# Crimson Harvest 2017 info/thread

**URL:** <https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282>\
**Category:** General Discussion\
**Created:** [October 18, 2017, 4:58am UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282 "2017-10-18T04:58:28Z")\
**Posts on this page:** 20\
**Page:** 8

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**Author:** ![Sindara\_T\_Soni](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sindara_t_soni/32/242945_2.png) [@Sindara\_T\_Soni](https://forums.eveonline.com/u/Sindara_T_Soni)\
**Post date:** [November 15, 2017, 12:06pm UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/144 "2017-11-15T12:06:16Z")

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> [@stefnia\_Freir](#):
>
> Keep in mind I only give my feedbacks on the event, that’s CCP’s jobs to decide the great lines.

Understood 🙂

> [@stefnia\_Freir](#):
>
> easier site for lesser rewards  
> sites requiring teamplay, like some cosmos sites or those drug manufacturing skillbooks sites  
> allow new players to ninja steal a part of the loot, like several cans in a site and they belong the one who kills the bc but another one spawns @50km and is available for anyone
> 
> I don’t know, I just feel like the sites may have been a bit too harsh for new players, especially considering the poor loot. Other players may have better idea than mine 😉

Good to toss some positive ideas around that’s for sure.

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**Author:** ![stefnia\_Freir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stefnia_freir/32/390048_2.png) [@stefnia\_Freir](https://forums.eveonline.com/u/stefnia_Freir)\
**Post date:** [November 15, 2017, 12:11pm UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/145 "2017-11-15T12:11:37Z")

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> [@Sindara\_T\_Soni](#):
>
> That’s when we weren’t explaining to the ones who didn’t ask before trying that they could get a new ship by docking their Pod at a Station.

😂

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**Author:** ![Circumstantial\_Evidence](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/circumstantial_evidence/32/399551_2.png) [@Circumstantial\_Evidence](https://forums.eveonline.com/u/Circumstantial_Evidence)\
**Post date:** [November 15, 2017, 2:07pm UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/146 "2017-11-15T14:07:54Z")

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> [@CCP\_Dragon](#):
>
> When you say it that way, it seems really OP.

lol. We love OP stuff like this : ) We will have worked for it, right? I recall getting a booster bonus after logging in, during a previous event. I wonder if you might do something like that… when a player reaches the top point total, they could be scheduled to receive an automatic boost of accelerated days, at the conclusion of the event. No market trading for the top prize. (Any active booster in that slot would probably have to be replaced with the special one.)

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**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [November 15, 2017, 3:32pm UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/147 "2017-11-15T15:32:02Z")

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> [@CCP\_Dragon](#):
>
> Correct. Which is why +10/7D is valuable as a one-per-person reward and should not be compared as a “either/or” reward to the +12/1D version.

I see it differently, what I would do is stock up 12/1D accelerators so I have enough to cover the time after the event (and drop ends) as with current mechanics the boosters cease to work on expiration day. However if you make it so the last injected booster will finish its duration regardless of expiration day (which is not the case right now), the longer duration would be beneficial. Else not.

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<div class="post-metadata">

**Author:** ![Circumstantial\_Evidence](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/circumstantial_evidence/32/399551_2.png) [@Circumstantial\_Evidence](https://forums.eveonline.com/u/Circumstantial_Evidence)\
**Post date:** [November 15, 2017, 3:55pm UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/148 "2017-11-15T15:55:57Z")

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> [@Tipa\_Riot](#):
>
> the last injected booster will finish its duration regardless of expiration day

That is what he is suggesting is the case right now, in reply to my statement. Expiration day controls when an accelerator can be activated, not its duration of effect. We have an opportunity to test this soon, by consuming an accelerator on Nov 28.

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**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [November 15, 2017, 3:58pm UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/149 "2017-11-15T15:58:24Z")

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> [@Circumstantial\_Evidence](#):
>
> Expiration day controls when an accelerator can be activated, not its duration of effect.

I’m pretty sure in all previous events the injected booster just vanished when I logged in the day of expiration.

