ganker. _Where_ you mine makes a huge difference.

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<div class="post-metadata">

**Author:** ![Carl\_Stonewall](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/carl_stonewall/32/470110_2.png) [@Carl\_Stonewall](https://forums.eveonline.com/u/Carl_Stonewall)\
**Post date:** [August 10, 2025, 8:29pm UTC](https://forums.eveonline.com/t/concurrent-peak-players-retention-new-player-experience/494671/101 "2025-08-10T20:29:44Z")

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Sounds like its the same its always been

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