# Criminal vs law enforcement?

**URL:** <https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606>\
**Category:** Crime & Punishment\
**Created:** [August 21, 2021, 3:54am UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606 "2021-08-21T03:54:08Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Pan\_Dora1](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pan_dora1/32/277067_2.png) [@Pan\_Dora1](https://forums.eveonline.com/u/Pan_Dora1)\
**Post date:** [August 24, 2021, 11:26am UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/41 "2021-08-24T11:26:22Z")

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> [@Scipio\_Artelius](#):
>
> It’s after they’ve been CONCORDed, They then fly to the POS in their capsule and wait inside the shield for the timer:

yes, but they cannot board a new ship until the timer expires. Need to wait in the capsule.  
And if for some reason\* you are invulnerable in a ship while in highsec space you get concordukkened the moment invulerability drops, even if the criminal flag expired at that moment

\*jumping from lowsec

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**Author:** ![Githany\_Red](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/githany_red/32/378551_2.png) [@Githany\_Red](https://forums.eveonline.com/u/Githany_Red)\
**Post date:** [August 24, 2021, 11:49am UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/42 "2021-08-24T11:49:13Z")

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I’d like to make the point also that the freighter was very low in hull, that means every single rep , round or jam helped save that ship, thats why we should try

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**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [August 24, 2021, 1:28pm UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/43 "2021-08-24T13:28:38Z")

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> [@Pan\_Dora1](#):
>
> yes, but they cannot board a new ship until the timer expires. Need to wait in the capsule.

Yep, that’s correct. A POS is just protecting from other players really. But can’t board a ship in space with a criminal timer (not since hyperdunking changes in 2015).

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<div class="post-metadata">

**Author:** ![Pan\_Dora1](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pan_dora1/32/277067_2.png) [@Pan\_Dora1](https://forums.eveonline.com/u/Pan_Dora1)\
**Post date:** [August 24, 2021, 3:23pm UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/44 "2021-08-24T15:23:38Z")

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> [@Githany\_Red](#):
>
> every single rep , round or jam helped save that ship,

And not a single one alone.

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**Author:** ![Zaera\_Keena](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zaera_keena/32/449938_2.png) [@Zaera\_Keena](https://forums.eveonline.com/u/Zaera_Keena)\
**Post date:** [August 24, 2021, 3:24pm UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/45 "2021-08-24T15:24:56Z")

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Freighters make pretty explosions.

[![](https://global.discourse-cdn.com/eveonline/original/4X/9/f/0/9f062c46e253f7416213944ef044e7637b482b29.jpeg "Freighter Explosion | EVE Online") ](https://www.youtube.com/watch?v=ZGqR75HUTXY)

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**Author:** ![MajorBean](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/majorbean/32/382916_2.png) [@MajorBean](https://forums.eveonline.com/u/MajorBean)\
**Post date:** [August 25, 2021, 4:46pm UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/46 "2021-08-25T16:46:51Z")

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> [@Madlightning](#):
>
> but let the players police

> [@Madlightning](#):
>
> Another PvP option could pop up

> [@Madlightning](#):
>
> Criminals vs law enforcement.

> [@Madlightning](#):
>
> In high sec. criminals would have to watch their back

> [@Madlightning](#):
>
> No clue. Just thinking of something different Lol

What is stopping you?  
Yes right now other capsuleers are laughing at you if you start larping as a space cop.  
But

If you could pull it off, if you could organise other players to help you, you could be an absolute space badass.

But you wont, because that is work 😛

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<div class="post-metadata">

**Author:** ![Githany\_Red](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/githany_red/32/378551_2.png) [@Githany\_Red](https://forums.eveonline.com/u/Githany_Red)\
**Post date:** [August 26, 2021, 4:23am UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/47 "2021-08-26T04:23:44Z")

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Thank you for keeping eve balanced , not a players job but we do it.

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**Author:** ![Amelie\_Dethahal](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/amelie_dethahal/32/395552_2.png) [@Amelie\_Dethahal](https://forums.eveonline.com/u/Amelie_Dethahal)\
**Post date:** [August 26, 2021, 11:58am UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/48 "2021-08-26T11:58:12Z")

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I think a really simple balance for ganking is to remove negative security status for combat in low sec (so you can only get negative status for high sec combat) and then anything below 0.0 is perma-flashy.  
If you go criminal you have to repay your debt to society or Concorde won’t protect you. Makes repeat ganking a committed choice and allows for people to protect themselves before they’ve been alpha’d off grid.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [August 26, 2021, 2:55pm UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/49 "2021-08-26T14:55:46Z")

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Easy fix:

Remove CONCORD

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<div class="post-metadata">

**Author:** ![Wah\_Huren](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wah_huren/32/394699_2.png) [@Wah\_Huren](https://forums.eveonline.com/u/Wah_Huren)\
**Post date:** [August 26, 2021, 3:44pm UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/50 "2021-08-26T15:44:54Z")

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And remove the need for gankers to commit a criminal action before we can act without repercussions  
The merest thought of wrong-doing should be enough to turn them suspect…

Pre-emptive justice is the way forward,

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**Author:** ![Madlightning](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/madlightning/32/374748_2.png) [@Madlightning](https://forums.eveonline.com/u/Madlightning)\
**Post date:** [August 26, 2021, 4:28pm UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/51 "2021-08-26T16:28:02Z")

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> [@MajorBean](#):
>
> Yes right now other capsuleers are laughing at you if you start larping as a space cop.