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**Author:** ![Duo\_Roman](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/duo_roman/32/379186_2.png) [@Duo\_Roman](https://forums.eveonline.com/u/Duo_Roman)\
**Post date:** [November 16, 2017, 1:07am UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/150 "2017-11-16T01:07:19Z")

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I remember they in effect for the next day after the expiration went into effect.

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**Author:** ![Matthias\_Ancaladron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/matthias_ancaladron/32/128799_2.png) [@Matthias\_Ancaladron](https://forums.eveonline.com/u/Matthias_Ancaladron)\
**Post date:** [November 16, 2017, 2:34am UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/151 "2017-11-16T02:34:06Z")

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No they expire after a while. The crimson ones are the 28th I believe. You could stack as many as you want but they expire on the 28th and the implant slot clears. No point stacking years.

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**Author:** ![Kathern\_Aurilen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kathern_aurilen/32/149798_2.png) [@Kathern\_Aurilen](https://forums.eveonline.com/u/Kathern_Aurilen)\
**Post date:** [November 16, 2017, 5:49am UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/152 "2017-11-16T05:49:31Z")

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I missed my chance to redeem the items from the agency points. I got up to level 2 and was just wanting to get them, and my ol lady wouldn’t let me get on.

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<div class="post-metadata">

**Author:** ![CCP\_Dragon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_dragon/32/168256_2.png) [@CCP\_Dragon](https://forums.eveonline.com/u/CCP_Dragon)\
**Post date:** [November 16, 2017, 9:22am UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/153 "2017-11-16T09:22:06Z")

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> [@Kathern\_Aurilen](#):
>
> I missed my chance to redeem the items from the agency points.

If you had the correct number of points, the item should be automatically delivered to your redeem queue.

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<div class="post-metadata">

**Author:** ![Kathern\_Aurilen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kathern_aurilen/32/149798_2.png) [@Kathern\_Aurilen](https://forums.eveonline.com/u/Kathern_Aurilen)\
**Post date:** [November 16, 2017, 10:46am UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/154 "2017-11-16T10:46:10Z")

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I checked it today and nothing. I was to at least level 2.

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<div class="post-metadata">

**Author:** ![CCP\_Dragon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_dragon/32/168256_2.png) [@CCP\_Dragon](https://forums.eveonline.com/u/CCP_Dragon)\
**Post date:** [November 16, 2017, 11:00am UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/155 "2017-11-16T11:00:07Z")

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> [@Kathern\_Aurilen](#):
>
> I checked it today and nothing. I was to at least level 2.

File a support ticket, they can verify how much you completed and which rewards you might have already claimed.

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<div class="post-metadata">

**Author:** ![Duo\_Roman](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/duo_roman/32/379186_2.png) [@Duo\_Roman](https://forums.eveonline.com/u/Duo_Roman)\
**Post date:** [November 16, 2017, 11:30am UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/156 "2017-11-16T11:30:42Z")

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There was no “level” on “The Agency” progress. Could it be that you are mistaking it with “Project Discovery”?

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<div class="post-metadata">

**Author:** ![Kathern\_Aurilen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kathern_aurilen/32/149798_2.png) [@Kathern\_Aurilen](https://forums.eveonline.com/u/Kathern_Aurilen)\
**Post date:** [November 16, 2017, 11:34am UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/157 "2017-11-16T11:34:25Z")

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I’m talking the progression bar with the loot crates.

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<div class="post-metadata">

**Author:** ![Duo\_Roman](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/duo_roman/32/379186_2.png) [@Duo\_Roman](https://forums.eveonline.com/u/Duo_Roman)\
**Post date:** [November 16, 2017, 11:49am UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/158 "2017-11-16T11:49:05Z")

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There was no “level”, you just get point and points unlock loot crates you can “Redeem” when you choose your character in the log in screen or in a station or citadel, using the “Redeem” buton. Items to redeem usually stay there for months.

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<div class="post-metadata">

**Author:** ![CCP\_Dragon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_dragon/32/168256_2.png) [@CCP\_Dragon](https://forums.eveonline.com/u/CCP_Dragon)\
**Post date:** [November 16, 2017, 1:43pm UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/159 "2017-11-16T13:43:39Z")

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> [@Circumstantial\_Evidence](#):
>
> Expiration day controls when an accelerator can be activated, not its duration of effect.