I could care less. I don’t fret about getting ganked

And ck yeah I will. Rp a cop I have nearly every skin that has red and blue flashing lights

Weewoo weewoo

But at the same time

I think ganking is an important part of the game. As a Longevity standpoint

And your wrong I have Years ago. I worked with a few people years ago where we would suicide gank gankers on their way to their targets

I would be fun to earn a rank with your factional police

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<div class="post-metadata">

**Author:** ![Madlightning](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/madlightning/32/374748_2.png) [@Madlightning](https://forums.eveonline.com/u/Madlightning)\
**Post date:** [August 26, 2021, 4:47pm UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/52 "2021-08-26T16:47:06Z")

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> [@Ramona\_McCandless](#):
>
> Remove CONCORD

That would remove all new player experience

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<div class="post-metadata">

**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [August 26, 2021, 5:08pm UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/53 "2021-08-26T17:08:24Z")

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Nope.

See I can talk in ridiculous absolutes without any real counter argument too.

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<div class="post-metadata">

**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [August 26, 2021, 5:08pm UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/54 "2021-08-26T17:08:35Z")

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Glad you agree.

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<div class="post-metadata">

**Author:** ![Madlightning](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/madlightning/32/374748_2.png) [@Madlightning](https://forums.eveonline.com/u/Madlightning)\
**Post date:** [August 26, 2021, 5:12pm UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/55 "2021-08-26T17:12:04Z")

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I would say even in a hypothetical law enforcement system if you Sign up a as. Law enforcement Deputy(respective Space no allied faction’s space)

Criminal players could attack you without concord showing up. Only factional police to add more senseless PvP in high sec Being -1.5 and lower could be attacked by player police In the grand scheme of things nothing changes as far as ganking

Except players who Gank have to pay a tiny bit more attention

But are able to ganking Hill New subset of players except without consequence

Can’t handle being a police officer then quit (it’s far-fetched yes

For example I see a group of five people who are registered law enforcement in udama  
What would. Happen They would get their faces. Blown off. And who’s the say you can’t be a dirty cop. There is people who fly around in freighters and have a bad security status. 🤨

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<div class="post-metadata">

**Author:** ![Madlightning](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/madlightning/32/374748_2.png) [@Madlightning](https://forums.eveonline.com/u/Madlightning)\
**Post date:** [August 26, 2021, 5:14pm UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/56 "2021-08-26T17:14:22Z")

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I’ve never said anything absolute this entire thread is theoretical. Getting rid of Concord is a terrible idea getting rid of ganking or even weakening it is a terrible idea those are the two absolutes.

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<div class="post-metadata">

**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [August 26, 2021, 8:06pm UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/57 "2021-08-26T20:06:33Z")

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Saying its a terrible idea but not saying why is a ridiculous absolute.

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<div class="post-metadata">

**Author:** ![Zaera\_Keena](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zaera_keena/32/449938_2.png) [@Zaera\_Keena](https://forums.eveonline.com/u/Zaera_Keena)\
**Post date:** [August 26, 2021, 11:43pm UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/58 "2021-08-26T23:43:43Z")

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Fight Crime:  
Shoot back!

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<div class="post-metadata">

**Author:** ![Wah\_Huren](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wah_huren/32/394699_2.png) [@Wah\_Huren](https://forums.eveonline.com/u/Wah_Huren)\
**Post date:** [August 27, 2021, 8:32am UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/59 "2021-08-27T08:32:37Z")

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> [@Zaera\_Keena](#):
>
> Fight Crime:  
> Shoot First!

There… thats more like it…

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<div class="post-metadata">

**Author:** ![Githany\_Red](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/githany_red/32/378551_2.png) [@Githany\_Red](https://forums.eveonline.com/u/Githany_Red)\
**Post date:** [August 27, 2021, 10:52pm UTC](https://forums.eveonline.com/t/criminal-vs-law-enforcement/324606/60 "2021-08-27T22:52:48Z")

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> [@Madlightning](#):
>
> There is people who fly around in freighters and have a bad security status.

Not if we find them 1st or they mess up and go flashy in a freighters. To hear the new players delight at shooting such a big ship is great

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