Correct. Just tested this out to make sure.

> [@Tipa\_Riot](#):
>
> However if you make it so the last injected booster will finish its duration regardless of expiration day (which is not the case right now), the longer duration would be beneficial.

Expiration date only gives the exact date and time at which you can no longer consume the booster. It was part of my prototyping earlier, but I went ahead and tested it again today.

In this design, it may end up as +12/1D and +10/3D just to see how things go for a while. This is a design that will stick around for several events and we won’t be able to react to the data until around April. We can do kneejerk reactions but not good analysis-based decisions. I’d rather start low and buff, instead of start high and nerf.

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<div class="post-metadata">

**Author:** ![Circumstantial\_Evidence](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/circumstantial_evidence/32/399551_2.png) [@Circumstantial\_Evidence](https://forums.eveonline.com/u/Circumstantial_Evidence)\
**Post date:** [November 16, 2017, 2:22pm UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/160 "2017-11-16T14:22:41Z")

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> [@CCP\_Dragon](#):
>
> In this design, it may end up as +12/1D and +10/3D just to see how things go for a while. This is a design that will stick around for several events and we won’t be able to react to the data until around April.

Because this time, you plan to offer something not obtainable from event NPC’s, it will add a real reason to push for a high point score. I can’t complain, lol. It almost doesn’t matter what the item is, it will be rare or unique to that event.

In order to do a proper A/B comparison of _“does a 6-day duration reward item produce **significantly** more engagement than a 3-day item”_ you’d have to rerun the same event with no other changes. Complicating a subsequent event with changed time or difficulty factors would skew the comparison. (Meanwhile, factions such as **Minmatar** are still waiting for their own focused Event, and we would not want to see a simple copy of an Amarr event!) We had no particular reason to push toward the “headhunter” crate in this event, except that the revised chained point system made it possible for many more players to reach the end goal.

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<div class="post-metadata">

**Author:** ![Matthias\_Ancaladron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/matthias_ancaladron/32/128799_2.png) [@Matthias\_Ancaladron](https://forums.eveonline.com/u/Matthias_Ancaladron)\
**Post date:** [November 16, 2017, 11:28pm UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/161 "2017-11-16T23:28:05Z")

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Minmatar don’t deserve their own event, the matari state is illegitimate and merely a rebellion against the crown and God.

(But seriously there needs to be parity and cco needs to do stuff for everyone that everyone can participate in. If there’s no minmatar themed event there should be. But none of this low sec is best rewards nonsense.)

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<div class="post-metadata">

**Author:** ![Jeremiah\_Saken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jeremiah_saken/32/266740_2.png) [@Jeremiah\_Saken](https://forums.eveonline.com/u/Jeremiah_Saken)\
**Post date:** [November 17, 2017, 7:18am UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/162 "2017-11-17T07:18:13Z")

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> [@Matthias\_Ancaladron](#):
>
> (But seriously there needs to be parity and cco needs to do stuff for everyone that everyone can participate in. If there’s no minmatar themed event there should be. But none of this low sec is best rewards nonsense.)

speaking of this “nonsense”, how it went? Was there any lowsec movement in CH event? Was it worth to made best rewards in lowsec?

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<div class="post-metadata">

**Author:** ![Circumstantial\_Evidence](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/circumstantial_evidence/32/399551_2.png) [@Circumstantial\_Evidence](https://forums.eveonline.com/u/Circumstantial_Evidence)\
**Post date:** [November 17, 2017, 7:27am UTC](https://forums.eveonline.com/t/crimson-harvest-2017-info-thread/32282/163 "2017-11-17T07:27:10Z")

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I’d also like to see some post-event numbers.

I tried lowsec, found an out-of-the-way spot, with very low traffic. Ran close to 20 sites over several days. 2 PvP attempts were made on my care-bearing in that time 😉

It was worth trying, the battleship always spawned (with 4 more cruiser escorts in its wave) so you always had two chances for loot in the lowsec sites.

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